all updates for Fox Game 2
back to gameStability and Upgrades 16 November 20, 2025
Prestige:
- New Upgrade: Attack Accuracy
- New Upgrade: Selling Price Boost
- Keep Equipment on Restart has been broken up into 5 separate upgrades
Exploration:
- Equipment can no longer be stacked
- Cost tooltip in shops now show images for each ingredient
Bugs:
- Fixed bug that stopped prestige from affecting treasure
- Fixed bug that allowed non-equipment items to be placed in equipment slots
- Fixed bug that allowed duplicate items in the equipment slots
- Fixed bug that deleted an item, if swapping armor while the inventory is full
- Fixed bug where equipment slots wouldn't highlight when holding equipment
- Fixed bug where prestiging from another tab than the city, would lock you in that tab
- Fixed bug where stacked item quantity would reset if dragged onto another of the same item
- Fixed bug that stopped the player from leaving stacking mode in shops sometimes
Stacking and Safety Update! 15 November 15, 2025
The game now takes periodic backups every 20 minutes. Backups can be accessed in the settings menu.
I wanted to get this update out quickly, in case someone's save file ever corrupts, so you wont lose more than 20 minutes of progress.
I incorporate all feedback and suggestions I get on the discord, so please join! https://discord.gg/xYxBR3VvZM
Patch notes:
Prestige:
- Added prestige for keeping equipment on reset
Exploration
- You can now stack items at the shop
- Auto battle now counts down when finishing combat, instead of entering it
Quality of Life:
- Game now takes backups every 20 minutes, saving up to 7 extra backups at a time
Bugs
- Fixed prestige production upgrades not affecting resources
- Fixed bug where player couldn't miss
- Fixed bug where enemies benefited from the minimum damage prestige upgrade too
- Fixed resource tooltip calculations
Auto Fight update 14 November 13, 2025
A few people have reported their savefiles corrupting. I've added safeguards to the saving process, that should hopefully avoid corruption while saving. I've also added a "Load Backup" button on the settings page, that will reload your save from the previous versions, in case I make an update that deletes the save file in the future 🙂
Prestige:
- Nerfed Gizmo upgrades
- Increased price of minimum damage for exploration
Town:
- New building: Magic Rift
- 2 new research
- Rebalanced magic production and prices
Adventure:
- Added auto fight button after researching it (at a cost)
Quality of life:
- Added safeguards to hopefully avoid corrupted save files resetting
- Button to load backups from the settings menu
Bugs:
- Fixed prestige upgrades affected job consumption
- Fixed minimum damage not increasing with prestige upgrade
- Fixed max health not increasing with prestige upgrade
- Fixed bug where prestige shop would automatically open on new games
- Fixed losing xp when dealing a final blow
Prestige update! 13 November 10, 2025
Prestige:
- New prestige tab
- 55 new prestige upgrades
Town:
- Tech Nook no longer costs magic to build
Tower Defence:
- Towers now gain a slight increase in damage and range from being merged
- Added healthbars to enemies
- Added walking animation to enemies
Adventure:
- Mobile users can now double tap to consume items
- Beans drop much more often
Bugs:
- Fixed bug where merged towers wouldn't do extra damage
- Fixed early on softlock if grid was filled without a laboratory
- Fixed missing texture on rusty vest
- Fixed bug where enemies can touch the base through walls.
Kiln and Terrace Update 12 November 2, 2025
Town:
2 New Buildings
5 New Researches
Overworld:
2 New enemies
1 new armor set
Stronger enemies give increased combat XP
New beach area
Increased price for upgrading gequipment
Tower Defence:
1 new tower
Quality of life:
Resources production continues when the game window is out of focus
You can now import saves in chrome again
Saves are now locally backed up before updating to a newer version
Press space to advance dialogue
Bugs:
Fixed bug that allowed buildings to be placed outside the grid
Fixed "delete save" button
Fixed a memory leak that made the game lag after a while
Fixed Mega Labs not giving iq bonus
Fixed tooltip bug showing the wrong merge bonus
Fixed treasure resource appearing too early