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all updates for The Point Tree

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v3.4.5 November 20, 2024

Improved number formatting
Utilised Number Formatting on Cells gain after softcap
Added a new theme: Void
Added the last 2 playtime milestones
Removed change e format setting
For non-static upgrades, description is live-updated!

v3.4.4.28 November 18, 2024

added cells infobox

v3.4.4.2.8 November 18, 2024

updated TMT to v2.8

Playtime Milestones 3.4.4 November 2, 2024

Added these milestones

v3.4.3 October 27, 2024

AdvErUp 26 now unlocks correctly
Added a cells savebank
Changed req properly of achievement

v3.4.2 October 26, 2024

Made it that it will increase to 1 cell when cell < 0

v3.4.1.2 October 26, 2024

fix 2

v3.4.1.1 October 26, 2024

reduce new layer req to 695000

v3.4.1 October 26, 2024

Fixed AdvErUp 25 unlock

The 11th Layer! 3.4 October 26, 2024

Added a new layer with new functionality!
Added 2 buyables, 32 upgrades, 3 milestones, 3 achievements, 1 giving boosts
Added a new QoL feature: Able to see Buyable and Upgrade formulas via hovering on them; Revamped Upgrade and Buyable code for non-static upgrades
Fixed Energy Upgrade 21 and 31 not showing (Softcapped) or other capped
Changed Row 7-9 Advanced Era Upgrade branches
Added unlocked effect to Rebirth, Prestige, Mega and Energy Milestones
Added a new Era feature: Infinite Era Crystals
Added miliseconds to time formating below 1 min.
Added more number formatting cases
Sac Strength formula after 10 reworked, Sac Strength 3 reworked [FOR THE FUTURE]
Autobuy Era Buyable 2 and 4 delayed
Fixed Sac MS 109 effect
Fixed pdx for /2 and /7 buttons on hold
Minigame text doubled in width
Added more minigame titles
Endgames: e2.96732323e21, e2.967375e21, e2.96741721e21, e2.96755315e21 PF respectively

v3.3.3 October 5, 2024

Fixed MC2-Mega 1 milestone effect text, reduced cost of some MC2 milestones, made MC2-Supreme milestone be shown

v3.3.2 September 22, 2024

Reduced Offline limit to 30mins instead of 2hrs
Sac Strength tab updated to have a unlocked function

v3.3.1 September 21, 2024

small bug fixes

Point Tree v3.3 September 21, 2024

v3.3: EC is useful now!
Extended rarities to the Achievements
Added Minigame Part 3: Below the Negatives, and added negative titles
Added a new feature: Buyable base change
Endgames now require Point Fragments, due to an upgrade which makes EC boost MP.
Added 1 buyable
Added 29 upgrades
Added 4 milestones (two currently cannot be gotten)
Added 3 achievements, 1 giving boosts
Endgames: e9.1553e20, e9.15555555e20, e9.156e20, e9.156565656e20 PF

v3.2.MBF+ August 29, 2024

Added whether you are reccomended to enter the Mastery Challenge, and whether you hit the max completion of that challenge.
Added amount of Mastery Challenge Completions you have
Added 'better' hints for minigame

v3.2.MBF August 29, 2024

/1e10 Era Crystals until Ach 246

v3.2.RB August 25, 2024

Fixed Era Upgrades 29 and 30 price (+1 OOM)
Rebalanced Era 2+ upgrades to be faster to get, on average 5-10%.
Rebalanced Mastery Row 10 upgrades to be 10% faster to get.
Light theme colours got a change to have better UI
Added Sky Theme

Bug fixes v2.2.2 (222) August 24, 2024

Fixed Endgame Req
Fixed v2.0.0 header

bug fix August 24, 2024

mc1x2 bug

Multi-Challenges? Mastery Extension v3.2 August 24, 2024

Fixed hardcap for Sac Strength effect 1 and 2 (No effect currently)
Rebalanced Sac Strength effect 3 (future)
Rebalanced Infobox Layer to show stages
Recommended Completion of challenges moved to infobox layer instead of on the challenge
Removed 'Please do not complain' notes in era layer
Added amount of achievements that you have out of total number
Added Mastery Point gain per second
Added pre-1e15 point Point Representation
Added one more Point Representation (for future update)
Added more softcaps, and pushed back some
Added a continuation of a challenge (2nd completion)
You can get SA32 now if you have not gotten it!
Endgames now require Era Crystals.
Added 1 savebank for Pre-MC1x2
Added 1 buyable
Added 42 upgrades [30 is Mastery!]
Added 2 milestones (with one more gotten from previous update)
Added 6 achievements, with 4 giving boosts/continuation
Endgames: 5e163, 6.4e164, 1.6e166, 1.6e167 Era Crystals respectively

re August 1, 2024

ftc

v3.1.4: Break Eternity v2.0.0 August 1, 2024

v3.1.4
Updated Break Eternity to latest version!
Fixed Minigame achievements completing when not shown

(Sigh) v3.0.3 July 30, 2024

I'm sorry, but change dp format is now removed, due to unable to change button. DP remains at 8 for standard.
You can still change your dp though, by going to the console and typing 'options.dp = 10', for example.
Changed SA13 and SA14 to options, instead of player.
Changed SA15 and SA16 achievements
Fixed pi being on everything
Extended Infinity Notation
Changed infobox placements.
Added identifying layer things in infobox title.
Added 5 infoboxes.

∞ Update July 28, 2024

Added an infinity notation. This took a long time.
Fixed some number formatting issues.

v3.1.1 July 28, 2024

Changed MA52 and MA53 description, added 10 new minigame titles!

v3.1 July 27, 2024

v3.1: Sac Strength and Extended Upgrades
Added a hardcap for Mega Buyable 4 (+^1)
Added Era 2: Extension part
Added Combos and Extended Upgrades
Changed some achievement names
Changed morse code to reflect correctly
Energy Milestone 12 now shows boosts
Increased Era Exponent
Added Sacrifice Strength and 3 milestones [1 not done]
New Feature: Total Upgrade count boosting something
Added 1 savebank
Added 39 upgrades
Added 9 milestones
Added 6 achievements, with 3 giving boosts/continuation

MAJOR FIX July 16, 2024

FIXED Achievement Rewards

If you have completed game before v3.0.1, use this save:

eyJ0YWIiOiJvcHRpb25zLXRhYiIsIm5hdlRhYiI6InRyZWUtdGFiIiwidGltZSI6MTcyMTExOTMzNzY4MCwibm90aWZ5Ijp7fSwidmVyc2lvblR5cGUiOiJUaGVwb2ludFRyZWVSRDgyIiwidmVyc2lvbiI6IjMuMC5ZIiwidGltZVBsYXllZCI6MzEwMjA3LjU0NTc2OTA0OTY3LCJrZWVwR29pbmciOmZhbHNlLCJoYXNOYU4iOmZhbHNlLCJwb2ludHMiOiIxLjc3ODI3OTQxMDAzODkyMjhlMTgwNzE5NDk1NTE5ODAxMiIsInN1YnRhYnMiOnsiY2hhbmdlbG9nLXRhYiI6e30sImUiOnsibWFpblRhYnMiOiJVcGdyYWRlcyJ9LCJtZWdhIjp7Im1haW5UYWJzIjoiTWFpbiB0YWIifSwiaSI6eyJtYWluVGFicyI6Ik1haW4ifSwiYSI6eyJtYWluVGFicyI6IkFjaGlldmVtZW50cyBbMl0ifSwic2FjIjp7Im1haW5UYWJzIjoiTWFpbiB0YWIifSwicyI6eyJtYWluVGFicyI6IlN1cHJlbWUgQnV5YWJsZXMifSwibSI6eyJtYWluVGFicyI6IlVwZ3JhZGVzIn0sInJlYmlydGgiOnsibWFpblRhYnMiOiJNYWluIFRhYiJ9LCJzYSI6eyJtYWluVGFicyI6IkFjaGlldmVtZW50cyJ9LCJlcmEiOnsibWFpblRhYnMiOiJUaGUgVHJlZSJ9fSwibGFzdFNhZmVUYWIiOiJlcmEiLCJpbmZvYm94ZXMiOnsiZSI6eyJpbmZvIjp0cnVlfSwibWVnYSI6eyJidXlhYmxlIjp0cnVlfSwiaSI6eyJtYWluIjp0cnVlLCJhY2giOnRydWUsImJhc2ljIjp0cnVlLCJOU1UiOnRydWUsInJlYiI6dHJ1ZSwiZXh0Ijp0cnVlLCJwYXNzaXZlIjp0cnVlLCJtaWxlc3RvbmUiOnRydWUsImtlZXAiOnRydWUsImNhcCI6dHJ1ZSwicHJlcyI6dHJ1ZSwibWVnYSI6dHJ1ZSwiYnV5YWJsZSI6dHJ1ZSwic2FjIjp0cnVlLCJkaW1zaGlmdCI6dHJ1ZSwiZW5lcmd5Ijp0cnVlLCJjaGFsbGVuZ2UiOnRydWUsInN1cHJlbWUiOnRydWUsIndhdGVyIjpmYWxzZSwibWFzdGVyeSI6dHJ1ZSwicmVwdXBzIjp0cnVlfSwidyI6eyJpbmZvIjp0cnVlfSwibSI6eyJpbmZvIjpmYWxzZX0sInJlYmlydGgiOnsiaW5mbyI6ZmFsc2V9fSwiaW5mby10YWIiOnsidW5sb2NrZWQiOnRydWUsInRvdGFsIjoiMCIsImJlc3QiOiIwIiwicmVzZXRUaW1lIjozMTAyMDcuNTQ1NzY5MDQ5NjcsImZvcmNlVG9vbHRpcCI6ZmFsc2UsImJ1eWFibGVzIjp7fSwibm9SZXNwZWNDb25maXJtIjpmYWxzZSwiY2xpY2thYmxlcyI6e30sInNwZW50T25CdXlhYmxlcyI6IjAiLCJ1cGdyYWRlcyI6W10sIm1pbGVzdG9uZXMiOltdLCJsYXN0TWlsZXN0b25lIjpudWxsLCJhY2hpZXZlbWVudHMiOltdLCJjaGFsbGVuZ2VzIjp7fSwiZ3JpZCI6e30sInByZXZUYWIiOiIifSwib3B0aW9ucy10YWIiOnsidW5sb2NrZWQiOnRydWUsInRvdGFsIjoiMCIsImJlc3QiOiIwIiwicmVzZXRUaW1lIjozMTAyMDcuNTQ1NzY5MDQ5NjcsImZvcmNlVG9vbHRpcCI6ZmFsc2UsImJ1eWFibGVzIjp7fSwibm9SZXNwZWNDb25maXJtIjpmYWxzZSwiY2xpY2thYmxlcyI6e30sInNwZW50T25CdXlhYmxlcyI6IjAiLCJ1cGdyYWRlcyI6W10sIm1pbGVzdG9uZXMiOltdLCJsYXN0TWlsZXN0b25lIjpudWxsLCJhY2hpZXZlbWVudHMiOltdLCJjaGFsbGVuZ2VzIjp7fSwiZ3JpZCI6e30sInByZXZUYWIiOiIifSwiY2hhbmdlbG9nLXRhYiI6eyJ1bmxvY2tlZCI6dHJ1ZSwidG90YWwiOiIwIiwiYmVzdCI6IjAiLCJyZXNldFRpbWUiOjMxMDIwNy41NDU3NjkwNDk2NywiZm9yY2VUb29sdGlwIjpmYWxzZSwiYnV5YWJsZXMiOnt9LCJub1Jlc3BlY0NvbmZpcm0iOmZhbHNlLCJjbGlja2FibGVzIjp7fSwic3BlbnRPbkJ1eWFibGVzIjoiMCIsInVwZ3JhZGVzIjpbXSwibWlsZXN0b25lcyI6W10sImxhc3RNaWxlc3RvbmUiOm51bGwsImFjaGlldmVtZW50cyI6W10sImNoYWxsZW5nZXMiOnt9LCJncmlkIjp7fSwicHJldlRhYiI6IiJ9LCJiYXNpYyI6eyJ1bmxvY2tlZCI6dHJ1ZSwicG9pbnRzIjoiMS41Mzk5MjY1MjYwNTk0OTE5ZTQxNzY0NjA0OTQ2MTM5OSIsInRvdGFsIjoiMS41Mzk5MjY1MjYwNTk0OTE5ZTQxNzY0NjA0OTQ2MTM5OSIsImJlc3QiOiIxLjUzOTkyNjUyNjA1OTQ5MTllNDE3NjQ2MDQ5NDYxMzk5IiwicmVzZXRUaW1lIjozMjk2Ni40NTM0ODU3NTc3OSwiZm9yY2VUb29sdGlwIjp0cnVlLCJidXlhYmxlcyI6e30sIm5vUmVzcGVjQ29uZmlybSI6ZmFsc2UsImNsaWNrYWJsZXMiOnt9LCJzcGVudE9uQnV5YWJsZXMiOiIwIiwidXBncmFkZXMiOlsxMSwyMSwzMSw0MSw1MSw2MSw3MSw4MSw5MSwxMDEsMTIsMjIsMzIsNDIsNTIsNjIsNzIsODIsOTIsMTAyLDEzLDIzLDMzLDQzLDUzLDYzLDczLDgzLDkzLDEwMywxNCwyNCwzNCw0NCw1NCw2NCw3NCw4NCw5NCwxMDQsMTUsMjUsMzUsNDUsNTUsNjUsNzUsODUsOTUsMTA1XSwibWlsZXN0b25lcyI6WyIyIiwiMyIsIjEiLCI2IiwiOCJdLCJsYXN0TWlsZXN0b25lIjoiOCIsImFjaGlldmVtZW50cyI6W10sImNoYWxsZW5nZXMiOnt9LCJncmlkIjp7fSwicHJldlRhYiI6IiIsImFjdGl2ZUNoYWxsZW5nZSI6bnVsbH0sInJlYmlydGgiOnsidW5sb2NrZWQiOnRydWUsInBvaW50cyI6IjEuMTEzOTczODU5OTk0ODAyNGUxMTA1ODQ3ODgxMjg3MTUiLCJ0b3RhbCI6IjEuMTEzOTczODU5OTk0ODAyNGUxMTA1ODQ3ODgxMjg3MTUiLCJiZXN0IjoiMS4xMTM5NzM4NTk5OTQ4MDI0ZTExMDU4NDc4ODEyODcxNSIsInJlc2V0VGltZSI6MzI5NjYuNDUzNDg1NzU3NzksImZvcmNlVG9vbHRpcCI6dHJ1ZSwiYnV5YWJsZXMiOnt9LCJub1Jlc3BlY0NvbmZpcm0iOmZhbHNlLCJjbGlja2FibGVzIjp7fSwic3BlbnRPbkJ1eWFibGVzIjoiMCIsInVwZ3JhZGVzIjpbMzEsMzIsMzMsMzQsNDEsNDIsNDMsNDQsMTEsMjEsNTEsMTUsMjUsMzUsNDUsNTUsMTIsMjIsNTIsMTUsMjUsMzUsNDUsNTUsMTMsMjMsNTMsMTUsMjUsMzUsNDUsNTUsMTQsMjQsNTQsMTUsMjUsMzUsNDUsNTUsNjEsNzEsNjIsNzIsNjMsNzMsNjQsNzQsNjUsNzUsODEsODIsODMsODQsODVdLCJtaWxlc3RvbmVzIjpbIjEiLCIyIiwiMyIsIjQiLCI1IiwiNiIsIjciLCI4IiwiMTEiLCIxMiJdLCJsYXN0TWlsZXN0b25lIjpudWxsLCJhY2hpZXZlbWVudHMiOltdLCJjaGFsbGVuZ2VzIjp7fSwiZ3JpZCI6e30sInByZXZUYWIiOiIiLCJhY3RpdmVDaGFsbGVuZ2UiOm51bGx9LCJwcmVzdGlnZSI6eyJ1bmxvY2tlZCI6dHJ1ZSwicG9pbnRzIjoiMS40MTM4MDg2MTkyNTI4MDA1ZTYyMDQ3NjcyNDg3MDYiLCJ0b3RhbCI6IjEuNDEzODA4NjE5MjUyODAwNWU2MjA0NzY3MjQ4NzA2IiwiYmVzdCI6IjEuNDEzODA4NjE5MjUyODAwNWU2MjA0NzY3MjQ4NzA2IiwicmVzZXRUaW1lIjozMjk2Ni40NTM0ODU3NTc3OSwiZm9yY2VUb29sdGlwIjp0cnVlLCJidXlhYmxlcyI6e30sIm5vUmVzcGVjQ29uZmlybSI6ZmFsc2UsImNsaWNrYWJsZXMiOnt9LCJzcGVudE9uQnV5YWJsZXMiOiIwIiwidXBncmFkZXMiOlsyMSwzMSwzMiw0MSw0Miw0Myw0NCwxMSwyMSwzMSw1MSwxNSwyNSwzNSw0NSw1NSwxMiwyMiwzMiw1MiwxNSwyNSwzNSw0NSw1NSwxMywyMywzMyw1MywxNSwyNSwzNSw0NSw1NSwxNCwyNCwzNCw1NCwxNSwyNSwzNSw0NSw1NSw2MSw2Miw2Myw2NCw2NSw3MSw3Miw3Myw3NCw3NV0sIm1pbGVzdG9uZXMiOlsiMSIsIjIiLCIzIiwiNCIsIjUiLCI2IiwiNyIsIjgiXSwibGFzdE1pbGVzdG9uZSI6bnVsbCwiYWNoaWV2ZW1lbnRzIjpbXSwiY2hhbGxlbmdlcyI6e30sImdyaWQiOnt9LCJwcmV2VGFiIjoiIiwiYWN0aXZlQ2hhbGxlbmdlIjpudWxsfSwibWVnYSI6eyJ1bmxvY2tlZCI6dHJ1ZSwicG9pbnRzIjoiNS45MjAyMzM5MjQxMjY3MzVlNDM1Mzg5MTc5ODIwIiwidG90YWwiOiI1LjkyMDIzMzkyNDEyNjczNWU0MzUzODkxNzk4MjAiLCJiZXN0IjoiNS45MjAyMzM5MjQxMjY3MzVlNDM1Mzg5MTc5ODIwIiwicmVzZXRUaW1lIjozMjk2Ni40NTM0ODU3NTc3OSwiZm9yY2VUb29sdGlwIjp0cnVlLCJidXlhYmxlcyI6eyIxMSI6IjEyOSIsIjEyIjoiNjUiLCIxMyI6IjY1IiwiMTQiOiIyNSJ9LCJub1Jlc3BlY0NvbmZpcm0iOmZhbHNlLCJjbGlja2FibGVzIjp7fSwic3BlbnRPbkJ1eWFibGVzIjoiMCIsInVwZ3JhZGVzIjpbMTEsMjEsMzEsNDEsNTEsNjEsNzEsODEsMTUsMjUsMzUsNDUsNTUsNjUsNzUsODUsMTIsMjIsMzIsNDIsNTIsNjIsNzIsODIsMTUsMjUsMzUsNDUsNTUsNjUsNzUsODUsMTMsMjMsMzMsNDMsNTMsNjMsNzMsODMsMTUsMjUsMzUsNDUsNTUsNjUsNzUsODUsMTQsMjQsMzQsNDQsNTQsNjQsNzQsODQsMTUsMjUsMzUsNDUsNTUsNjUsNzUsODUsOTEsOTIsOTMsOTQsOTVdLCJtaWxlc3RvbmVzIjpbIjEiLCIyIiwiMyIsIjQiLCI1IiwiNiIsIjciLCI4IiwiOSIsIjEwIiwiMTEiLCIxMiIsIjEzIiwiMTQiLCIxNSIsIjE2IiwiMTciLCIxOCJdLCJsYXN0TWlsZXN0b25lIjpudWxsLCJhY2hpZXZlbWVudHMiOltdLCJjaGFsbGVuZ2VzIjp7fSwiZ3JpZCI6e30sInByZXZUYWIiOiIiLCJhY3RpdmVDaGFsbGVuZ2UiOm51bGx9LCJzYWMiOnsidW5sb2NrZWQiOnRydWUsInBvaW50cyI6IjI3MDYiLCJ0b3RhbCI6Ijk4ODMiLCJiZXN0IjoiMjcwNiIsInJlc2V0VGltZSI6MzI5NjYuNDUzNDg1NzU3NzksImZvcmNlVG9vbHRpcCI6ZmFsc2UsImJ1eWFibGVzIjp7fSwibm9SZXNwZWNDb25maXJtIjpmYWxzZSwiY2xpY2thYmxlcyI6e30sInNwZW50T25CdXlhYmxlcyI6IjAiLCJ1cGdyYWRlcyI6W10sIm1pbGVzdG9uZXMiOlsiMSIsIjIiLCIzIiwiNCIsIjUiLCI2IiwiNyIsIjgiLCI5IiwiMTAiLCIxMSIsIjEyIiwiMTMiLCIxNCIsIjE1IiwiMTYiLCIxNyIsIjE4IiwiMTkiLCIyMCIsIjIxIiwiMjIiLCIyMyIsIjI0IiwiMjUiLCIyNiIsIjI3IiwiMjgiLCIyOSIsIjMwIiwiMzEiLCIzMiIsIjMzIiwiMzQiLCIzNSIsIjM2IiwiMzciLCIzOCIsIjM5IiwiNDAiLCI0MSIsIjQyIiwiNDMiLCI0NCIsIjQ1IiwiNDYiLCI0NyIsIjQ4IiwiNDkiLCI1MCIsIjUxIiwiNTIiLCI1MyIsIjU0IiwiNTUiLCI1NiIsIjU3IiwiNTgiLCI1OSIsIjYwIiwiNjEiLCI2MiIsIjYzIiwiNjQiLCI2NSIsIjY2IiwiNjciLCI2OCIsIjY5IiwiNzAiLCI3MSIsIjcyIiwiNzMiLCI3NCIsIjc1IiwiNzYiLCI3NyIsIjc4IiwiNzkiLCI4MCIsIjgxIiwiODIiLCI4MyIsIjg0Il0sImxhc3RNaWxlc3RvbmUiOiI4NCIsImFjaGlldmVtZW50cyI6W10sImNoYWxsZW5nZXMiOnsiMTEiOjAsIjEyIjowLCIxMyI6MCwiMTQiOjB9LCJncmlkIjp7fSwicHJldlRhYiI6IiIsImFjdGl2ZUNoYWxsZW5nZSI6bnVsbH0sImUiOnsidW5sb2NrZWQiOnRydWUsInBvaW50cyI6IjUuMjQ3NDQ0MDI4OTE1ODQxZTY2OTA0ODExOSIsInRvdGFsIjoiNS4yNDc0NDQwMjg5MTU4NDFlNjY5MDQ4MTE5IiwiYmVzdCI6IjUuMjQ3NDQ0MDI4OTE1ODQxZTY2OTA0ODExOSIsInJlc2V0VGltZSI6MzI5NjYuNDUzNDg1NzU3NzksImZvcmNlVG9vbHRpcCI6dHJ1ZSwiYnV5YWJsZXMiOnt9LCJub1Jlc3BlY0NvbmZpcm0iOmZhbHNlLCJjbGlja2FibGVzIjp7fSwic3BlbnRPbkJ1eWFibGVzIjoiMCIsInVwZ3JhZGVzIjpbMTEsMTIsMTMsMTQsMjEsMjIsMjMsMjQsMzEsMzIsMzMsMzQsNDEsNDIsNDMsNDQsNTEsNTIsNTMsNTQsNjEsNjIsNjMsNjQsMTEsMjEsMzEsNDEsNTEsNjEsNzEsODEsOTEsMTIsMjIsMzIsNDIsNTIsNjIsNzIsODIsOTIsMTMsMjMsMzMsNDMsNTMsNjMsNzMsODMsOTMsMTQsMjQsMzQsNDQsNTQsNjQsNzQsODQsOTQsMTUsMjUsMzUsNDUsNTUsNjUsNzUsODUsOTUsMTAxLDEwMiwxMDMsMTA0LDEwNV0sIm1pbGVzdG9uZXMiOlsiMSIsIjIiLCIzIiwiNCIsIjUiLCI2IiwiNyIsIjgiLCI5IiwiMTAiLCIxMSIsIjEyIiwiMTMiLCIxNCIsIjE5IiwiMjAiLCIyMSJdLCJsYXN0TWlsZXN0b25lIjoiMjEiLCJhY2hpZXZlbWVudHMiOltdLCJjaGFsbGVuZ2VzIjp7fSwiZ3JpZCI6e30sInByZXZUYWIiOiIiLCJhY3RpdmVDaGFsbGVuZ2UiOm51bGx9LCJhIjp7InVubG9ja2VkIjp0cnVlLCJ0b3RhbCI6IjAiLCJiZXN0IjoiMCIsInJlc2V0VGltZSI6MzEwMjA3LjU0NTc2OTA0OTY3LCJmb3JjZVRvb2x0aXAiOmZhbHNlLCJidXlhYmxlcyI6e30sIm5vUmVzcGVjQ29uZmlybSI6ZmFsc2UsImNsaWNrYWJsZXMiOnsiMTEiOiIiLCIxMiI6IiIsIjIxIjoiIiwiMjIiOiIiLCIzMSI6IiIsIjMyIjoiIiwiNDE

v3.0.Y July 15, 2024

Added hold mechanic to minigame clickables
Added Verdant Theme
Fixed SA15 and SA16 giving boosts

v3.0.X Major Balancing Update July 14, 2024

Rebalanced all content from Basic to Prestige layer. Added more QoLs + more accessible in Pres layer
Fixed ^2 clickable unlock
Added changelog for v3.0.1 - v3.0.X

v3.0.3 July 8, 2024

fixed precision issues that cause unplayable game

v3.0.2: Major Bug Fix July 8, 2024

Bug fix: SB1 is now working
Changed SB5 effect visual to update all the time
Ach 12 and 16 of minigame is changed description.

v3.0.1 July 7, 2024

Changed A185 req, changed MU91-95 price
Changed clickable 10^10x unlock
Era milestones now unlock at previous era amount

The Biggest Update v3.0.0 July 7, 2024

Endgame: e1.3294765716e18 PF
High Endgame: e1.32947657162222e18 PF
Abs True Endgame: e1.32947657164e18 PF
Ins True Endgame: e1.329476571655e18 PF
Added a new layer! [Era]
Added 2 (technically 3) subcurrencies
Added an upgrade tree in the Era Layer
Added Buyables and Info in the Era Layer
Added 3 working eras with respective milestones!
SB5 HC can now be increased!
New feature: Reduce sac scaling upgs
Added SB6
Added 1 savebank, deleted 2 savebanks
Added 25 achievements
Added a new achievement tab
Added more upgrade softcaps and a new cap level
Added a new Dim Shift.
Added many extensions.
Added 155, wait what... i think it is 155... upgrades
Added 33 milestones
Added a minigame!
Changed milestone popup duration from 3 to 2 seconds.
Revamped Row 1 SAs
Added a new setting
Added 2 new point representation texts, deleted one
Fixed some description and softcap text
Changed values for formatE setting
Changed win text
Side note: Longest changelog (by characters)? and #1 TMT game on play count
Link: https://galaxy.click/play/262

The Point Tree - QoL Upd v2.5.2 June 12, 2024

v2.5.2 (QoL Upd)
Added red-bordered achievements, which unlocks more achievements.
Achievements (excluding the first 2 rows) now is not visible at the start.
Basic and Rebirth Mastery-Challenge 2 specific upgrades' description is changed
Sac 680 description is changed
Sac formula for SM58 is changed (softcap)
You cannot enter any of Sac Challenges in the Mastery Challenge 2.

v2.5.1 June 4, 2024

you cannot enter sac challenges after MCh2 now

V2.5.0 June 4, 2024

The Point Tree v2.5.0
Added a hardcap for Supreme Buyable 5 (^1.25)
Added a softcap and a hardcap for Sacrifice Milestone 58 (SC: ^1.075, HC: ^1.1)
Changed description of some Sac Milestones
New Feature: Reduce softcap of upgrades
New Feature: Layers reset nothing
New Feature: Changing exponent of static layers
Added 2 savebanks
Added a Mastery Challenge!
Added 10 upgrades
Added 10 Mastery Challenge 2-specific milestones
Added 9 non-Mastery Challenge milestones
Added 6 achievements, with 5 giving boosts!
Endgame: e29,425,200,000,000 PF
High Endgame: e29,425,225,000,000 PF
Absolute True Endgame: e29,425,235,000,000 PF

Lava?? v2.43 May 17, 2024

changed light theme colours
added lava theme

best (worst?) update v2.42 May 16, 2024

added light mode (spectacular)
added setting for when to change to e notation

v2.41 May 5, 2024

some bug fixes

Dim Shift 5 and ??? v2.4.0 May 4, 2024

v2.4.0 - Dim Shift 5 and ???
Base number formatting precision increased from 2 to 3
Infobox layer got a revamp! Most things are now updated, and shifted locations
Renamed savebanks from 'Sac Stage 3' to 'Supreme Stage 5'
Mastery Layer symbol is now 'MAS', and Supreme symbol is now 'SU' instead of 'SP'
Added 1 savebank
Dim Shift 5
Added a buyable
Added 22 upgrades
Added 10 sacrifice milestones
Added 7 non-sacrifice milestones
Added 6 achievements, WITH ALL giving boosts!
Endgame: e559,326,500,000 PF

v2.321 April 25, 2024

small formatting update (full changelog in discord)

forgot to commit April 23, 2024

yeah

v2.32 April 23, 2024

v2.32
Decreased offline time down to 10 hours instead of 50.
Fixed typo in RU64
Precision for values increased from 2 decimal places to 4

v2.31 (Hotfix) April 21, 2024

Fixed A166 Desc, changed A165 Desc (to sound more correct)
Supreme Buyable 2 will start at 1% efficiency instead of 0%, to counter people saying that 'Supreme Points not generating'
Added v2.2x changelogs

(one of the bigger changelogs so will bump)

Dimensional Shift 4 and Supreme Buyable 5 v2.3 April 20, 2024

Changes (v2.3: Dimensional Shift 4 and Supreme Buyable 5)
Bug Fix: Ach 144 desc, MU73 desc, DS3 bar desc, SU94 unlock.
Shows req of secret achievement after completing.
Added 3 secret achievements
Changed req and/or boost of some secret achievements.
Added 2 savebanks, and switched saves of 2.
Added Rebirth Hypercap!
Changed formatTime, now shows centuries
Expanded on Info Layer.
New Content
Added 9 achievements, with 3 having rewards!
Added 24 milestones, 11 being challenge-specific
Added 1 buyable!
Added 17 upgrades
Added a new layer and a challenge to go along with it.
New upgrade effect: change softcap start.

v2.23 April 11, 2024

added extra infobox to make people buy basic milestone before.

v2.221 April 10, 2024

Forgot to change back upg price

v2.22 April 10, 2024

update, more content, bug fix

HARDCAP April 10, 2024

For now, you cannot go past Mastery.

v2.21 April 10, 2024

emergency bugfix

v2.2 April 10, 2024

Bug Fix: Finsihed.
Shows req of secret achievement after completing.
Added 3 secret achievements
Changed req and/or boost of some secret achievements.
Added 2 savebanks, and switched saves of 2.
Added Rebirth Hypercap!
Changed formatTime, now shows centuries
Expanded on Info Layer.
New Content
Added 9 achievements, with 3 having rewards!
Added 24 milestones, 11 being challenge-specific
Added 1 buyable!
Added 17 upgrades
Added a new layer and a challenge to go along with it.
New upgrade effect: change softcap start.
Endgame: e5,611,000,000 PF
ATE: e5,611,370,000 PF

v2.2b April 5, 2024

Made ee and e start at e12, instead of e9.
Made SA31 do the right value.

v2.2a April 3, 2024

v2.2a (Mega Prices Rework)
Decreased MU12, 14, 22 Prices
Decreased MM1, MM3, MM4, MM8, MM10 Prices
Decreased RU34, BU61, 63, 64 Prices
Increased MU23, MM2, MM8, MM11 Prices
Nerfed MU11 effect and buffed MU12.
Changed PU32 to be kept at MU7 instead of MU5. Also let PU31 be kept at MU7.
Changed Ach51 desc, increased Ach52 req and decreased Ach55 req.

V2.23 March 28, 2024

fixed PM3 effect not applying until PM4

? March 25, 2024

?

fixed sa31 req March 25, 2024

fixed sa31

v2.12 March 25, 2024

RM3 now works at RM3, A136 shows correct amt

v2.11 March 24, 2024

fixed supreme savebank

v2.1 March 24, 2024

v2.1 - Choice Row Upgrades
Changes (v2.0.0)
Swapped PU3 and 4 position, changed PU3 and 4 price
Changed price of Sac Challenge 3 Upgs.
Severely nerfed Secret Achievement Effect
Added Savebank
Added Size/Time Comparison
Changed SystemComponents - Now shows link to discord server
New Content
Added 6 achievements, with 3 having rewards!
Added 5 milestones
Added 1 buyable!
Added 24 upgrades
Added 2 new extensions

v2.03 March 13, 2024

forgot to commit

v2.03 March 12, 2024

Decreased MU13, MU21-34 price, MM5 and 8.
Increased MU11 Effect, to x2.9
Decreased SU22-SU42 price
Decreased SM5 Price

v2.02 (Hotfix 2 - v2.00) March 11, 2024

Changed Secret Achievement 26 description
Added reward to Secret Achievement 31
Fixed being able to reset water when energy is above e1000
Added infobox for water.

v2.0.0 hotfix 1 March 10, 2024

added keep energy milestone sac milestone

v2.0.0 fix March 10, 2024

fix

v2.0.0 fix March 10, 2024

fix

v2.0.0: Supreme and Water March 10, 2024

Existing Changes
Bye Bye Autobuy… Hello Keep Upgrades! No more autobuying of upgrades! Milestones will keep the upgrades! Added 6 achievements (keep upgs)
Added 1 Sac Challenge 4 Upg

New Content
Added 12 achievements, with 5 having rewards!
Added 10 milestones
Added 2 layers!
Added 3 buyables!
Added 46 upgrades (yes, 46)
Added 13 Secret Achievements (Most of them gives boosts, but most are not that big)
Added the 3rd Dimensional Shift
Endgame: e557.3e6 PF

1 day of playtime v1.3.1 February 25, 2024

Decreased prices of some mega, basic and prestige upgrades.

v1.3.0 - Achievement Row 10 February 17, 2024

Sacrifice and Mega Buyable Milestones are hidden until you get the previous mega buyable/sac milestone
Upgrade Effect Softcap
In layer effect/upg effect, shows (Softcapped) / (Supercapped) when reaching softcap or supercap
Prestige Supercap, Mega Softcap
Dim Shift 2
Other Extensions: (contd) Basic Upgrades, Prestige and Rebirth
Added 24 upgrades
Added 4 challenge-specific upgrades
Added 4 milestones and 1 challenge
Added 6 achievements, 2 giving boosts
Endgame: e151,551,551 PF

The Point Tree: V1.2.0 - Sacrifice and Challenge Rework 1.2.0 February 6, 2024

The Point Tree v1.2.0 - The TRUE Biggest Update
Added names to Mega Buyables
The FULL Rebalance
Rebalanced prices of all upgrades, from Sac 10 to Sac 22.
Mega Buyable 3 will now get automated in sac 21 instead of 22.
Sacrifice now RESETS energy and Energy upgrades (some sacs can keep certain rows of energy upgrades)
Rebalanced Challenges - Now resets energy, energy upgrades, and new Challenge-Specific Upgrades.
Added 15 upgrades
Added 12 challenge-specific upgrades
Added 1 milestone and 1 challenge
Added 2 achievements
Endgame: e26022000 PF.

Challenges and QoL Version 1.1.0 January 27, 2024

The Point Tree Version 1.1.0 [Challenges and QoL]
Renamed all Upgrades
Added Branches
Decreased price of Energy Upg 4 to 16
Decreased price of Mega Upg 18 to 20
Added 3 new sacs
Added 2 new challenges
Added 4 new achievements
Added 5 new upgrades
Added a new milestone
Added 3 new infoboxes
Current Endgame: e15,512,500 PF.