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all updates for Rejected Draft

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v0.94 June 3, 2026

v0.94 (6/2/2026 10:40 PM)
• Steam Demo is now live (shorter than Web version but different pacing)
• added search feature to skill tree
• added cycle buttons for New & Affordable skills
• removed setting for "Skill Tree Auto-Zoom"
• added volume slider
• toggling on singular sound notifications now plays corresponding sound
• added custom dialog boxes to Reset buttons in settings
• cleaned up some settings descriptions
• soft ending modal shows up even on Targeted/Exploratory redraw now
• added more strings to English translations file
• updated translations to most current from Crowdin

v0.93 / v0.931 (6/1/2026 8:55 PM - 6/2/2026 1:22 AM)
• fixed Paragon guarantee exploit
• added Steam jump start reward for completing the Web version
• changed the Hard Cap (both Steam Demo and Web) to be applied to shown Pending QE
• cleaned up Steam Demo finish modal
• added option to export Steam Demo save (after hitting softcap)
• made Steam Demo save compatible with both Steam Full and Web versions
• major balancing of sketch rewards for Steam Demo
• early game balancing
• improved logic for sketch version unlocks
• almost all sketches now have alternate versions locked behind victories
• reordered some sketch versions
• fixed some minor UI issues
• removed sketch versions by event_horizon_ex

v0.921 (5/30/2026 1:34 PM)
• updated scaling for Time Acceleration and added new related skill
• added more conceptual synthesizer milestone tiers (no impact to current content)
• added logic for another prestige layer (no impact to current content)
• fix for Steam notification settings to work with Steam client
• added next prestige layer teaser to Demo
• minor early game balancing
• added Discord Rich Presence to Steam version
• minor UI cleanup

v0.92 (5/28/2026 12:21 AM)
• added 2 skills to skill tree
• poison and varnish on targets affected by precise eraser now correctly uses modified HP amount
• minor early game balancing
• moved Randomizer tool to appear earlier in Tools tab
• Steam version "Save & Quit" option now preserves last used Save Slot - defaulted to on next game launch
• Steam version implemented Rich Presence (test)
• Steam version added Steam cloud saving (test)
• Steam version hooked up the middle column of Steam notification settings to work with Steam client (not working yet)
• translation related fixes
• updated translations to most current from Crowdin

v0.913 (5/26/2026 6:05 PM)
• improved Combat Log to save Victories and report Overkill info
• added 1 Feat Medal
• performance improvements - fixed a couple slow memory leaks
• reward hover info on stats now displays full stat name
• Battle Speedup "1 MIN" button can now be pressed while active to add time
• minor bug fixes
• translation related fixed and more added to English translations file
• updated translations to most current from Crowdin
• sketch versions added: Ghost Line, Stick Man, V-Wing Bat

v0.912 / v0.9121 (5/24/2026 2:25 AM - 11:38 PM)
• added Credits to settings tab (work in progress)
• added 1 Feat Medal
• added tutorial for softcap 10
• standardized more translations to be in locales files
• minor UI fixes
• updated translations to more current from Crowdin

v0.911 (5/23/2026 11:40 PM)
• skills that grant free tools now grant immediately in current Redraw
• skills that grant more guaranteed slots now apply immediately (if the automatically selected is not already present)
• Masterpiece Archive - hover info added for % and Max buys (both individual and ALL) to give info on how many levels will be bought and total cost
• feat medal sound now only plays when achieving, not purchasing
• Autobuy Preserver added to "Skill Toggles"
• swapped cost / appeareance order of Review Audit and Randomizer
• fixed Hypnotic Gaze feat
• added new tutorial when getting 2nd guaranteed rough slot
• lots of UI adjustments throughout game
• Redraw Summary now appears immediately after redraw animation
• added "Save & Quit" as settings option to Steam version
• added Danish as language option (very partially translated by human)
• updated all translations with all community inputs up until now from Crowdin
• sketch versions added: Dumb Door, Ink-Drip Stalker, Mirror Twin, Rusty Mech, Smudge, Viscous Blob

v0.91 (5/22/2026 6:23 PM)
• big focus on translation updates
• fixed Masterpiece Archive UI behavior where styling was stripped each time button was pressed
• minor balancing
• minor UI tweaks and cleanup
• lots of human translation improvements to Chinese, Russian, German, Polish
• added machine translations for Arabic, Dutch, Romanian
• added (still very partial) human translations for Thai

v0.9 May 22, 2026

v0.9 (5/22/2026 12:43 AM)
• added 5th Masterpiece sketch (final one for Web version)
• added Chance% to Glossary cards
• all currently implemented sketches have now been community sourced!
• improved accuracy of Targeted Redraw % chance calculation (fully accounts for Paragons)
• Targeted and Exploratory redraw now respect "Skip Redraw Confirmation" setting
• minor early game balancing
• minor UI fixes
• added improved Community-sourced translations for Chinese
• filled out remaining translations with machine translations for Chinese, Spanish, Polish
• added machine translations for new languages German, French, Italian, Japanese, Portuguese, Russian
• protagonist drawings replaced
• updated some images to 256x256 versions
• demo added dark mode option to Save Selection
• Steam demo is now fully playable
• sketch versions added: Loose Button, Mirror Twin (x2), Ominous Sphere, Six-Fingered Hand, Soda Tab

v0.891 (5/21/2026 12:54 PM)
• Masterpiece Archive perfomance improvements
• early game balancing
• some tutorials reworded
• minor UI fixes
• sketch versions added: Bent Nail, Curious Cat, Erased Face, Ink Drip Stalker, Ink Son, Perspective Block, Scratch-Plate Sentinel, Sub Xerox, Tall Squirt, Viking Longship, V-Wing Bat

v0.89 (5/21/2026 2:25 AM)
• added global Zoom setting
• added logic to prevent throttling in Steam version
• React code refactor for performance
• Gallery currency reward hover info now shows Battle Rewards instead of Current Balance
• early game - rarity names and Glossary entries are now unlocked gradually
• rescaled effect/cost scaling of many stat upgrades (minor buff to early game)
• rescaled effect/cost scaling of some skills (buff to early game)
• added many more translations for Spanish, Chinese, Polish (still incomplete)
• small UI fixes -- mainy cleanup of new Gallery filter behaviors
• moved remaining "hidden guarantees" to "increased chances" -- just to prevent appearance when rarity change is zero
• "Show Protocol Sidebar" setting now enabled at game start
• "Basic" is now the starting Notification Style
• small tweak to show "First Ever Softcap in" instead of "Lifetime Total in" before first Redraw
• Demo no longer starts with any skill levels
• Demo instead has lowered cost scaling of some select skill nodes
• Rewrote Softcap Tutorial
• Various UI fixes
• added additional sketches for: Flayed Study, Hatch-Wolf, Slab Beast, Stubby Brawler, Wandering Ronin

v0.881 (5/20/2026 2:42 AM)
• minor early game balancing
• added additional sketches for: Floating Eye, Loading Bar, Mismatched Reflection, Stick Knight

v0.88 (5/20/2026 1:04 AM)
• split out web/steam/demo profiles
• Gallery filters are now stickied on top
• minor UI tweaks
• cleaned up All Art Exhibit view on Mobile
• Mobile UI fixes for Glossary and Masterpiece Archive
• replaced placeholder sketches with artist versions: Graphite Glare (x2)
• removed remaining 7 gen-ai placeholder sketches - temporarily replaced with a image

v0.874 (5/19/2026 4:25 PM)
• minor early-mid game balancing
• added 1 skill to tree
• added keyboard shortcuts for targeted/exploratory redraw
• cleaned up Battle screen UI for immunities/vulnerability display

v0.873 / v0.8731 (5/18/2026 9:46 PM - 10:30 PM)
• added 1 new sketch (scrap)
• minor mid game balancing
• added All Art Exhibit page
• tweaked All Art Exhibit page layout
• added additional sketches for: Cat-Ear Girl

v0.872 (5/18/2026 4:40 PM)
• added 2 skills to skill tree
• changed reward display color for >1000% in reward hover info
• fixed intermittent issue with blank screen after redraw on very low resolutions
• fixed issue with some saves being stuck with not being able to guarantee unscrambled sketches or buy skills to increase guaranteed slots
• removed Hidden Leaf Village feat medal
• replaced placeholder sketches with artist versions: Burnished Wyvern, Dumb Door (replaced Norooto), Mega Pan (replaced Goukuh), Pack-Man (replaced Nogato)
• added additional sketches for: Perspective Block, Stick Man, V-Wing Bat (2x)

v0.871 (5/17/2026 9:59 PM)
• added 2 new filtering/hiding buttons to Gallery screen
• added 1 skill to skill tree
• improved scaling for currency Mastery skills
• fixed issue with training sometimes interfering with sketch battles
• early game balancing

v0.87 (5/16/2026 1:23 AM)
• added 2 new Feat Medals
• reworded Paragon stories
• fixed damage overlay numbers appearing in front of Story
• fixed Custom Challenge name display on Battle screen
• fixed UI for Glossary stat hover info in Light mode
• replaced placeholder sketches with artist versions: all 4 Paragon sketches, Cider-Man (replaced Podge), Curbie (replaced Kakashy)

v0.862 (5/15/2026 11:01 PM)
• "Add Custom Sketch" now available
• added import/export to allow players to share their creations

v0.861 (5/15/2026 1:13 AM)
• added 1 skill to tree
• capped Black Flame at 99 stacks
• small buff to 4th masterpiece
• added hover info to Feat Medal categories
• added 1 tutorial step for Settings
• localization code cleanup (translations prep)

v0.86 May 14, 2026

v0.86 (5/14/2026 4:47 PM)
• implemented 2 new sketches (1 rough, 1 masterpiece)
• added 1 new skill to tree (instant targeted redraw)
• performance improvement for sketch version requirement checks
• Thorns debuffs no longer go through Immunity
• nerfed Transcendent Paragon
• added additional sketches for:
◦ Danger Noodle
◦ Eraser Dust Bunny
◦ Floating Eye
◦ Scratch-Plate Sentinel
• 28 additional sketches upscaled to 256x256 versions.

v0.851 (5/14/2026 12:56 AM)
• unscrambled sketches are now filterable in Glossary
• 32 additional sketches upscaled to 256x256 versions.

v0.85 (5/13/2026 9:22 PM)
• fixed Battle Speed mechanic (both from speed and in training)
• now affects the displayed attack delay for clarity
• slight balancing to Bold Strokes growth (cost scales less)
• reduced Feat Medal cost scaling 1.25 to 1.2 (quadratic)
• very early game balancing (buffs)
• reduced minimum Quintessece for redraw from 300 to 100
• increased initial Softcap threshold from 300 to 1000
• fixed issue with execute threshold showing up on enemy hp bar before player has Execute stat
• improved image pre-loader logic to reduce network (web) / disk (steam) reliance (images held in memory)
• cleaned up Fundamentals display on left sidebar (showing more relevant values now)
• cleaned up stat upgrades descriptions
• unscramble solver now ignores all special characters
• changing image downconversion from 128x128 to 256x256
• 46 additional sketches upscaled to 256x256 versions.

v0.841 (5/12/2026 11:33 PM)
• streamlined early intro by starting Max Victories at 10
• fairly early increases to 100 (no impact beyond e13 quint)
• lowered cost of Portfolio Review and Review Audit tools
• very early game balancing
• added 6 new Feat Medals

v0.84 (5/12/2026 9:21 PM)
• added Battle Speedup accumulation
• nerfs to some op sketches (banana, hyena)
• added new affordable skills to Redraw Confirmation modal
• cleaned up Masterpiece Archive background in Light mode
• cleaned up soft ending modal
• added "New Encounters" to Redraw Summary
• added 5 skills to skill tree (minor endgame stuff)
• added artist links explanation page
• performance improvements in battle logic and Shop updates
• minor UI tweaks
• fixed artist filter to show artist version even if other is favorited
• replaced placeholder sketches with artist versions:
◦ Eldritch Tentacles
◦ Lash-Bug Eye (x4)
• added additional sketches for:
◦ Hyper-Focus Eye
◦ Mannequin
◦ Pivoting Prowler

v0.832 (5/12/2026 1:40 AM)
• updated wording in main story
• fixed vulnerability of new Rough sketch
• replaced placeholder sketches with artist versions:
◦ Crate Toss (replaced Kreytoes)
◦ Wally (replaced Wolly)
• added additional sketches for:
◦ Blunt Pencil

v0.831 (5/11/2026 8:11 PM)
• lowered hidden Distance Decay to:
◦ rough: 1.1
◦ framed: 1.15
◦ opus: 1.05
◦ masterpiece: 2.0

v0.83 (5/11/2026 7:58 PM)
• added new Glossary states: Encountered and Unscrambled
• added 4 new skills - for guaranteeing Unscrambled sketches
• added 2 new sketches (1 Rough, 1 Framed)
• lowered cost scaling of guaranteed Rough & Framed sketch skills
• minor balancing (nerfed some overtuned sketches)
• minor Feat Medal reordering
• replaced placeholder sketches with artist versions:
◦ Dark Tater (replaced Dark Shader)
• added additional sketches for:
◦ Buff Beetle

v0.82 (5/11/2026 1:48 AM)
• added 3 new skills to skill tree (permanent concept multipliers)
• added 3 new feat medals
• major early-mid game balancing:
◦ buffs to quint/currency gains
◦ some Rough/Framed sketches made tougher
◦ all Opus sketches altered with stats, immunities, and/or vulnerabilities
◦ all Masterpiece sketches slightly buffed
• removed skill tree link animations in favor of performance
• Masterpiece chance refactored
• fixed issue with new sketch priority sometimes being assigned 6 when max is 9
• fixed issue with intermittent Load File failures
• minor UI fixes
• replaced placeholder sketches with artist versions:
◦ Gargoyle Sentinel
◦ Phantom Armor
• added additional sketches for:
◦ Drowned Cliche

v0.814 (5/10/2026 6:39 PM)
• import file/string will now reject any invalid saves (instead of loading empty save)
• fixed bug where Auto-Pivot could trigger above 0 victories
• stat upgrades hover info now only shows up when stat upgrade is available
• minor balancing
• replaced placeholder sketches with artist versions:
◦ Crystal Dragon
◦ Rusty Mech
◦ Trebuchet
• added additional sketches for:
◦ Rotten Fruit
◦ Scribble
◦ Tattered Scarecrow

v0.813 (5/9/2026 11:05 PM)
• added new preset slots for guaranteed sketches/auto-tool loadouts
• modified Glossary tab to display preset slots for both priorities and loadouts on the "ALL" tab
• added reset buttons for guarantees and auto-tools to individual rarity tabs in Glossary
• improved wording of some text descriptions
• fixed stale objects in older save files
• added note "Must activate in the Protocols panel" for active protocols
• replaced placeholder sketches with artist versions:
◦ Hatch Wolf
• added additional sketches for:
◦ Guillotine
◦ Margin Goblin (x2)
◦ Plumber
◦ Viking Longship

v0.812 (5/8/2026 11:27 PM)
• reworked Execute to be 100% at base value
• cleaned up Rewards hover info on Glossary tab
• fixed skill tree border clipping UI issue
• replaced placeholder sketches with artist versions:
◦ Varmint Vanguard (replaced Paper-Cut Wyrm)

v0.811 (5/8/2026 12:22 PM)
• reorganized Masterpiece Archive tree
• buffed Thorns
• added info on requirement to unlock alternate sketch versions
• fixed issue with stale Glossary indicator from old sketches
• minor UI fixes
• fixed a couple settings not being preserved on Redraw
• changed portfolio priority of New sketches to 9
• replaced placeholder sketches with artist versions:
◦ Crumpled Golem
◦ Fountain Pen Duelist
◦ Loopy (replaced Agent Smiff)
◦ Pickle-Oh (replaced Kagooya)
• added additional sketches for:
◦ Smudge (x2)

v0.8101 (5/7/2026 12:37 AM)
• quick fix for visual stutter in attack progress bar

v0.81 (5/7/2026 12:10 AM)
• added 2 skills to tree (exploratory rarity exclusion, retroactive booster)
• added currency calculation hover info to sketches in glossary
• added setting for Chance notation (new %+×,

v0.8 May 6, 2026

v0.8 (5/6/2026 2:00 PM)
• Added 1 new Tool and 1 new Skill related to current endgame.
• Player sidebar performance improvements.
• Standardized stat hover display styles across different tabs.
• Standardized currency filters on Shop tabs.
◦ Clicking an already selected filter value now returns to "All."
• Save/load notifications are now standardized with the post-it system.
• Fixed how negative stats are displayed on Victory notifications.
• Fixed issue with incorrect sketch versions showing in Battle and "Your Stats" screens.
• Replaced placeholder sketches with artist versions:
◦ Flayed Study
◦ Off-Center Portrait
◦ Pivoting Prowler (replaced Grid-Locked Face)

v0.792 (5/6/2026 1:21 AM)
• Split notifications into separate types: Tool/Milestone and Skill/Glossary.
◦ Added unique sounds for Tool and Skill categories.
◦ Glossary and Feat purchase notifications now show the multiplier increase amount.
• Added logic for certain sketch versions to be locked until specific conditions are met.
• Changed display for stat chances above 100% to Multiplier (e.g., 2× instead of 200%).
• Fixed issue with guaranteed slots being blocked by non-existent (renamed/removed) sketches.
• Fixed issue where Feat Medals were not granted immediately upon task completion.
• Performance improvements regarding meditation button update frequency.
• Replaced placeholder sketches with artist versions:
◦ Poison Dart Frog (x2)
• Added additional sketches for:
◦ Adorable Rodent (previously Scrapped Rat) (x2)
◦ Curious Cat (previously Hasty Cat)
◦ Danger Noodle (previously Guide-Line Snake)
◦ Pig Face Orc
◦ Stick Man
• Light touchups to Paragon (Opus) images:
◦ Mariline
◦ Shakes

v0.791 (5/5/2026 10:04 AM)
• Decay now added to Varnish on trigger.
• Added more Vulnerabilities to sketches and adjusted related balancing.
• Renamed Wobbly Stool to Milking Stool.
• Replaced placeholder sketches with artist versions:
◦ Vintage Biplane

v0.79 (5/4/2026 8:51 PM)
• Added Statistics to the Settings page to track a wide variety of gameplay metrics.
• Added more Vulnerabilities to sketches.
• Added 4 new Feat Medals and lowered cost scaling.
• Added 1 skill to the tree (Inspiration stat cap).
• Fixed issue where Vulnerability appeared as a meditation option.

v0.78 (5/4/2026 9:43 AM)
• Added new enemy stat type: Vulnerability (includes unique types and magnitudes).
• Added Buff Caps for players:
◦ 1000 Haste
◦ 1000 Leap
◦ 100 Inspiration
• Hid all vertical scrollbars (can be unhidden in Settings).
• Cleaned up Settings UI and texts.

v0.771 / v0.7711 / v0.7712 (5/3/2026 1:38 AM - 2:27 AM)
• Significant performance improvements via optimized Feat Medal checks and UI navigation.
• Hotfixes (v0.7711/v0.7712): Resolved save file loading errors specifically for Firefox users.
• Added 1 Feat Medal.
• Replaced placeholder sketches with artist versions:
◦ Hasty Cat
◦ Spiked Shield
• Added additional sketches for:
◦ Mannequin

v0.77 (5/2/2026 11:22 PM)
• Added setting to select a Favorite version for sketches with multiple drawings.
• Overkill can now be triggered by Energy Wave, Burn, Plague, Freeze, and Poison.
• Minor balancing (including adjustments to the 3rd Masterpiece).
• Replaced many historical figure placeholders with stylized public domain versions:
◦ Abe Linkin, Alburt, Arthart, Artistotle, Bama, Ceezar, Chap-line, Cleopattern, Ed-ink-son, Edgar Raven, El Viz, Franklyn, Freedraw Kahlo, Froyd, Huedini, Kahn, Marie Blurry, Marker Polo, Martin Leather King, Moon Tzu, Motz, Napo, New Tone, Showpen, Stipplin' Hawking, Teslah, Tronp, Vinchy, Wash Ink Ton.
• Replaced placeholder sketches with artist versions:
◦ Vanishing Pointless (x2)
• Added additional sketches for:
◦ Bent Nail

v0.76 (5/2/2026 12:51 PM)
• Feat Medals: Big UI fix, added 9 new medals, and lowered cost scaling.
◦ Locked medals now show an X-ray icon on hover.
• Added 2 skills to the tree and lowered cost scaling for key skills.
• Skill tree performance improvements and fixed auto-zoom behavior.
• Replaced placeholder sketches with artist versions:
◦ Six Shooter
◦ Smudge
◦ Sub Xerox
• Added additional sketches for:
◦ Corgi Loaf
◦ Crustal Maiden
◦ Iron Anvil

v0.752 (5/2/2026 12:58 AM)
• Feat Medals: Massive UI and performance overhaul.
• Added 2 skills to the skill tree.
• Added setting to disable stat/currency UI highlights.
• Replaced placeholder sketches with artist versions:
◦ Charred Bust
◦ Pocket Poser (x2)
◦ Railgun Turret
• Added additional sketches for:
◦ Broken Spectacles
◦ Cat-Ear Girl
◦ Grumpy Toadstools
◦ Soda Tab
◦ Viscous Blob
◦ Weakling

v0.751 (5/1/2026 2:50 PM)
• Flavor Text is now unique to each specific drawing version.
• Added direct Artist Discord links to the Artist View.
• Replaced placeholder sketches with artist versions:
◦ Rigid Drake
• Added additional sketches for:
◦ Stick Knight
◦ Top-Heavy Brute

Putting Artists front and center! v0.75 May 1, 2026

v0.75 (5/1/2026 1:19 PM)
• Glossary Artist Updates:
◦ Added Artist View to Glossary (displays all existing versions of a sketch).
◦ Added Artist Filter to Glossary (toggleable in Settings).
• Modified negative stat displays for Paragon to reflect that stats will not drop below Base.
• UI Fixes:
◦ Fixed mobile layout issues with Redraw Confirmation.
◦ Fixed missing secret increased DDS values in Redraw Confirmation.
• Resolved Feng Shui medal issues caused by sketch renaming.
• Replaced placeholder sketches with artist versions:
◦ Cross-Hatch Crab
◦ Floodseeker (glossary replacement)
◦ Griffin Head
◦ Mannequin
◦ Shakes
• Added additional sketches for:
◦ Broccoli Grove

v0.741 / v0.7411 (5/1/2026 12:59 AM - 1:25 AM)
• Medal Fix: Fixed "Indecisive" feat medal (resolved save corruption issues).
• Tutorials: Added a new tutorial regarding multi-artist drawings; the Softcap tutorial now triggers at 300 QE regardless of the current tab.
• UI & Text: Damage numbers no longer overlap the Offline gains view; reworded Paragon side stories.
• Hotfix (v0.7411): Resolved a Precise Eraser bug (sketches erased in v0.741 remain gone until next Redraw).
• Replaced placeholder sketches with artist versions:
◦ Charry Czar (glossary replacement)
◦ Crustal Maiden
◦ Eye Zen
◦ Mimic Chest
◦ Miranara (glossary replacement)
◦ Stick Ribs
• Added additional sketches for:
◦ Spaghetti Medusa
◦ Stickman

v0.74 (4/30/2026 1:25 PM)
• Rotating Art Displays:
◦ Sketches now support multiple drawings that cycle with each Redraw.
◦ Artist credits in the Glossary now dynamically update to match the current drawing.
• Added new Shop tool: Medal X-Ray.
• Fixed labeling for the Targeted Redraw button.
• Replaced placeholder sketches with artist versions:
◦ Sass Cake (glossary replacement)
◦ Tiny-Head Titan
◦ Tockies
◦ Top-Heavy Brute
◦ Sharper
• Added additional sketches for:
◦ Cool S (x2)
◦ Cracked Egg

v0.73 April 30, 2026

v0.73 (4/29/2026 5:18 PM)
• Damage Overlay UI Rework:
◦ Player damage overlay now displays on the Player Sidebar (when open during battle).
◦ Added borders to all overlay texts for better visibility in both Dark and Light modes.
◦ Overlay text duration increased from 0.8s to 1.2s.
• Stat Rescaling (Base Values & Rewards):
◦ Crit Damage: 100% → 150% base.
◦ Parry Damage: 0% → 5% base.
◦ Golden Luck Damage: 100% → 150% base.
• Buffs/debuffs on the battle screen hover info no longer include the word "Chance."
• Fixed mouse cursor issue regarding unavailable meditation on maxed sketches with the Eternal Practice skill.
• Replaced placeholder sketches with artist versions:
◦ Artziri (fix from v0.72)
◦ Kit on Lava (glossary replacement)
◦ Margin Goblin
◦ Scorpion Mech

v0.721 (4/29/2026 1:00 AM)
• Added 1 new Rough sketch.
• Minor balancing; buffed Armor Pen and Curse.
• Replaced placeholder sketches with artist versions:
◦ Rotten Fruit
◦ Viking Longship

v0.72 (4/28/2026 7:10 PM)
• Comprehensive fix for replaced sketches lingering in save files (guaranteed sketches, glossary unlocks, priorities, auto-tools).
• Gallery UI: ATK hover info now shows attack ranges (matching the player sidebar).
• Top Bar cleanup: Currency fields are now consistently horizontally aligned.
• UI Scaling & Layout:
◦ Extended navigation button hit area for 1080p+ users to prevent accidental scrolling tip clicks.
◦ Adjustments made for mobile and various resolution tiers.
• Fixed Pocket Monsters bug caused by name changes.
• Replaced placeholder sketches with artist versions:
◦ Artziri
◦ Broken Spectacles
◦ Iron Anvil
◦ Tangled Earbuds

v0.71 (4/28/2026 11:05 AM)
• Added 1 new Rough sketch.
• Changed the button style for the Guarantee button on the Glossary screen.
• Notification Style setting no longer resets on page refresh.
• Fixed Offline Time display issue in the Archive.
• Replaced placeholder sketches with artist versions:
◦ Cyber Skull
◦ Mobius Strip (image fix)
◦ Step Hero & Tall Squirt (glossary replacements)
◦ Wandering Ronin

v0.7 (4/28/2026 1:36 AM)
• Implemented 1 new Masterpiece sketch and added 1 skill to the Masterpiece Archive.
• Fixed Doubling Time calculation on Quintessence hover info.
• Changed Concept Milestone visual progress bar for milestones already at "Best."
• Priority Logic: When defeating an enemy for the first time, priority now defaults to current max instead of 3.
• Left sidebar stats can now be clicked to toggle Rewards Filters (Gallery/Glossary).
• Flow State: Counter attacks no longer remove this state.
• Replaced placeholder sketches with artist versions:
◦ Mobius Strip

v0.696 / v0.6961 (4/26/2026 - 4/27/2026)
• Updated Notification System with 3 style options in settings, featuring a "post-it" look.
• Battle Victory notifications now show rewards more clearly.
• Hotfix (v0.6961): Resolved issue where skill locks weren't updating when new glossary entries were added.

v0.695 (4/26/2026 12:59 AM)
• Auto-Challenge no longer disables when running out of sketches.
• Lowered cost scaling and increased max level for the Lookahead (Perspective Shift) skill.
• Replaced placeholder sketches with artist versions:
◦ Blunt Pencil, Coffee Stain, Cracked Egg, Hyper Focus Eye.

v0.694 (4/24/2026 12:10 PM)
• Fixed Leeroy Study buttons appearing prematurely.
• Lowered Rough distance decay from 1.3 to 1.15.
• Cleaned up Combat Log processing for Remedy.
• Replaced placeholder sketches with artist versions:
◦ Muddy Elemental
◦ Gothic Spire

v0.693 (4/24/2026 1:12 AM)
• Persistent Settings: Combat Logging, Embed Battle Info, and Gallery Priority settings now preserve across redraws.
• Tool Presets can now activate while in combat.
• Automated Workflow skill now "preserves protocol state" rather than just turning them on.
• Normal Mode renamed to Light Mode.
• Unlocked skills now display their previous lock requirements.
• Replaced placeholder sketches with artist versions:
◦ Haunted Metronome

v0.692 (4/23/2026 8:06 PM)
• Rescaled some shop upgrades to purchase in larger increments (slight buff).
• Scrolling tips area is no longer clickable if frequency is set to "Never."
• Replaced placeholder sketches with artist versions:
◦ Ink Blot, Loading Bar, Viscous Blob.

v0.691 (4/22/2026 10:43 PM)
• Added 1 new Scrap sketch.
• Minor early-mid game balancing.

v0.69 April 23, 2026

v0.69 (4/22/2026 8:24 PM)
• Added 2 new skills to the tree:
◦ Tool Presets: Allows setting which sketches automatically receive Booster, Eraser, or Pivot from the glossary.
◦ Meditating on Maxed Sketches.
• Added skill names to locked nodes in the Masterpiece Archive.
• Added new setting that docks the Floating Battle Status into Player Sidebar
• Persistent Momentum now respects the "Never Switch" setting (won't force the Battle screen).
• Cleaned up performance issues related to Combat Logging.
• Minor balancing and UI tweaks.
• Mobile Portrait Mode: Gallery now displays in 2 columns.
• Replaced placeholder sketches with artist versions:
◦ Concrete Wraith

v0.682 (4/21/2026 10:19 PM)
• Added 3 new sketches (1 Scrap, 2 Rough).
• Scrolling Tips are now clickable to review the last 5 tips.
• Added ability to Right-Click priority to increase it.
• Minor balancing and more translation fixes.

v0.681 (4/21/2026 4:51 PM)
• Added more hidden progression sketches (catch-up mechanic).
• Shop and Masterpiece Archive "Buy" buttons no longer force uppercase suffixes.
• Tutorial improvements and bug fixes (resolved tab redirection issues).
• Replaced placeholder sketches with artist versions:
◦ Plague Doctor

v0.68 (4/21/2026 2:32 PM)
• Added 1 new skill to the skill tree.
• Fixed Flee functionality (broken by Combat Log).
• Sketches at max victories are now automatically unhidden when increasing max victories.
• Price of 2nd use of Creative Pivot skill lowered.
• Skill Tree Visuals: Added indicators for new nodes; maxed nodes now retain category border colors.
• Keyboard shortcuts now ignore modified versions (e.g., holding CTRL or ALT).
• Replaced placeholder sketches with artist versions:
◦ Ancestral Tree
◦ Canvas Flayer
◦ Steam Locomotive
◦ Storm Lantern

v0.671 (4/21/2026 1:16 AM)
• Softcap Penalty increased at intervals of 10 (scaling based on Tier).
• Initial Meditation cooldown reduced from 30min to 20min.
• Redraw confirmation now displays guaranteed and hidden progression sketches.
• Slightly buffed hidden progression sketches scaling.

v0.67 (4/20/2026 11:15 PM)
• Added Experimental Combat Logging (must be enabled in Settings; impacts performance).
• Added Priority Presets with external save/load functionality.
• Added 1 new Scrap sketch.
• Creative Pivot outcome is now predetermined.
• Buffed rewards for several accuracy sketches.

v0.663 (4/20/2026 3:20 PM)
• Fixed feat medals that incorrectly counted tool uses (counts reset).
• Exploratory Redraw now ignores Scrap rarity sketches.
• Added "Eligible" info to the Meditation button while on cooldown.
• UI cleanup for Shop, Redraw confirmation, and Feat Medals.

v0.662 (4/20/2026 12:03 PM)
• Notation Updates: Scientific notation can now go as low as e1; Mixed notation allows custom switch points to Scientific.
• Further translation and UI stability fixes.

v0.661 (4/20/2026 11:13 AM)
• Fixed numerous UI issues related to Translations.
• Replaced placeholder sketches with artist versions:
◦ Demon Hand
◦ Rorschach Bat
◦ Scrapped Rat

v0.66 (4/20/2026 1:46 AM)
• Added time estimates to Tools for when they will become affordable.
• Added Execute HP% marker and dynamic HP bar color changes.
• Language Support: Added Chinese, Spanish, and Polish (partial translations).
• Number Formatting: Scientific/Engineering starts at 10,000; numbers >1,000 show max 1 decimal.
• Replaced placeholder sketches with artist versions:
◦ Contrast Crusher

v0.651 (4/19/2026 12:05 AM)
• Rewards Filter now applies to both Gallery and Glossary.
• Added attack ranges to the ATK hover in the player sidebar.
• Fixed Meditation bug where it could target immunities.
• Replaced placeholder sketches with artist versions:
◦ Floating Eye
◦ Rhinosceros Beetle -> Buff Beetle
◦ Static Steed
◦ Vitruvian Man

v0.65 April 18, 2026

v0.65 (4/17/2026 11:57 PM)
• Implemented Immunities mechanic, UI elements, and combat logic:
◦ Stack prevention for all stackable debuffs (e.g., bleed, poison, hinder).
◦ Negation of special effects: lifesteal, armorPen, parryDmg, counter, energyWaveChance, surrealism, thornsChance, purgeChance, exacerbateChance.
• Added immunities to several Rough sketches for initial testing.
• Local save throttle increased from 1s to 5s.
• Performance improvements and updated descriptions for Haste and Curse.
• Added "Best Milestone Reached" to Conceptual Synthesizer concept hover info.
• Battle button now stays on the UI at all times (disabled when not in use).
• Added new setting: "Always Watch Battles" under Battle Navigation.
• "Reset This Redraw" no longer resets Creative Pivot charges.
• Added a new dropdown menu below Leeroy buttons as a shortcut for toggleable skills.
◦ Randomizer Prioritizer is now a toggleable skill.
• Increased percentage thresholds for color-coded rewards (on hover):
◦ Green: >10%
◦ Lime: >0.1%
◦ Yellow: >0.001%
◦ Red: Anything less; values under 0.0001% show as "<0.0001%."
• Replaced AI placeholders with real artist sketches for:
◦ Accessory Assassin
◦ Bikachu
◦ Mismatched Reflection
◦ Paper Airplane -> Drowned Cliche

v0.642 (4/17/2026 2:25 AM)
• Cleaned up image adjustments to display the exact original drawing in Normal/Original mode.
• Added 2 new sketches (Scrap rarity).
• Changed requirements for the Rough Portraits feat.
• Replaced AI sketches with real artist sketches:
◦ Lead Goblet
◦ Torn Page -> Aboleth
◦ Leaking Pen -> Pig Face Orc

v0.641 (4/16/2026 11:31 PM)
• Meditation changes:
◦ Now triggers on "Press" instead of "Release."
◦ Added Keyboard Space button as an alternative option.
◦ "Space" shortcut no longer activates Meditation before a battle starts.
• Added "First Opus" tutorial.
• Added stat categories to stat tooltip info.
• Added sorting options to Specs and Fundamentals in the player sidebar:
◦ Default (preset order), Value (highest to lowest), and A-Z (alphabetical).
• Greatly lowered cost of Portfolio Review tool (1e21 Charcoal -> 1e9 Charcoal).
• In Normal Mode, teal Meditation highlights on the sidebar are now easier to see.
• Booster, Eraser, and Pivot tools are now disabled while on loss cooldown.
• Fixed bugs:
◦ Increasing Max Victories no longer resets Quintessence Pinnacle.
◦ Fixed bugged interaction between Curse and Inspiration.
◦ Fixed remaining Feat Medal interaction bugs from the Paragon refactor.
◦ Fixed Exploratory Redraw bug caused by "ghost" sketch IDs.
• Updated Curse stat description for clarity.

v0.64 April 17, 2026

v0.64 (4/16/2026 6:58 PM)
• Fully reworked Meditation mechanic:
◦ Meditated stat buffs now persist until the next meditation or redraw.
◦ Stats available to meditate on now depend on the specific stats the enemy possesses.
◦ Currently excluded from meditation: ATK, HP, MND, MXD, and stats unaffected by Decay.
• Added 2 new meditation-related skills to the tree.
• Swapped costs for "Reward Booster" and "Burnt Edges" tools.
◦ Reward Booster is now available much sooner.
• Cleaned up icons on the Shop Tools tab.
• Replaced AI placeholders with real artist sketches for:
◦ Deep Diver
◦ Guillotine
◦ Petrified Heart
◦ Six-Fingered Hand

v0.633 (4/15/2026 1:52 PM)
• Fixed issues with Guaranteed sketches and Feat Medal counts broken by the Paragon refactor.
• Fixed a game crash occurring when multiple "new" Paragon sketches spawned simultaneously.
• Added "Artist Credit" to the Glossary page.
• Replaced AI art for Melted Candle with a donated sketch and credited the artist.
• Noted that sketches marked as "<placeholder>" in the Glossary are AI art slated for replacement.

v0.632 (4/15/2026 12:34 AM)
• Renamed "Magnum Opus" and all related content to "Paragon."
• Lowered cost of Master Control tool by 10x.
• Lowered cost of Autobuy Preserver by $1e20$x.
• Buffed accuracy rewards and multipliers.
• Adjusted the hidden catch-up mechanic for guaranteeing early sketches in each rarity.
• Various text and writing updates.

v0.631 (4/14/2026 3:21 AM)
• Buffed mid-game sketches.
• Fixed an issue with Suffix notation skipping "Dc."
• Improved the precision and update frequency of the Time Until Softcap display.
• Minor UI fixes.

v0.63 April 14, 2026

v0.63 (4/13/2026 10:01 PM)
• Added hover info to Pending Quintessence (top right of currency bar & on conceptual synthesizer page).
◦ Contains "Time until Softcap" (highly requested feature).
◦ Contains Gain Multiplier and Time until Double.
• Added "Distance Decay" (hidden metric) to Rough, Framed, and Opus rarities.
◦ Penalizes spawn rate of sketches significantly ahead of current progression.
◦ Does not affect chances for sketches up to the last defeated sketch of that rarity.
◦ Scaling: Rough 1.3x, Framed 1.2x, Opus 1.1x, Masterpiece 2x.
• For Framed and Opus rarity sketches: reduced cost scaling, lowered max level cap.
• Lowered cost scaling of Rough/Framed/Opus guaranteed sketch skills.
• Added another level of Priority (up to 6 now).
• New sketches in Gallery show their hidden Priority (6).
• Added "Reset Current Redraw" option to Settings.
• Fixed Exacerbate, Resonance, and Purge stats to not target status effects with "zero stacks."
• Fixed Scrolling Tips to correctly only display categories checked in Settings.
• Small nerf to Poison Dart Frog.
• Buffed Armor Penetration and Burn Damage scaling.
• Lowered Targeted Redraw skill node lock requirement.
• Fixed visual issue with unwanted ability to draw edges between skills in skill tree.
• Cleaned up Settings to limit which ones show up before first Redraw.

v0.623 (4/12/2026 10:33 PM)
• Number display improvements.
• Fixed issue with parry dealing double damage.
• Added new visual display for parry damage dealt.
• Aligned uses of "Creative Pivot" tool name.
• Masterpiece Archive: fixed issue with locked skills showing full hover info.
• Shop Tools tab: fixed issue with "Active Protocols" text sticking.
• Various minor balancing.

v0.622 (4/10/2026 10:30 PM)
• Cleaned up current value display for Booster Overclock.
• Battle screen stat hover info updated to only describe the effects.
• Boosted rewards are now correctly shown on Battle screen, victory notifications, and rewards.
• Removed redundant "Unlocked" text on skill tree nodes.
• Minor balancing to generator/concept boost cost scaling.
• Minor balancing to very early sketches.
• Minor text updates.

v0.621 (4/10/2026 5:25 PM)
• Fixed Skill Tree zoom issues.
• Added Setting to disable skill tree zoom.
• Fixed issue with hide sketch icon being unavailable during battle.
• Updated Precise Eraser & Reward Booster tool descriptions.

v0.62 April 10, 2026

v0.62 (4/10/2026 3:47 PM)
• Graphite Concept Milestone unlocks are now Permanent.
◦ First softcap lowered from 1000 to 300.
◦ First hidden Fountain Pen duelist moved from 1st redraw to 2nd.
• Added new Reward Booster tool.
• Reordered tool/priority/hide icons on Gallery/Glossary pages.
• First "Free Tools" skill node is now cheaper with lower scaling.
• Minor early-mid game balancing.
• Performance optimizations:
◦ Blur cleanup and rendering for Masterpiece Archive.
◦ Glossary optimization.
• Shop Stat Upgrades mute settings are now preserved across Redraw.
◦ "Affordable Only" no longer hides muted stats.
• Code cleanup.
• Redrew sketches:
◦ payne
◦ plumber

v0.61 (4/9/2026 10:57 AM)
• Fixed issue with sketches being set to priority 6 initially.
◦ existing saves may still show 6 until changed
• Optimized Masterpiece Archive rendering and updates.
• Progression nerfs for early-mid game (around 1e30–1e80):
◦ Increased cost scaling for some currency, generator, and concept skills.
◦ Buffed some mid-rough and early-framed sketches.
• Small UI tweaks.

v0.6 April 9, 2026

v0.6 (4/8/2026 9:10 PM)
• Made Time Acceleration available earlier.
• Updated offline screen to include message about browser throttling.
• Added logic to differentiate between offline and throttle.
• Added 4 new skills to tree. Examples:
◦ Randomizer Prioritizer
◦ Magnum Opus Guarantee
• Improved handling of maxed Stat Upgrades in Shop:
◦ No longer trigger notifications.
◦ Buy button replaced with "Maxed."
◦ No longer affect "Toggle All Auto" button visual state.
◦ No longer show up in "Affordable Only" filter.
• Minor spelling / UI corrections.
• Redrew sketches:
◦ craytoes

v0.591 (4/8/2026 3:37 PM)
• Quick fix for decay unaffected stats being affected by decay when calculating Overkill.

v0.59 (4/8/2026 3:23 PM)
• Major change to Currency reward calculation:
◦ Decay is now applied last (after exponent), buffing reward scaling.
• Bug fix for Overkill rewards (exponent now applied correctly).
• Hover info total "Until Max" reward is now accurate.
• Fixed Feat Medals rewarded for killing all sketches of a rarity.
• Made Portfolio Prioritizer II accessible sooner.
• Sketches not yet in glossary are now treated as Priority 6 (hidden).
• Some minor sketch stat balancing.
• Slightly buffed accuracy scaling.
• Lowered costs of Acrylic tools.
• Added "Exploratory Redraw" skill to tree.
• Lowered cost/reqs for Targeted Redraw related skills.
• Removed some skills from displaying under Fundamentals.
• Redrew sketches:
◦ miramba
◦ narudo

v0.581 (4/7/2026 11:36 PM)
• Fixed hidden opus odds chances so they trigger earlier.
• Fixed issue with training dummies being accessible using sketch swapper.
• Fixed issue with training dummies being taken into account for Targeted Redraw calculation.
• Redrew sketches:
◦ ishink
◦ itchygo
◦ kagooya
◦ kakashy
◦ kenpatchy
◦ kitlava
◦ kreytoes
◦ lonk

v0.58 (4/7/2026 7:12 PM)
• Reworked offline gains triggers when game is minimized/tabbed out.
• Added Magnum Opus training dummies.
• Added 6 stat nodes to skill tree.
• Buffs to Block and Burn rewards/scaling.
• Slight buffs to other stat skill effect scaling.
• Fixed Feat Medal zoom UI so it would not get cut off on sides.
• Redrew sketches:
◦ injoker

v0.57 (4/7/2026 1:39 PM)
• Feat Medals now zoom in on hover.
• Added 2 new Feat Medals.
• Light balancing early-mid game.
• Buffed max levels for guaranteed sketch skills.
• Redrew sketches:
◦ eyezen
◦ gothic spire
◦ goukuh

v0.562 (4/7/2026 9:06 AM)
• Added "Recalculate Skills" to Settings (reduces unintended overleveling for early-mid game saves).

v0.561 (4/6/2026 9:57 PM)
• Fixed Pacifist Run achievement.
• Leeroy Study no longer stays blue after unlock.
• Targeted Redraw no longer gets paused by navigating to different tab.
• Changed Tool icon/description for Sketch Hiding.
• Slight buff to Framed/Opus chances.

v0.56 (4/6/2026 7:20 PM)
• Reward hover info now calculates total reward until Max Victories.
• Added individual priority toggles/display to Gallery page.
• Early game balancing.
• Added 3 new skills to skill tree.
• Expanded Portfolio Priority up to 5 priorities (unlockable through skills).
• Adjusted order of early game skill tree unlocks.
• All rarity chance skill nodes (framed+) now have higher initial cost but lower cost scaling.
• Adjusted effect of early skills by 10x.
• Older saves now have skill levels clamped to current max.
• Redrew sketches:
◦ agent smiff
◦ bikachu
◦ bludseeker
◦ charzard
◦ cleopattern
◦ el viz

v0.552 (4/3/2026 10:34 AM)
• Very minor balancing.
• Added redundant workaround for Priorities not showing up in Glossary.
• Added X button at top right of Redraw Summary.

v0.551 (4/3/2026 12:32 AM)
• Settings UI cleanup.
• Small early game buffs.
• Reordered Redraw Summary stats to put New at top.
• Changed "Max Victories" notification type to "Battle Victory."
• Code cleanup.
• Changed Skill Tree zoom logic / priority:
◦ Affordable lvl 0 skill (random)
◦ Affordable last purchased skill
◦ Any affordable skill (random)
◦ No zoom if 1–3 don't exist

v0.55 (4/2/2026 10:59 PM)
• Improved Redraw Summary and added "new victims" tracking.
• Skill tree visual improvements.
• Number formatting cleanup.
• Changed Quick Strokes stat upgrade display.
• Added 4 new Feat Medals.
• Created new Feat Medal category and moved some around.
• Tool/Milestone notifications cleanup.
• Fixed hide sketch svg icon.
• Changed UI for Advance button on Conceptual Synthesizer.
• Redraw Summary no longer gets replaced during Targeted Redraw.
• Redraw Summary now shows #victories and #defeats.
• Some more early game balancing.

v0.541 (4/2/2026 3:18 PM)
• More early game balancing.
• Fixed Targeted Redraw estimated %.
• Automatically toggle first available sketch on when purchasing Guaranteed rarity skills.
• Fixed issue with Redraw Summary "Higher Ever" not saving properly.
• Added more number notation and formatting options.
• Removed "Show Attack Delays" from settings.
• Repositioned Flee button on Battle screen.

v0.54 (4/2/2026 10:43 AM)
• Early game balancing.
• Added Glossary mult hover info to Glossary page.
• Adjusted Shop Tool icons for many tools.
• Fixed minor issue with Softcap tutorial appearing twice.
• Added more news ticker tips.