all updates for Idle DeepMiner Demo
back to gameDemo Update 0.4.0 May 31, 2026
Hey everyone!
Big update this time - we've added timed events to shake up your runs, reworked some systems, and squashed a bunch of bugs.
Timed Events
Five new timed events can now trigger during your run:
- Glass Blocks - block HP is reduced by 80%, everything shatters in just a few hits (comes with a new artifact)
- Blast Zone - blocks explode when broken (new talent)
- Gold Rush - all ore drops are doubled (new talent)
- Lucky Streak - proc chances for abilities (dynamite, clones, etc.) are doubled (new talent)
- Overdrive - pickaxe speed ×5 (new talent)
Changes
- The skill tree background now shows animated falling ore that updates as you unlock new ore types
- Several talents in the talent tree have been redesigned
- Four new talent types added, tied to timed events and QTE mechanics
- QTE spawn logic and overall QTE behavior have been overhauled
Bug Fixes
- Ore stat upgrades can no longer be purchased before the ore itself is unlocked
- Fixed a bug where gold blocks couldn't be broken the first time they were encountered
- Fixed incorrect positioning of the first marker on the depth scale
- The discount exclamation mark in the skill tree now displays correctly
- Fixed incorrect talent description
- Fixed several translation errors
As always, if you run into any issues - let us know. We're constantly working to make the game better! ⛏️