all updates for Planetidal
back to game0.1.1b April 9, 2025
Balance Changes
- Magmatic Rise can't be autobought anymore.
- Tephra's Scaling is now better but Tephra should cost more in the long term.
Bug Fixes
- Fixed Tephra's text
- Matter field actually works now
- Boulder development is instant
- Flame milestone 3 that halves embers now halves them consistently
- Resetting the game fully doesn't allow you to get higher amount of anomalies than you were supposed to have
- Fixed Remnant eruption not giving magma in vulcun (it now gets added upon planet creation)
- Fixed a bug where upgrades didn't fix the type of array they were in when their types changed from update to update
- Fixed a bug where would keep itself upon buying Pool even if it shouldn't upon buying
- Fixed a bug where erasing the save-file would keep the amount of anomalies bought.
0.1.1a April 6, 2025
Bug Fixes
- Upgrades that aren't visible don't change ur mouse icon
- New Planets have their upgrades properly loaded (they will reset properly now, and work with automation!).
Automatic Options Update 0.1.1 April 5, 2025
In General
- Balance Changes to Vulcun, early-game Pool and Matter
- QoL in the form of (but not only) a new options menu.
- Antimatter rework and Antimatter- upgrades in the form of Upgrade Automations.
- Lots of bug fixes and small changes!
Features/Content
- Changed the barrier of Anomaly Tier Upgrades
- Added a zooming in and out feature in the tree.
- Sparkles and nodes turn lime when they can be bought.
- Arrows now turn white when you hover over them.
- Added an Options menu with Links, Stats, Keybinds, Options.
- New Copy and Paste Buttons for clipboards (doesn't work on firefox due to engine)
- Added the ability to customize can-buy and maxed upgrade colours.
- Added a setting that automatically opens arrows.
- Added a setting that turns on background movements.
- New Vulcun Upgrade > 'Magmatic Rise'
- New Star Upgrades > and 'Inbetween Matter'
- Added the text "CAPPED" when Water is Capped.
- Added an arrow that shows what planet you are currently on
- Added Scientific Notation to most places.
- Added a better menu for milestone changes.
Balance Changes
- 'Collecting Automation' price decreased from 2 to 1.
- 'Flame Power' now increases 'Growing Flames' effectiveness by 1.
- 'Remnant Magma' is now an Anomaly tier upgrade, but it costs more.
- Fragment Gain Scaling has been changed from: 1, 2, 2, 3, 3, 4, 4, 4, 5 to 1, 2, 3, 3, 4, 4, 4, 5, 5.
- 'Magma Chamber' now reduces the price of 'Magmatic Rise'.
- 'Lava Vent' boosts went from x1.05 and x1.01 to x1.20 and x1.05 respectively.
- Ember scaling has been decreased.
- Molten Atmosphere is now locked behind a Bedrock and its impact is lowered.
- 'Magma Creation' no longer reset Vulcun.
- Changed Flame Milestone 5.
- Buffed all Flame Milestone Requirements.
- Remnant Milestones 4 and 5 got buffed.
- Reworked 'Asteroid Bond'
- Antimatter Gain is now changed.
- Antimatter Gain is now based on how much higher your Antimatter Gain is compared to the last time you gained Antimatter.
- Permafrost is now based on total Ice.
- Lava is not broken anymore.
- Flame to Ember is now reset upon doing a planet reset.
Bug Fixes and Backend Changes
- too many to list lol