Ensis IDLE
Posted March 11, 2026. Updated April 30, 2026. Played 20134 times for a total of 56280 hours.
description
Ensis IDLE is a text-based dark fantasy incremental idle game, early in development! Expect Bugs, some placeholders, or unfinished content.
There are lots of features planned, including RPG mechanics, Story, and so much more content. Usually updated weekly, if time and skill permit.
If you have ideas, problems, or any other kind of constructive feedback, let me know either here on in our discord! ♡
The game is inspired by awesome games like Antimatter Dimensions, NGU Idle, Realm Grinder.
discordgenerative ai disclosure
No Game Design, Audio, Story, or Graphics have or will be created by generative AI. LLMs were used as part of the IDE and nothing else.
latest update
v0.5.13 June 4, 2026
Another very small hotfix, this is the last patch before 0.6, which should release by the end of June.
FIXED
- Inventory causes the page to be wider than the screen
- Heal and Attack Cooldown handled wrongly during encounter search
- Soul Perk list being unresponsive, especially with high attack speed
- A few incorrect/misleading descriptions for Body Parts
- Item tooltip not showing up when quickly hovering over another item behind an existing tooltip
- Attribute page not using the compare-to value set in the Gear page













newest comments
please can i get my progress back?
developer response: Hey! Sorry to hear, I think Cloud saves have an issue right now, so I would try disabling it for now. If you want help with getting a savegame that is somewhat where you left off, you can join the Discord and request a savegame in the support section, just make sure to write what you roughly had there :)
developer response: The effective HP are calculated against the enemy of the highest gear you have currently equipped. Equipping a new - higher - item will make sure you are rated against that. I still have to change it, so it uses your highest gear level ever instead. But for now, you can override this in the Gear panel by going down where your Equipment stats are and changing the Compare lv to whatever you want.
developer response: Oh, that's really weird, it shouldn't! The save relies on your browsers IndexedDB and localStorage, it asks you to allow persistent data. If you DM me what Browser you use, I can help you see if everything is enabled correctly!
You can DM me on here or via discord (@cerbion) or just write in the support channel in our server :)
developer response: Storages are excluded by default from the "Build All" - you can change this in the settings!
top comments
developer response: Agreed, I will work on that!
Update: v0.3.1 added an indicator to properly guide new players to their first Obliteration.
developer response: Automations are indeed planned!
developer response: Yes! I will add some form of "Hey, you just unlocked this!" somewhere soon :)
developer response: Yeah, I should probably write it somewhere. Holding "COLLECT" will autoclick ~10 times per second. I will further improve accessibility for this down the line, so you don't even have to hold it, just hover it. (And in later stages of the game, clicking becomes nigh obsolete anyways)