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comments for Multiversal Warrior

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Deeeeniiiiss December 21, 2025
+30comment score: 30
Was not expecting this game to be as long as it is but I'm really put off by energy, wayy too much micro managing having to constantly switch builds and find out the best combination for pushing certain resources.
Pafk December 22, 2025
+25comment score: 25
The bones and concepts behind this are good, but the automation just does not scale up with the rate of new features, I'm at the point where there's too much micromanagement, and some of it is just not at all necessary to the game design and exists solely to add management to the gameplay.
Krosis December 20, 2025
+25comment score: 25
The "correct"/efficient way to randomly sample how many tries it would take to beat the odds to level up defense is:
numToBuy = Math.floor(Math.log(Math.random()) / Math.log1p(-odds)) + 1;
...and then see if the player can actually afford that many, etc.
This technique is known as the inversion method, inverting the CDF of the geometric distribution.
awWhy December 23, 2025
+15comment score: 15
Game kinda drops in reasons to be doing anything after unlocking heat: fire upgrades do not really help with 'main' content, but main content doesn't even help with fire, heat, water or earth. Yes you do get rarely 2x boost, but first time you get it you already don't really care about it, first time getting boost in water doesn't do anything due to harsh softcaps. Fire has no boost to heat making it one way (useless) synergism, making heat pointless after unlocking water. Water micromanagement with potions is really tidious, potions have practically 0 return value back to water, because once again 'main' content doesn't boost water. There is just no synergy between any realms

developer response: You are right, the game hasnt got enough sinergies, my first thought when i made the new content was to give choice, but making some parts overly complicated, and then, right now things dont really work together. This may come from the fact that im kind of new in the development world, the only thing i can say is that i want to take this comment to hearth, and im already planning to make the whoke system more synergystic, the only problem is that now changing already existing content is too much of an issue, and only future updates can bring it closer to the main view

incraldanerd oversight December 19, 2025
+8comment score: 8
good balancing, but it's prone to lag (specifically in )

developer response: the buy max feature is quite buggy :/, still havent figured out a way to fix it, if you have any suggestion feel free to tell me

aleicht oversight December 23, 2025
+7comment score: 7
I appreciate the fact that fights accelerate, but a shorter time than 5 seconds would be nice.
I've had a x1024 speed multiplier and the fight took nearly a minute to get to that point.
yeet counter January 15, 2026
+6comment score: 6
pro tip: respec doesn't reset, meaning you can swap builds to your heart's desire
Okan55 December 22, 2025
+5comment score: 5
Dude, how much RAM does this thing require to run smoothly because I get crashed all the time?

developer response: long story short, this game needs a lot of optimization

Krug March 12, 2026
+5comment score: 5
There's a memory leak or something in here, the performance is horrible for what doesn't appear to be too complicated a game. I'm on Fire, working toward e30 space, but can't continue as it crashes too much.

developer response: The memory leak issue is a known bug, i will fix it soon

Thenybo December 28, 2025
+5comment score: 5
It's fun but gets super laggy and unresponsive when it gets to sky, even on a high end machine.

developer response: The performance update is shaping up, after that i will code the next big update too

Mamkagod counter December 20, 2025
+4comment score: 4
Great game, but i have a couple of nitpicks: . Second,|| before unlocking auto-ascension and having the ability to have more than 2 trainings active at a time, you start ascends with mental training turned off, which should be changed as you unlock it almost instantly anyway||. Third, the lag. Oh man, can this game get laggy at times.

developer response: thanks for your pointers! right now the features are revised time by time, for the lag it isnt easy to fix, as a 30k code finding the right culprits isnt very easy, thanks for your review!

thorkia March 12, 2026
+4comment score: 4
The bug I was experiencing with Hunting has been fixed. Thanks Dev!
solistus February 6, 2026
+4comment score: 4
cool but the late game needs some balance tuning

there's essentially nothing to do while working on the Hell Lord fights other than swap between builds to squeeze out a bit more training in the first zone, which in turn translates to getting the Univ. Core upgrades for Fire and Water a little faster, and waiting agonizing lengths of time to hit upgrade cost gates to make any further progress in Water. Oh, you can swap between a couple viable Fire builds, but it's pretty punishing as you have to re-buy all the territory upgrades each time which is the main thing you are trying to farm. And I'm not sure all of that repetitive grindy progress on those layers even does anything at all to speed up the late Wind fights, which all use soul stats (which in turn, don't scale with anything except Metal upgrades, as far as I can tell), aside from the Fire build swapping (which, again, is a really unfortunate combo of slow grinding and losing substantial progress if you swap inefficiently). I'm still swapping between training and fighting builds in the first zone simply because progressing those fights is something to do that isn't just slowly farming a number until it hits the upgrade that will get me what I suspect will be a pretty big leap in progression rate once I get .

The item system for Golem and Soul stats seems cool early in Wind progress, but once you pass the Golem fights there are only a couple spots I found where swapping stuff around to beat a tough fight was useful - the later drops just outscale the earlier stuff by so much that it's still far better to stick with the build, which doesn't require any experimentation to find as it's just the last drops for every slot.

Simply rebalancing Soul fights to benefit from global stat multipliers (and ideally using the items and ). Having more fights one could plausibly be progressing at the same time, with different progression layers being more effective at helping you clear specific fights would be nice too. It's a lot of fun before it falls into that "there's only one objective to progress and it's gonna take 3 weeks of swapping the same builds in and out to get there" trap.
yaur December 19, 2025
+4comment score: 4
The easiest way to do a buy max is to calculate the cost of each step until the next step would exceed available resources which should be fast unless you are talking about astronomical numbers and then do the purchase (e.g. update UI, stats, etc all at once)... there are also exact and approximate solutions for the sum of a geometric series which is typically what you have in these types of games.
BluNubLol December 19, 2025
+3comment score: 3
My device made this game 4x slower :(
DiesWhenKilled January 28, 2026
+3comment score: 3
Right - you get by defeating the over in Wind, 1 per victory. You get by reaching certain amounts of - I think. Also per second is multiplied by Heat, or it seems to be. I don't think any of this is explained to the player in the UI. OH! Also, minor bug report - per second display is wrong - It seems to be displaying the amount per minute, but it's hard to say for sure just eyeballing it. You definitely aren't getting the amount per second that it says, anyway.

developer response: i can assure you that you can see the UI in the game, if is there any bug with the UI i suggest you to talk about it in the Discord server, i will be happy to help. and yes the might be bugged, but just the visual

SoupyFox December 21, 2025
+3comment score: 3
i am very surprised that does NOT
so you can switch builds during this whole
genma2612 March 9, 2026
+3comment score: 3
works now, thank you.
selemene31 January 31, 2026
+3comment score: 3
my save just got reset, wtf, i was with exliers and it just reset it self

developer response: It is a problem im trying to tackle, if you enter in the discord there will be surely somebody who can give you his save

crolinup January 14, 2026
+3comment score: 3
Game is good... Does anyone have efficient energy setups? Im about to be on earth wind and I'm getting to the point where I don't know what is good and what is worse than the upgrades I first went with. I need a combat energy setup and a resource energy setup and I cant really do either too well.

developer response: The discord server has a channel dedicated to it