Rock Always Wins Idle
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completed
112 ratings
Posted November 17, 2024. Updated December 4, 2024. Played 9774 times for a total of 13113 hours.
description
Welcome to Rock Always Wins Idle. This is an idle game of Paper, Scissor, Rock (or Rock, Paper, Scissor if you really must).
The objective of this game is to earn points by winning games of Paper, Scissor, Rock. Use points to speed up the game, earn more points per win, and so on. The objective is to win! WIN! WIN!
In case you didn't know: at the end of the day, ROCK ALWAYS WINS!
This game is still in early development, so only the first level is properly balanced. The first prestige is still in rough shape and cannot be completed yet. Wells, well, are not well.
latest update
Rock Always Wins - Lizards and Spocks! 0.2.0 December 4, 2024
Hey folks! There is a new release out in the wild that adds a major revamp of the games balancing and adds a bunch of new features. This contains a bunch of small breaking changes that were unavoidable. I would suggest starting a new game, but it's up to you!
This update includes a "complete game" up to the end of the 5th game option (spock). Balancing still needs some work, but I think it's in a decent spot. Enjoy!
Also, join my discord for more interactive feedback and discussion (this is a shared discord from an earlier game).
See the full patch notes below:
Removed
- Wells have been removed. Oh well.
Features
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Prestige 1 & 2 game options changed to Big bang rules (Paper, Scissor, Rock, Lizard, Spock).
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Prestige 1 & 2 upgrades added (Lizard/Spock).
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Added the ability to customize selection of game options.
Tweaks -
Rebalancing of costs/values of most upgrades.
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Mulligans are not consumed if you do not have an active streak.
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Ties extending streak are now multiple upgrades increasing the percent base streak increment earned.
UI
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Added game rules in settings menu. Displays W/L/T between game options.
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Upgrades now spill over sideways when page is large enough.
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Clarified win streak multiplier upgrade is cumulative in tooltip/text.
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Stats are hidden if not unlocked via prestige.
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Added points per second stat.
Bug Fixes
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Fixed W/L/T was tagged incorrectly.
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Fixed stats tripometer.
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Fixed bug where selected option would change to rock for no apparent reason.













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top comments
developer response: You might have to play it a few more times. Keep trying!
developer response: I also disliked the mulligan loss on a 0 streak. This will be fixed in the next release!
developer response: Yeah, I mixed this one up. A fix is queued up for next release. Thanks for reporting!