IUG: Revived

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completed
58 ratings
rated 2.9 stars, 58 ratings.
Posted August 4, 2025. Updated August 12, 2025. Played 1840 times for a total of 1364 hours.
description
Incremental Universe Growth, but with less features, updates just about every day, and having timewalls that are only 10 minutes and not an hour.
latest update
v0.2.5c today
(note: 2 updates were not logged in the galaxy changelog, oops)
- dark matter gain softcap, this way you can't fully break the game
- contrast
newest comments
automaton for upgrade 1 and 3 doesnt freeze time anymore and i can now buy upgrades yay
My save broke, forcing me to reset:
developer response: Should be actually fixed whenever the next update rolls out.
The antimatter's effect is fundamentally broken. It is based on your current universe size, which if increased too rapidly in a short amount of time, causes your progress to immediately go into the ground. For example, if you have a currency ( C ) and a debuff ( D ). and currency gain a second ( CS ), and D is always equal to C^0.1, everything whould work normally. However, if on the first tick of the game your CS is too big, say, 1.0e100, it will increase C by 1.0e100, and then calculate the debuff, which will work out to be 1.0e10, meaning that on the next tick your CS will be only 1.0e90, completelely stopping your progress. In concusion, the antimatter's effect should instead be based on the universe GROWTH SPEED itself, instead of universe SIZE, preventing any issued from occuring. Also, the UI is bad. I know, you havent worked on this game for a long time, but i suggest firstly making this game an enjoyable experience, and add more content later on.
The button to buy upgrade 1 in bulk is broken with the new update
developer response: This should be fixed now. Bugs relating to gaining e21 DM will be fixed along with the next content update coming out
Stuck when unlocked all automators, need 1e21 DM but max that i can get is 1e15.
top comments
re: developer response: At least in my perspective, this is not a QoL change, it's basically necessary.
while there isn't a dark mode yet, you can get close by clicking "tweaks" below the game -> clicking "invert" and "flip hue"
fun but please add a darkmode ♥
re: tristan and dev: it is a quality of life feature. and dev, you're allowed to prioritise whatever you'd like, but don't be surprised when several people ask you to implement it.
Freezes when I tab out. Not fun for an idle game.
developer response: I'd always known about this, just never got around to fixing it as I'd rather actually add new content into the game rather than QoL stuff like this.