all updates for NG+ infinite: LEGACY
back to gamecontinuum 4.0 December 3, 2023
NG+(inf) has received an update!
NOTICE - Due to Accelerant array reformatting, AC main resources are reset to their default state, but only resources not upgrades or workers!
Accelerant automation!
Accelerant resources can be automated now by using Workers! It is very sloe at beginning, mind you but saves extreme clicking ( I hope )!
New Accelerant resource - Fluid
Fluid allows to improve any resource ( except itself ) AT efficiency from 20% ( aka base ). It is grindy to get also at the moment but please be patient about this, I will improve it!
New Upgrades
2 new upgrades are introduced in V4 also, one that allows to gain more Points and costs Fluid, while second allows faster Worker production!
Series of bug fixes & additions
Some bug fixes, and small additions were made that do not affect gameplay or if do then minorly
SAVE DATA - Unlocked Kilns and 8 Workers, will OVERRIDE your previous save
LINK: https://docs.google.com/document/d/1cXNwbPXMnp-nWIJtrCqtsX_S1SwGe1lFew9L5qBrbJA/edit?usp=drivesdk
mass media constant V3.01 November 29, 2023
Some series of bug fixes and also buffing of Accelerant Permament Upgrades
mass media constant v3.0 November 28, 2023
NG+ ( inf ) has received a new update
V3 - mass media constant
A lot of new stuff was added with major changes to core gameplay
Accelerant was remade entirely
It now works as needed and can be implemented to something more complex later in game
Kilns actually work now
Core gameplay changes
Since game was rewritten due to stuff begin just all around and overally confusing, most core gameplay has changed or adjusted slightly compared to v2
Style changes
New styles were made for this update, aimed to make game look much better and unique
And much more!
Please report bugs or unbalanced gameplay to me or just leave a review for me to improve the game to your liking!
PS Workers do not serve any purpose right now so I guess you can flex on others
I hope this save works, so if you want to get into midgame ( as right now you need to start from scratch ) here is the doc with data: https://docs.google.com/document/d/15mkPPlWgmTqrBKoeEdxHWnPDaZ6yXIPQjIuqfIIOXH8/edit?usp=drivesdk
Final Future v2.0 August 8, 2023
version 2.0 has been released!
New Stuff
- NG + (6) , NG + (7) and NG +(9) has been added
- Automation for most layers, unlocked through NG milestones and I tried to make them early as possible
- NG+(9) adds a simple challenge because how horrible it is to make one in TMT, that actually works on first try without any need to make external functions
- More Booster upgrades
Changes
- Made early game slightly more balanced and fun, I hope
- NG exponent is changed a bit, but it shouldn't make a large difference in my opinion
Expect NG+(6) content to be highly experimental and subject to change
Please report bugs you find in Discord or in my direct messages or here as comment! Any help is appreciated =)