comments for Mindscape
sort: go backSolid game, and great use of the theme! I really enjoyed it. Small request: some sort of indicator when you no longer have a perfect run going. It's not always clear whether or not something snuck in, and if something did then I want to stop stressing about letting another thought in. :) Still, 5/5.
developer response: Thanks! I like your idea, will add it in further update
Quick little incremental game with interesting upgrades and beautiful sound / visual design. Looking forward to other projects from the dev !
Interesting game, a bit too active for my taste.
Uncommon gameloop and gameplay, but it's quite good.
The visuals are stunning, but I would really like for my laptop to not die just because I accidentally killed three bosses at once. Please fix performance.
Uncommon gameloop and gameplay, but it's quite good.
The visuals are stunning, but I would really like for my laptop to not die just because I accidentally killed three bosses at once. Please fix performance.
That was... Idk, fun? The mechanics are very flavorful and I definitely think it was a better execution of the theme than the other game abidings which was a lot of buttons. I do feel it was tuned for a casual player base. I did not need to grind a lot to get enough skills to get the stars. I feel like the game was short, I had only a few levels on each of the upgrades but still beat the game which I didn't expect from it claiming to be a video game
the volume is insanely low. i went to the menu and maxed it. still insanely low.
Update 02.07.2026
+ Added graphics setting: HI, MED, LOW. The difference should be especially noticeable if the game lagged for you before.
+ Added hot keys for in-level skills, displayed in their pop-up hints.
+ Added graphics setting: HI, MED, LOW. The difference should be especially noticeable if the game lagged for you before.
+ Added hot keys for in-level skills, displayed in their pop-up hints.
Update 13.07.2026
+ Radically boosted performance on high resolutions.
+ Improved overall volume so sound effects are more obvious.
+ Added Complete Presence indicator above the timer.
+ Minor UI/UX improvements.
+ Radically boosted performance on high resolutions.
+ Improved overall volume so sound effects are more obvious.
+ Added Complete Presence indicator above the timer.
+ Minor UI/UX improvements.






the upgrades need to just clearly state what the upgrade does. (makes you pick up orbs faster, makes you regen faster, etc.)
developers (especially vibe coders) often fall into the trap of getting too familiar with or good at their game's systems that they lose touch with the experience players will have.
i like the visuals. i knew the instant the very first frame loaded that it was vibecoded of course. the fonts, the UI, the layout. all of it. but they were still nice and calming. it just needs some work.