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all updates for Whack-A-Monster Demo

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Development Update & Major Update #3 - Patch #3 0.4.1.3 today

Hey Everyone!

We are working super hard on the full version of the game currently and would love to share some development updates & Teasers.

First of all some information on what we are planning for the full game to have content wise.

The game will have 5 new levels in total (some of you might have already seen this in the level select by scrolling down). The environments and monsters for all these levels are already done and we're currently working on getting all the bosses along with their new mechanics ready.

We'll be sharing 2 of our new levels and 1 new boss today.

Level 4A - The Deep Forest along with its new boss The Deadwood Ent:

Level 4B - The Deep Sea this time with enemies:

We also found some bugs that needed fixing and made a small patch to the game today as well.

That's all!

Have a great day

Brainfog Games

0.4.1 - Hotfix #2 0.4.1.2 May 25, 2026

Hey Everyone!

We've been hard at work on the full version of the game and some bugs came to our attention.

Patch Notes

Hotfix 0.4.1.1 May 18, 2026

Patch notes:

Major Update #3 - Patch #1 0.4.1 May 17, 2026

Major Update #3 - Patch #1

Hello Everyone!

First of all, a huge thanks to everyone for playing. We had a huge amount of extra players with this update, nearly doubling our wishlists!

We just released the first patch for Major Update #3.

We added 3 new skins, but focused mostly on addressing feedback, balancing, and fixing minor bugs.

PS If you head on over to the Steam version, you'll find 14 new achievements! https://store.steampowered.com/app/3364170/WhackAMonster_Demo/

Patch Notes

Also a huge thanks to everyone who took the effort to send feedback and report bugs to us — this helps us out a ton!

Have a great day!

Brainfog Games

Major Update #3 - The Gear Update 0.04f May 9, 2026

Deadwater Beach, Gear System, Ghost Hammer Mechanics & many improvements

Hello Everyone!

Major update #3 has just gone live!

First of all for everyone who has played before, we really recommend resetting your save file for the best experience with this update!

Gear System

We really wanted to have players be able to adjust their playstyles a bit somehow, so we decided to add a Gear System.

The Gear System will allow you to select from multiple gear pieces after defeating a boss. These give you powerful playstyle specific bonusses. You can equip up to 4 of these in total.

New Level - Deadwater Beach

We added a beach level. We had to do some interesting stuff for it this time, adding water tiles with a water effect when monsters are on these tiles. Our art pack also didn't include tiles for a beach so we had to art these up ourselves, including the animated water shoreline.

This level also includes a new boss with a new mechanic! It's our favourite so far!

Ghost Hammers

Ghost Hammers are a new type of mechanic which you can get both from upgrades, weapons and gear. You have a chance to hit random enemies with a ghost hammer when attacking. These hammer also copy your on hit effects, so a ghost hammer with a column hammer equipped will also attack in a column for example!

More Bug Fixes and Improvements

We also took a look at some other things for this update. Improving stuff visually and fixing bugs all over the place.

TL;DR Summary

Enjoy the new update!

Brainfog Games

V0.3.2 - Poison Update Patch #2 0.3.2 April 11, 2026

Hey everyone!

We've just published the second patch for the poison update

It fixes some bugs and has a slight rebalance in there for the weapons

0.3.2 Patch Notes:

Poison Update Patch #1 V0.3.1 April 4, 2026

Hey everyone!

First of all an !IMPORTANT NOTE FOR ALL WEB PLAYERS! Unfortunately our save system wasn't prepared for handling web saves previously. What this meant was that every time we uploaded a new version to Itch the web saves got wiped. This update addresses this issue as well. Unfortunately however it will mean progress on web will be lost one last time with this patch. Thanks for your understanding everyone. We just released Patch #1 for the poison update

It's a small update containing a bit of content, some improvements after all the feedback we have been getting & a new teaser!

0.3.1 Patch Notes:

Have an awesome day!

Brainfog Games

Major Update #2 - The Poison Update March 29, 2026

Hello Everyone!

Major Update #2 has just gone live!

We spent a lot of time debating the idea of adding some horizontal progression as well and we decided to just do it!

New level: Toxic Mire

The new level included in this update is called: Level 2B - The Toxic Mire, it can be played once you complete level 1.
It contains 4 new enemies and a new boss. This level is a valid route to level 3 just like level 2A - The Forgotten Dungeon (Previously Level 2)

Character Tab & Skins

We also had a lot of requests for a stat overview and decided to put this into a character tab. The Character tab also allows you to select other skins for your character. Some of these skins are unlocked by default and some you have to unlock.

Poison Mechanic

We also have a new mechanic: Poisonous enemies & poison. When the mechanic is unlocked there will be a chance for poisonous enemies to spawn. These enemies will spread poison to other enemies upon killing them. Poison will do damage over time, slow enemies and with some upgrades, even amplify damage from other sources.

We also spent some time bug fixing and doing some minor improvements like updating some upgrade descriptions and adding minor visual changes here and there.

Tldr summary below

We hope you have a great time with the new update!

Brainfog Games

​Armory Revamp - Minor Update March 9, 2026

⚠️ Note: Due to Itch build limitations, progress resets on update.

Armory Revamp - Minor Update

Hey everyone, Thanks a lot for playing the new update! We've received a lot of feedback for the Armory and noticed it just wasn't working well enough in it's current state. That's why we decided to revamp it.
This includes a complete rebalance of all the stat upgrades for the weapons (upgrades are waaay stronger now) and a new currency dropped from mimics that you can upgrade your weapons with. We've also improved the level select and added a teaser for the upcoming major update. For more details here's the patch notes!

Patch Notes

Upcoming Changes

Major Update #1 - The Armory - Live now! February 24, 2026

Hello Everyone!

After a lot of hard work we are finally done with the big update!

The Cursed Grove

Level 3 - The Cursed Grove. With 4 new enemies and a new boss.

The Armory

A place to view and upgrade your weapons. We have also added new weapons, some are only dropped from monsters when you're lucky!

New Upgrades

We have added new upgrades including our new favourite upgrade in the game, Lightning!

Other than that there's tons of bug fixes and minor improvements & balance changes we have made as well.

We hope you enjoy the new update!

Brainfog Games

Patch #2 January 31, 2026

Added a proper Tutorial to fix early-game confusion + improved starting flow. Also includes Resolution Support and critical bug fixes.

Patch notes:

Added a Tutorial when you first start the game to help people understand the mechanics of the game better

There is now support for multiple resolutions in the settings menu

Made the bat enemy in the second level a shade lighter to improve visibility/reduce eye strain

Improved the starting flow

Fixed a bug where going to the main menu from the end screen would not grant you resources from your previous run

Small Performance improvements

Minor visual tweaks

Hotfix #1 January 23, 2026

A few fixes: