galaxyBETA
explore
· ·
log in

log me in

log in forgot password

don't have an account?

sign up

comments for Cult Nation - Demo

sort: go back

Akami January 23, 2026
+7comment score: 7
for a demo, I'm not very impressed. perhaps in the full release it will be more interesting, other than the graphics which I find quite to my taste the game doesn't do anything unique or perhaps I could say it's a bit too generic? over all, playable. but not something to look forward to.
Pangbot January 25, 2026
+5comment score: 5
It's a bit dull, then becomes good, but could easily be great.
The main problem (especially for a demo) is that basically the entire first prestige is just "get more blood", no new methods, just increase the follower rate and increase the blood drops (with some QoL skills). Yawn.
If you don't drop it by the time you prestige, then the interesting parts kick in with introducing angels, managing two different resources, and the strategy of converting souls to blood - much more interesting! The angel skill tree has some similar problems, but the additional complexity makes up for it. Definitely need the ability to buy more than 2 auto-collectors at this point though, and the 2 you have aren't great to begin with.
In the future, I would try and get more people to playtest before putting a demo together. Anyone with an interest in modern incrementals would've pointed the main problem out in some way. Don't gate the interesting stuff behind 30-60 mins of progress, give it to me early so I know your game is worth playing! This could easily be great by adding some more flavour to the blood section, especially leading up to the first prestige.
gruff January 24, 2026
+4comment score: 4
Disappearing coins? In 2026?
krazykool gamedev January 23, 2026
+3comment score: 3
very fun, if not a little derivative. Definitely keeping an eye on this one
corgis January 23, 2026
+3comment score: 3
Interesting little demo, and it's nice that there's an ending. It got a little tedious about halfway through the third heart level, but I'm guessing that's because of the demo locked pathways since it picked back up once I was utilizing both bombs and manipulating the sacrifice slider. BTW, maybe make the slider position persistent between days in the full version? At least make it clearer that the percentage is how much is converted per right bar fill - it took me a few rounds to fully understand why I was ending up with fewer souls despite not spending anything.
lunalily January 23, 2026
+1comment score: 1
when you see a game the second it's released
williamist January 23, 2026
+1comment score: 1
cool demo! was really fun to complete :)
abaileyatd donator January 23, 2026
+1comment score: 1
Wow I love this! Will there be any mac compatible full version? (web or mac client)
TheOldestDream January 23, 2026
+1comment score: 1
Good game! But mobile version Fullscreen not supported
Termt January 24, 2026
+1comment score: 1
Wow. That auto collector is not worth 100.
unekdoud January 24, 2026
+1comment score: 1
... That's a map of Texas.
Campqt January 24, 2026
+1comment score: 1
Very nice demo, even if there is nothing new both the music and graphics are on point.
FRANK January 24, 2026
+1comment score: 1
This is great, excited for full release on steam!
Fayveline January 30, 2026
+1comment score: 1
Pretty cool demo. I really hope the full game will have even more mechanics, because before the first prestige, the game is really simplistic. Good, but simple.
ikke091 January 23, 2026
0comment score: 0
Smallest release time before i saw the game i have ever had.