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Ensis IDLE

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developed by

developed by Cerbion gamedev

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completed

170 ratings

rated 3.9 stars, 170 ratings.
jsactiveidlestoryprestige

Posted March 11, 2026. Updated April 30, 2026. Played 20134 times for a total of 56280 hours.

description


Ensis IDLE is a text-based dark fantasy incremental idle game, early in development! Expect Bugs, some placeholders, or unfinished content.

There are lots of features planned, including RPG mechanics, Story, and so much more content. Usually updated weekly, if time and skill permit.

If you have ideas, problems, or any other kind of constructive feedback, let me know either here on in our discord! ♡

The game is inspired by awesome games like Antimatter Dimensions, NGU Idle, Realm Grinder.

discord ko-fi itch.io direct link

generative ai disclosure

No Game Design, Audio, Story, or Graphics have or will be created by generative AI. LLMs were used as part of the IDE and nothing else.

latest update


v0.5.13 June 4, 2026

Another very small hotfix, this is the last patch before 0.6, which should release by the end of June.

FIXED

  • Inventory causes the page to be wider than the screen
  • Heal and Attack Cooldown handled wrongly during encounter search
  • Soul Perk list being unresponsive, especially with high attack speed
  • A few incorrect/misleading descriptions for Body Parts
  • Item tooltip not showing up when quickly hovering over another item behind an existing tooltip
  • Attribute page not using the compare-to value set in the Gear page
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similar games

newest comments


Asmob today
+1comment score: 1
My save just disappeared, I unlocked the portal yesterday and now I don't have anything anymore
jopro June 9, 2026
+1comment score: 1
hey i dont know what happand but all my progress and cloud saves are gone
please can i get my progress back?

developer response: Hey! Sorry to hear, I think Cloud saves have an issue right now, so I would try disabling it for now. If you want help with getting a savegame that is somewhat where you left off, you can join the Discord and request a savegame in the support section, just make sure to write what you roughly had there :)

DeadPhish June 4, 2026
+1comment score: 1
For some reason increasing my armor gives me lower dmg reduction, idk if that's just a calculation error or what?

developer response: The effective HP are calculated against the enemy of the highest gear you have currently equipped. Equipping a new - higher - item will make sure you are rated against that. I still have to change it, so it uses your highest gear level ever instead. But for now, you can override this in the Gear panel by going down where your Equipment stats are and changing the Compare lv to whatever you want.

UNKnOWNa55As5IN June 3, 2026
+1comment score: 1
Really wish I knew why the game randomly and abruptly deletes my data and all but makes me start over. This time I didn't catch it before it autosaved so I had to roll back several hours of work.

developer response: Oh, that's really weird, it shouldn't! The save relies on your browsers IndexedDB and localStorage, it asks you to allow persistent data. If you DM me what Browser you use, I can help you see if everything is enabled correctly!
You can DM me on here or via discord (@cerbion) or just write in the support channel in our server :)

Leen June 2, 2026
+2comment score: 2
I am not sure how "Build All" is supposed to work exactly, but there were several cases with up to 4 enabled buildings, where Build All did nothing (I could press the individual buttons and they started building).

developer response: Storages are excluded by default from the "Build All" - you can change this in the settings!

top comments


Masutaki oversight March 12, 2026
+19comment score: 19
I liked the game, but so much manual labor, some automatios will be nice as asked
Gordius March 12, 2026
+16comment score: 16
It would be helpful to have goals identified. Without you telling another commenter that something past Ash unlocks at 1M ash (so save your ash), it's equally plausible that something past Ash unlocks at, e.g., 25 of each upgrade (so keep spending your ash).

developer response: Agreed, I will work on that!

Update: v0.3.1 added an indicator to properly guide new players to their first Obliteration.

YUGZ March 11, 2026
+11comment score: 11
That's a good game in facts but put some automations please

developer response: Automations are indeed planned!

Ayodonen March 13, 2026
+10comment score: 10
I thought it was over, marked it complete, then I saw the training tab. That wasn't very apparent when it showed up.

developer response: Yes! I will add some form of "Hey, you just unlocked this!" somewhere soon :)

new42ur3jeans countest March 12, 2026
+9comment score: 9
I only accidentally discovered you can HOLD the collect button to spam it instead of repeatedly clicking it (the click -> hold enter strat did not work here)

developer response: Yeah, I should probably write it somewhere. Holding "COLLECT" will autoclick ~10 times per second. I will further improve accessibility for this down the line, so you don't even have to hold it, just hover it. (And in later stages of the game, clicking becomes nigh obsolete anyways)

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