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NG+ infinite: LEGACY

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developed by Citrine gamedev
rated 3.6 stars, 86 ratings
rated 3.6 stars, 86 ratings
tmtjsidlein-developmentloops

Posted August 4, 2023. Updated December 3, 2023. Played 1111 times for a total of 2898 hours.

description


NOTICE THIS IS LEGACY VERSION WHICH WON'T BE UPDATED!
NG+ ( Infinite ) is a TMT mod that interprets concept of Antimatter Dimension NG modes. Start off with nothing and unlock new mechanics as you progress!

If you interested seeing progress of development or looking to talk with people, consider joining my Discord server! https://discord.gg/tY9wpUFk9H

latest update


continuum 4.0 December 3, 2023

NG+(inf) has received an update!

NOTICE - Due to Accelerant array reformatting, AC main resources are reset to their default state, but only resources not upgrades or workers!

Accelerant automation!
Accelerant resources can be automated now by using Workers! It is very sloe at beginning, mind you but saves extreme clicking ( I hope )!

New Accelerant resource - Fluid
Fluid allows to improve any resource ( except itself ) AT efficiency from 20% ( aka base ). It is grindy to get also at the moment but please be patient about this, I will improve it!

New Upgrades
2 new upgrades are introduced in V4 also, one that allows to gain more Points and costs Fluid, while second allows faster Worker production!

Series of bug fixes & additions
Some bug fixes, and small additions were made that do not affect gameplay or if do then minorly

SAVE DATA - Unlocked Kilns and 8 Workers, will OVERRIDE your previous save
LINK: https://docs.google.com/document/d/1cXNwbPXMnp-nWIJtrCqtsX_S1SwGe1lFew9L5qBrbJA/edit?usp=drivesdk

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newest comments


unicodes counter June 22, 2024
+1comment score: 1

the text formatting on the infoboxes in the NG layer is... there i guess...

LavieTheDaed1 May 4, 2024
+1comment score: 1

Dang, the visuals are fire!

Jamowamo15 April 14, 2024
+2comment score: 2

7V:Estimated ETA=10⁸⁴ years

unicodes counter March 31, 2024
+1comment score: 1

you have ANY v

Jamowamo15 March 11, 2024
-27comment score: -27
[this comment is unfavored]

top comments


smileyrandom August 4, 2023
+13comment score: 13

Desperately needs some automation, or the ability to keep upgrades, or something. Maybe it comes later on, but I don't have the patience to keep redoing P layer every time I buy a booster - especially not for the second NG-reset in a row.

developer response: Yeah I have thought of making automation and hand it out early but right now I hope it bearable with the repetitiveness
Thanks for feedback though =)

Megacat123 August 8, 2023
+10comment score: 10

do the kilns work? I have enough of both materials, and I can't get them.

Mantus December 4, 2023
+8comment score: 8

Right now, the game slams to a halt at the C layer, which needs a full redesign. The only way to progress is by holding down enter on the various resources, and automation just slows you down. The only valuable resource for automation or efficiency upgrade is heat, since it's the only resource that's actually produced from nothing. Everything else is converted, so automating and upgrading those resources just speeds up the rate at which you consume heat. And the big benefit for this layer, the points buyables, don't make enough of a difference to be worth buying. I'm 40 or so buyables in, and still 1e35 years (lol) away from the next NG.

galaxyuser63274 countest November 29, 2023
+7comment score: 7

First time I've ever seen an estimated time until upgrade thing on a galaxy game. Imo it should be used more often

Asmodeanasmus August 19, 2023
+4comment score: 4

having an issue with Kilns, unable to purchase at all, says it's already at max, but I have 0. current cost showing as 30.764 Tanks, 184.584 Heat, 0 / 7.604 Kilns. I can purchase water, however. I have tried to reloading the game, but no change, other than my current Heat and Tanks falling to 0 and 50 each, no matter what they were before reloading.

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