all updates for Idle Region
back to gamePainting the Town v0.4.1a August 25, 2023
New Content:
- New tile type: Pavement allows you to paint the ground without impacting production
- 6th tier of buildings and edicts
- 8 new scenery tiles
- New edicts in tiers 3 and 5 to increase the maximum earning time while away from the game
- Added a feedback form to the Social tab in the Options menu. If you encounter a bug or have a suggestion, submit it there!
Changes:
- Buffed the amount of beauty that scenery tiles give
- Increased price of higher-tier paths to better reflect higher building tier prices
- Changed a handful of building sprites to remove any ground textures
- Overhauled sound system, sounds should no longer collide with one another
Bug Fixes:
- Fixed a ton of issues with the Permanent Day setting
- Fixed sky textures not loading in older versions of Firefox
- Fixed audio not playing in Safari
- And a ton of other smaller fixes
UX Overhaul v0.3.4a August 12, 2023
New Content:
- New tutorial that goes over a large amount of the game's functionality
Changes:
- New-game GUI simplified, now expands as user completes tutorial
- Buffed a number of tier 1-2 edicts, early game resources should be a little more forgiving
- Buffed overall food generation for tier 1 buildings
- Overhauled all menus to fit smaller screen sizes
Major Bug Fixes:
- Removed code that may be unsuitable for older browsers
- Fixed conflict between building tooltips and menus