comments for Ensis IDLE
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Masutaki oversight • 2026/03/12 March 12, 2026 developer response: Agreed, I will work on that!
Update: v0.3.1 added an indicator to properly guide new players to their first Obliteration.
developer response: Automations are indeed planned!
developer response: Yes! I will add some form of "Hey, you just unlocked this!" somewhere soon :)
developer response: Yeah, I should probably write it somewhere. Holding "COLLECT" will autoclick ~10 times per second. I will further improve accessibility for this down the line, so you don't even have to hold it, just hover it. (And in later stages of the game, clicking becomes nigh obsolete anyways)
Thought maybe answer would be on the Discord but that link isn't working.
developer response: It's a bit confusing right now, sorry!
How to unlock:
developer response: Yeah the offline calculations are very crude right now, expect a fix for that in the next patches. I think the best workaround is to have your game in a different window rather than a Tab, sorry for the inconvenience!
EDIT: Just pushed an Update (v0.3.5) that should vastly improve Offline calculations, might not be perfect, but should now no longer be much of an issue.
Wouldn't be so bad it if was one of the available buildings, auto-explore alongside exploration cooldown reduction.
developer response: Exploration should be less grindy next patch, it's definitely not yet in a sweet spot.
developer response: Oh, oops! Haha, completely forgot that when overhauling the offline calcs ;D
Gonna patch that soon, sorry for the inconvenience!
developer response: Aww, thanks so much, glad to hear it! <3
And: yes! There is lots in works, stay tuned. :)
developer response: Autocloning is coming soon, yes! Sorry for the hassle :'D
developer response: Not yet, not sure if it would make sense yet :)
developer response: The pacing isn't super optimal yet, yes. Some upgrades like Digestion are absurdly strong and make the next few Obliteration cycles way too fast. I'll balance that as time goes on :)
developer response: Good idea. I will try to implement that with one of the next updates!
developer response: You're not the only one with that issue, I am currently investigating the cause and will push a fix ASAP
Edit: I think I have isolated the issue and are working on a fix, expect it some time soon
Edit2: I've pushed a potential fix, please let me know if the problem is fixed! :)
developer response: Yes that is absolutely coming!
developer response: Yes, it's a known exploit, I'll fix it... someday, for now use it if you want, def speeds up early game :)
developer response: Agreed! Upgrade limit is a bit weak, I'll try to find a good solution to make it worth training. and: yes, auto buy will get buyable improvements. Just not yet, I'm finishing up Exploration. But expect it sometime after v0.4 :)
















