The Point Tree
developed by randim82 gamedev | rated 4.2 stars, 148 ratings |
148 ratings
rated 4.2 stars, 148 ratings
Posted January 18, 2024. Updated April 23, 2024. Played 15888 times for a total of 17951 hours.
description
A custom 'The Prestige Tree', focuses on getting many points to become the best! In v2.3, the endgame is e31528650000 Point Fragments. Currently 9 reset layers
Discord Link: https://discord.gg/FRKtnGkb
(Join for Sneak Peeks)
latest update
v2.321 April 25, 2024
small formatting update (full changelog in discord)
view all updates
newest comments
Jooble rates this a 9/10 very good
"you will realise that it is possible to get afterwards" too bad i just waited 10 hours
developer response: ??
… aren’t affected by the decimal expansion
Hold on, everything has the decimal extension except the main currencies (like the ones I see, Supreme, Water, and Mastery, etc) are
developer response: 4dp only shows for below e10K of the currency. no dp (but with number before 'e') shows for below e1B (in v2.32: e1M)
Where new features
developer response: v3.0
top comments
I think early Mega is too spaced out, too much grinding. There's nothing new in 4 layers, so stretching it out makes no sense, just makes people bored with the game. You gotta add something different, because if you're just doing milestones and upgrades, your game doesn't stand out at all. It's very linear and very simple.
developer response: In V1.1, there is challenges
Rip save, kys. (kys= keep yourself save)
SA23 and SA24 is now possible without going back!
[Complete Mastery Challenge]
so the e78000 achievement is ungettable if you have sacrifices? the only way to get it is to go all the way back? well that sucks, would be nice if there were a way to get the achievement without all that time being wasted :(
developer response: Not in v2.2
The pacing for the first 3 layers is pretty good, keeps you fairly engaged... but its just the same old stuff over and over. Buy this upgrade or this row, then move on. There's nothing "unique" amongst the mechanics, there's nothing really engaging and there are timewalls present all throughout - albeit those timewalls aren't all that bad... until the energy layer. I also noticed that when you unlock "row 5" upgrades, it should ACTUALLY say "column 5", since some layers already have 5 or more rows, but none of them have more than 4 columns ;)
developer response: Outdated comment, since then, energy upgrades have much less scaling, and column 5 bug fixed