all updates for Fundamental
back to gamev0.2.7 October 2, 2025
v0.2.6 non announced important changes:
-
Hotkeys to change Reset toggles
-
Abbility to use numbers in any hotkey
-
Small balance changes (only self-made + Void Universe unlock Protogalaxy stuff isntead of All; harder Vacuum stability; small changes to advanced Inflations and etc.)
-
Toggle to hide milestone notifications
-
Unlocking Supervoid now forces non stop notification until completed at least 1 reward. For the ones that wonder why - its because a lot of people never figure out that Supervoid exist. For the ones that says its impossible - its not, here is how to get it:
v0.2.7:
- Added most of missing Void/Supervoid rewards
- Rank raise 2 now exist
- Removed auto Universes
- Some changes to advanced Inflations (mostly higher costs, some got buffs)
- Inflation loadouts now can use other symbols that commas, even jut spacebars (it will just replace them into commas)
- Peak Strange quarks are now saved into History
Also just in case saying, if you are stuck at Universe 6, then you need to do Merge in Void and complete newly unlocked Stage, you need Strange quarks
And lastly, new update is planned to fully rework Abyss and everything afterwards. Current unofficial end game is
Big rip v0.2.6 August 20, 2025
Mini changelog: (link to full changelog can be found in game)
- New content (including new reset tier)
- Minor balance changes for mostly post unlocking Supervoid
- A lot of small QoL's (create all Upgrades button, create all Strangeness, hover to create/max create for Strangeness/Inflations and etc.)
- Mobile device shortcuts are now available without enabling support
- Number hotkeys can now be modified
- Improved hover text (and it now works with Phones)
First loading will refund Inflations, remove 2nd completion of 2nd Challenge
v0.2.5 June 3, 2025
- Renamed Cosmon into Inflaton
- Small amount of new content ()
- Abyss fully rebalanced
- Added global footer stats (they show some stats from all Stages in a small window that can be moved around)
- Added peaked at stat
- Can change subtab by entering same tab
- Other fixes and small changes
(Link to the full changelog can be found in game)
For Mobile support:
- Reworked swiping hotkeys (to trigger now need to swipe 100px minimum instead of 60% of the screen)
- Option to disable zoom
- A few more minor changes
First loading will reset current 'event' and Merge results, and refund Inflations. (Loading even older saves will reset more than that)
v0.2.4 (part 2) April 1, 2025
(I'm just going to copy paste it from Discord)
- Added the log, can be found in settings
- Removed abbility to change main game tick interval (20ms is now forced)
- Added automatic restart for images cache (once an hour)
- Research borders now instanly change colors on theme change (at first I tryed to add transition to images, but end result felt bad)
- Moved rare special conditions into cost instead of description (as example: self-made Drops for first Submerged Upgrade)
- A lot of text changes (including in game 'events'), mostly for Grammar reasons
- Small art updates, including some missing one's
- Changed order for Interstellar footer
- Some bug fixes
Strangeness cost changes:
False Vacuum:
- 'Free Discharge' level 2 cost is -1
- 'Auto Upgrades' is cheaper: 4 > 6 > 9 instead of 6 > 9 > 12
True Vacuum:
Other:
-
'Make all' now starts with highest unlocked (non-Accretion) Structures
-
First Submerged Research no longer requires self-made Drops
-
Storm Clouds instead of making Rain Clouds levels immune will now buff their pre-Puddles effect
v0.2.3 March 2, 2025
- Small amount of new content
- rework
- mini rebalance
- Better number formating
- Small visual changes
Full changelog can be found in game
v0.2.2 January 21, 2025
- Added ability to change offline tick down to 40ms, but reduced max amount of to 12 hours. Offline will also be calculated a little faster due to some optimizations. Also option to discard offline, pause game and toggle to auto accept offline
- Toggle to move footer to the top of screen
Void important change
Abyss important changes
- Some balance changes
(Full changelog can be found in the game)
v0.2.1 November 10, 2024
- New content (Abyss)
- Full game rebalance
- Which includes time limit on Milestones and (it is balanced around offline play)
- Offline rework
- Improved resets 'Safe' setting
- More options for auto
- New auto for
- Added more stats into Stage, to reduce need for changing it
- Custom hotkeys
- Updated supports
- Swipping for Phones to change Tabs and Subtabs
- And many more small changes and additions
v0.1.7 October 9, 2023
Game has been rebalanced (because of endless compains about idle game being slow), also added new content and other minor stuff