all updates for Rock Always Wins Idle
back to gameRock Always Wins - Lizards and Spocks! 0.2.0 December 4, 2024
Hey folks! There is a new release out in the wild that adds a major revamp of the games balancing and adds a bunch of new features. This contains a bunch of small breaking changes that were unavoidable. I would suggest starting a new game, but it's up to you!
This update includes a "complete game" up to the end of the 5th game option (spock). Balancing still needs some work, but I think it's in a decent spot. Enjoy!
Also, join my discord for more interactive feedback and discussion (this is a shared discord from an earlier game).
See the full patch notes below:
Removed
- Wells have been removed. Oh well.
Features
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Prestige 1 & 2 game options changed to Big bang rules (Paper, Scissor, Rock, Lizard, Spock).
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Prestige 1 & 2 upgrades added (Lizard/Spock).
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Added the ability to customize selection of game options.
Tweaks -
Rebalancing of costs/values of most upgrades.
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Mulligans are not consumed if you do not have an active streak.
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Ties extending streak are now multiple upgrades increasing the percent base streak increment earned.
UI
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Added game rules in settings menu. Displays W/L/T between game options.
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Upgrades now spill over sideways when page is large enough.
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Clarified win streak multiplier upgrade is cumulative in tooltip/text.
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Stats are hidden if not unlocked via prestige.
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Added points per second stat.
Bug Fixes
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Fixed W/L/T was tagged incorrectly.
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Fixed stats tripometer.
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Fixed bug where selected option would change to rock for no apparent reason.