Rock Always Wins Idle
developed by WarmButteryToast | rated 4.1 stars, 55 ratings.
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55 ratings
rated 4.1 stars, 55 ratings.
Posted November 17, 2024. Updated November 20, 2024. Played 3479 times for a total of 4330 hours.
description
Welcome to Rock Always Wins Idle. This is an idle game of Paper, Scissor, Rock (or Rock, Paper, Scissor if you really must).
The objective of this game is to earn points by winning games of Paper, Scissor, Rock. Use points to speed up the game, earn more points per win, and so on. The objective is to win! WIN! WIN!
In case you didn't know: at the end of the day, ROCK ALWAYS WINS!
This game is still in early development, so only the first level is properly balanced. The first prestige is still in rough shape and cannot be completed yet. Wells, well, are not well.
newest comments
You should make the game run while tab isnt focused if possible. Also game still doesnt seem to be open.
error: 429 Too Many Requests
developer response: Itch had an outage earlier today. Should be back shortly (if not already).
Idea: make LITERRARY THE SAME GAME but let it be paper instead of rock.
Streak multiplier doesn't seem to work (or if it does, the points earned display isn't working).
With 9 base and x1.1 streak multiplier, the first win awards 9.9 points and the second win moves the total is 19.8; which is still only x1.1 more than the base of 18 (9x2). So it's acting more like a global multiplier than it is a multiplier increasing based on consecutive wins.
why well does not have a convert to rock upgrade? That is a huge slowing for the prestige.
top comments
Title is wrong; I played rock and lost.
developer response: You might have to play it a few more times. Keep trying!
PLEASE make the game still run while the tab isnt focused, this game isnt active enough for me to always have open.
Fun little game so far! My only gripe is that when I have a streak of zero, I still lose a mulligan on a loss. A fun way to fix this would be a "smart mulligan" upgrade. If I could enter a number, and it would reset instead of using the mulligan, I would end any bad luck runs early in the early game when it matters the most.
developer response: I also disliked the mulligan loss on a 0 streak. This will be fixed in the next release!
the win/ties/losses display seems to have the numbers of ties and losses swapped around ^^
developer response: Yeah, I mixed this one up. A fix is queued up for next release. Thanks for reporting!
Very interesting idea for a game
developer response: Hope you enjoyed it! More to come.