all updates for Planetidal
back to gameThe Cleanup Update v0.1.2 May 15, 2025
General
- The Stats Menu now refreshes every couple of ticks instead of when pressing a button.
- Changed Hotkeys
- Alpha --> 1
- Pool --> 2
- Vulcun --> 2
- Anomaly --> A
- Fixed a bug where Bedrock didn’t work properly.
- Due to this change, Bedrock also got nerfed around to the level it was at beforehand.
- Bedrock’s description got changed to reflect the new formula better.
- Bedrock got buffed (0.05 → 0.3)
- Asteroid/Vulcun buff got buffed (0.005 → 0.025)
- Remnants are now hard capped at e100.
- Fixed a bug where Tags didn’t work for the Ice Upgrades, causing them to reset when they shouldn’t have been, due to not being properly loaded in.
- Fixed a bug where the autos button doesn't show the real state of the Auto.
- Fixed a bug where Scientific Notation was bugged at times (showing things like 10e2 instead of 1e3)
Antireality-Antimatter - Added two new Planet Nodes
- A Flaming Past (Increases Growing Flames Effectiveness by 1)
- Flames from Remnants (Increases Growing Flames Effectiveness by Flaming Pile)
- Added a new Anomaly Node
- Collecting Flame (Rocks Collected boosts Flame Gain)
Boulder Development got significantly nerfed (1 per Level → 0.15 per Level) - This change is made because of the very high value of Boulders, while they shouldn’t be as high. This shouldn’t affect the game too much, and will just make the numbers smaller.
- Nodes that require other Nodes or specific Requirements now show themselves and their requirements.
- Added a new boost that speeds up general resources gained by the highest amount of milestones in a single Reality.
- Tephra now only works for Water and Flame Fragments
Flame Power Effectiveness has been added into the stats menu. - Oxygenic Freezing now is in the stats menu.
- Fixed a bug where erasing your save file/loading a new one in without those nodes bought, would remove some antireality nodes.
- Fixed a bug where Dropping Temperature didn’t update the text of the Bonds.
- Fixed a bug where the displayed amount of Frost that you get is now correct.
Antimatter-End - Antimatter gain has been nerfed due to the higher amount of Anomaly Nodes in the centre.
0.1.1b April 9, 2025
Balance Changes
- Magmatic Rise can't be autobought anymore.
- Tephra's Scaling is now better but Tephra should cost more in the long term.
Bug Fixes
- Fixed Tephra's text
- Matter field actually works now
- Boulder development is instant
- Flame milestone 3 that halves embers now halves them consistently
- Resetting the game fully doesn't allow you to get higher amount of anomalies than you were supposed to have
- Fixed Remnant eruption not giving magma in vulcun (it now gets added upon planet creation)
- Fixed a bug where upgrades didn't fix the type of array they were in when their types changed from update to update
- Fixed a bug where would keep itself upon buying Pool even if it shouldn't upon buying
- Fixed a bug where erasing the save-file would keep the amount of anomalies bought.
0.1.1a April 6, 2025
Bug Fixes
- Upgrades that aren't visible don't change ur mouse icon
- New Planets have their upgrades properly loaded (they will reset properly now, and work with automation!).
Automatic Options Update 0.1.1 April 5, 2025
In General
- Balance Changes to Vulcun, early-game Pool and Matter
- QoL in the form of (but not only) a new options menu.
- Antimatter rework and Antimatter- upgrades in the form of Upgrade Automations.
- Lots of bug fixes and small changes!
Features/Content
- Changed the barrier of Anomaly Tier Upgrades
- Added a zooming in and out feature in the tree.
- Sparkles and nodes turn lime when they can be bought.
- Arrows now turn white when you hover over them.
- Added an Options menu with Links, Stats, Keybinds, Options.
- New Copy and Paste Buttons for clipboards (doesn't work on firefox due to engine)
- Added the ability to customize can-buy and maxed upgrade colours.
- Added a setting that automatically opens arrows.
- Added a setting that turns on background movements.
- New Vulcun Upgrade > 'Magmatic Rise'
- New Star Upgrades > and 'Inbetween Matter'
- Added the text "CAPPED" when Water is Capped.
- Added an arrow that shows what planet you are currently on
- Added Scientific Notation to most places.
- Added a better menu for milestone changes.
Balance Changes
- 'Collecting Automation' price decreased from 2 to 1.
- 'Flame Power' now increases 'Growing Flames' effectiveness by 1.
- 'Remnant Magma' is now an Anomaly tier upgrade, but it costs more.
- Fragment Gain Scaling has been changed from: 1, 2, 2, 3, 3, 4, 4, 4, 5 to 1, 2, 3, 3, 4, 4, 4, 5, 5.
- 'Magma Chamber' now reduces the price of 'Magmatic Rise'.
- 'Lava Vent' boosts went from x1.05 and x1.01 to x1.20 and x1.05 respectively.
- Ember scaling has been decreased.
- Molten Atmosphere is now locked behind a Bedrock and its impact is lowered.
- 'Magma Creation' no longer reset Vulcun.
- Changed Flame Milestone 5.
- Buffed all Flame Milestone Requirements.
- Remnant Milestones 4 and 5 got buffed.
- Reworked 'Asteroid Bond'
- Antimatter Gain is now changed.
- Antimatter Gain is now based on how much higher your Antimatter Gain is compared to the last time you gained Antimatter.
- Permafrost is now based on total Ice.
- Lava is not broken anymore.
- Flame to Ember is now reset upon doing a planet reset.
Bug Fixes and Backend Changes
- too many to list lol