comments for Treencremental
sort: go backSo far prestiging feels rather unrewarding, the initial "trap" of unlocking the ability to prestige for 1e15 and then needing another 1e15 on top of that to actually prestige is also quite annoying (it's something I've encountered in plenty of these games and it always makes me groan, why not just have it cost 0 while requiring having 1e15?). Used all the "buy now and *x your points" upgrades only to find out I needed double, so those were a waste.
And then when you do get to prestige your first prestige point at least feels kinda useful, doubling your point generation, but the following ones... not so much. A point exponent is sure to be great with much higher numbers, but for now it gets me about 35% more points/s by the time I run out of impactful upgrades and just have to wait for the prestige point.
Most games with prestige mechanics ensure the first couple give very noticeable boosts, this one... less so.
And then when you do get to prestige your first prestige point at least feels kinda useful, doubling your point generation, but the following ones... not so much. A point exponent is sure to be great with much higher numbers, but for now it gets me about 35% more points/s by the time I run out of impactful upgrades and just have to wait for the prestige point.
Most games with prestige mechanics ensure the first couple give very noticeable boosts, this one... less so.
developer response: Thank you for your feedback! We are currently working on full optimalization, so the next update should make the game actually enjoyable.
It's quite repetitive (upgrades with basiclly same effect style, but different numbers and costs and cost scalings) at the start. Consider adding a bit more variation. Also looks quite heavily ai-gen.
Cool game tho, looks nice.
Cool game tho, looks nice.
Upgrade nodes 204, 207, and 208 should be removed from the automation pool.
Very slow start. Could be fun, but I don't think I have the patience for it. Maxed 101, 201, and 202, and improvements after that are just minimal. With retune might be fun.
developer response: Well, it is supposed to be slow :p
other achievements: acquire hardware
this games achievements: LOOK AT THE MONEY (emoji x4), markiplier, G E N E R A T O R (emoji x3)
this games achievements: LOOK AT THE MONEY (emoji x4), markiplier, G E N E R A T O R (emoji x3)
Loaded the page after being away overnight and every upgrade from 102 to 119 is free.
Once you get The you really have to address the elephant in the room.
developer response: Don't know what you're talking about ๐๐๐
for anyone thinking of saving 2e15 because of the comments,
Looks quite promising, only issue is play this on mobile and I cant scroll the tree at all, im assuming thats because its supposed to be played on pc though.
Great game though looking forward to grinding this one. ๐
Great game though looking forward to grinding this one. ๐
developer response: Hi! We still haven't even tried to implement mobile support yet, but rest assured we will add it when the full game releases!
Reloading the page reset cost of some upgrades like they are lvl0
developer response: When exactly does it happen? Can you tell us how to recreate that bug so we can fix it?
cool
Completed, now we need a new automation controller, and a new layer of progression. Would be neat if that next layer didn't follow the typical pattern of "Booster" or "Ascension" just yet, make it something like "Fortify" or "Consolidation". Could also go with two new layers, "Separation" & "Unification". Just a thought.
The Tuff achievement is not possible if you had too many PP before the update added it lol. I had to look at the index.js file to see how it was meant to be done, since I had tried everything I could think of, and reached the current endgame.
developer response: Yeah, we will change that in the future updates.
I thought purchasing the ||301 || upgrade would reset the point tree & unlock new content. When purchased, it just gave me a prestige button which I cant press. I couldve spend the points to increase the production - but instead I wasted them gaining nothing. The next has to be changed, because it doesnt do what it says it does.













developer response: Yes, is it too much?