comments for Toilet Paper Idle
sort: go backmid to late game, all of the upgrades that don't multiply your sheetbucks or rollcoin (just adding instead) are functionally useless because they add like 0.00000001% to your production but cost so much
@kireitonsi Ah, ok I'll keep playing when i feel like it
perfectly emulates what it's like to be my piece of sheet cat, 11/10
Yoo, what happened to my save? :(
It seems that the performance of the game is heavily based on the frame rate, and this results in gameplay that's more than as slow when zoomed in. (Perhaps scale the gain based on the time difference between frames, not just based on the assumption of constant FPS?)
There's definitely some neat concepts in here but it would seem that the different types of toilet papers that give varying amounts of rolls aren't very useful (especially early on), which seems like a weird design choice for early-game (since I can gain way more rolls passively through the fan).
There's definitely some neat concepts in here but it would seem that the different types of toilet papers that give varying amounts of rolls aren't very useful (especially early on), which seems like a weird design choice for early-game (since I can gain way more rolls passively through the fan).
2nd poop game on galaxy
Helper Automation 2 causes the game to freeze and break
dude this reminds me of that one game on the app store like 5 or 6 years ago, it was the exact same thing as this but less... this.
While I appreciate the "I need to update the game" achievement on hitting e308, the fact that it literally causes the game to crash hinders the joke factor somewhat.
Overall, it's fine. Very reminiscient of a lot of simple web based clicker games (Cookie Clicker -> Clicker Heroes and everything in between), although there appears to have been very little thought put into balancing and I'm confused about the inclusion of offline progress. The main reason to include offline progress is because those sorts of clicker games take hours/days/weeks to meaningfully prestige. This demo is completable within an hour or so. It feels like offline progress was shoehorned in because "clicker games have offline progress" and not because there's any actual need for it. As far as the balancing goes, I basically just pumped all of my bathroom tiles into very generic boosts, I didn't really need to rely on upgrading skills or anything else beyond basic automation.
Also, as a consumer of incremental games, this doesn't feel like a Steam incremental to me. It feels like either a web game or a freemium app game. There's no real depth, or unfolding narrative, or any "engaging" mechanics - it's just "keep increasing numbers until the game stops you". Not that there's anything wrong with that, but you don't typically see these sorts of games do well on Steam anymore.
So as I said at the start, it's fine. Had this come out 10-15 years ago it would have been good. If it was also balanced around long-term play with more unfolding mechanics and prestige layers, it would have been brilliant.
Overall, it's fine. Very reminiscient of a lot of simple web based clicker games (Cookie Clicker -> Clicker Heroes and everything in between), although there appears to have been very little thought put into balancing and I'm confused about the inclusion of offline progress. The main reason to include offline progress is because those sorts of clicker games take hours/days/weeks to meaningfully prestige. This demo is completable within an hour or so. It feels like offline progress was shoehorned in because "clicker games have offline progress" and not because there's any actual need for it. As far as the balancing goes, I basically just pumped all of my bathroom tiles into very generic boosts, I didn't really need to rely on upgrading skills or anything else beyond basic automation.
Also, as a consumer of incremental games, this doesn't feel like a Steam incremental to me. It feels like either a web game or a freemium app game. There's no real depth, or unfolding narrative, or any "engaging" mechanics - it's just "keep increasing numbers until the game stops you". Not that there's anything wrong with that, but you don't typically see these sorts of games do well on Steam anymore.
So as I said at the start, it's fine. Had this come out 10-15 years ago it would have been good. If it was also balanced around long-term play with more unfolding mechanics and prestige layers, it would have been brilliant.
Got really boring and repeatitive around Air freshener, and specifically 10T paper. I just quit round then because there was nothing else. 4/5, maybe
Third poop game on galaxy
@kai4deden There's a whole prestige mechanic, there's a lot more you missed
For some reason after I prestige all my helper have NaN lv and NaN stat
Amazing game! Infinity Paper, soc ool
stuck as a black screen????? please fix










that's like the only major flaw I ran into, so great job! balancing is always gonna be a bitch