all updates for IUG: Revived
back to gameYou Didn't Have To Wait Over a Month This Time for Even the Most Minor of Updates v0.3.5a May 8, 2026
- Universe growth in challenge 7 won't become 0 without any challenge completions now
The Conquest Is Near v0.3.5 April 13, 2026
- New antimatter hellscape upgrade
- New object upgrade (This had a lot of issues)
- New achievements (finally!)
v0.3.4b-a April 13, 2026
- Fixed Antimatter Hellscapes being unobtainable, due to a botched attempt to fix the lag spike when entering challenge 7
v0.3.4b April 10, 2026
- Added a "Maximum dimension reached" thing in the Objects page, this way you know if you've busted a Subjective Milestone
v0.3.4a April 9, 2026
- Challenges now light up when fully completed
- Moved the "Complete the challenge!" button to the Challenges tab
The Seventh Challenge's Revenge v0.3.4 April 9, 2026
- Antimatter Hellscapes!
- New dark matter automation upgrade
- Various balancing changes because before it was actually impossible
- Made some pretty heavy fixes and/or changes to the notation settings (I actually got a new idea for them, but that can wait for another update)
- Added some tick-related options into the game, because the Chromebook is now actually lagging! HUGE lag spike when entering challenge 7, and it's a break_eternity.js issue.
I sure hope I didn't make some stupid mistake when making this...
The Extremely Minor Update But Its Technically Still An Update So I Stopped Procrastinating Update v0.3.3-b April 7, 2026
- fixed two game-breaking bugs regarding the refundable (one you couldn't get it, two it wouldn't save)
v0.3.3-a January 24, 2026
note: this actually came out yesterday
- made subjective milestones requirements clearer
- restructured guide
- invented new version numbering schemes! jk kyle3912 already invented this exact system
v0.3.3 January 18, 2026
- added a refundable (buyable that can be unspent), actual effect is probably temporary
- implemented some subjective milestones
- insert procrastination joke
v0.3.2 November 30, 2025
- object buyable
- subjective milestones weaken dark matter buyable 1 cost scaling
- new update teaser
Update which ended the streak of me procrastinating v0.3.1 November 29, 2025
- subjective milestones (very unfinished)
- insert procrastination apology here
- nerfed object requirement
- probably broke something along the way
v0.3.0a August 31, 2025
- hopefully got out of balancing hell
- no challenge 7 changes, by design (there is a real reason for this!)
v0.3.0 August 28, 2025
- objects!
- new dark matter upgrade
- dealt (and gave up) with balancing hell
v0.2.6 August 13, 2025
- achievements!
- styling is better
- fixed some bugs hopefully
v0.2.5c August 13, 2025
(note: 2 updates were not logged in the galaxy changelog, oops)
- dark matter gain softcap, this way you can't fully break the game
- contrast
v0.2.5 August 12, 2025
- three new automation upgrades!
- gave antimatter another boost so you can't just go beyond the part where its balanced
- style changes