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Idle DeepMiner Demo

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developed by

developed by Sim_out

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completed

53 ratings

rated 3.7 stars, 53 ratings.
demounityidleactiveresource-management

Posted May 20, 2026. Updated May 31, 2026. Played 879 times for a total of 816 hours.

description


You control a living pickaxe capable of tearing through the world on its way to the core. Launch it downward, upgrade and modify it, and watch as a simple descent turns into a chaotic spectacle of explosions, lightning, and combos.

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latest update


Demo Update 0.4.0 May 31, 2026

Hey everyone!

Big update this time - we've added timed events to shake up your runs, reworked some systems, and squashed a bunch of bugs.

Timed Events

Five new timed events can now trigger during your run:

  • Glass Blocks - block HP is reduced by 80%, everything shatters in just a few hits (comes with a new artifact)
  • Blast Zone - blocks explode when broken (new talent)
  • Gold Rush - all ore drops are doubled (new talent)
  • Lucky Streak - proc chances for abilities (dynamite, clones, etc.) are doubled (new talent)
  • Overdrive - pickaxe speed ×5 (new talent)

Changes

  • The skill tree background now shows animated falling ore that updates as you unlock new ore types
  • Several talents in the talent tree have been redesigned
  • Four new talent types added, tied to timed events and QTE mechanics
  • QTE spawn logic and overall QTE behavior have been overhauled

Bug Fixes

  • Ore stat upgrades can no longer be purchased before the ore itself is unlocked
  • Fixed a bug where gold blocks couldn't be broken the first time they were encountered
  • Fixed incorrect positioning of the first marker on the depth scale
  • The discount exclamation mark in the skill tree now displays correctly
  • Fixed incorrect talent description
  • Fixed several translation errors

As always, if you run into any issues - let us know. We're constantly working to make the game better! ⛏️

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newest comments


benjaminck June 1, 2026
+1comment score: 1
I can't click whatever icon is in the upper-left corner. This brakes the game as the closing X is there.
ignDevi May 28, 2026
+2comment score: 2
very very fun, albeit gets a bit repetetive
SoulGarurumon May 23, 2026
+2comment score: 2
Fully completed the demo and either it's because my pick goes for Iron more or not, there's like a massive resource total between Copper and Iron. I assume it's because a lot of the last upgrades require a lot of Copper but by the end my values between all the resources were:

Copper - 1.4M
Iron - 5.7M
Silver - 2M
Gold - 2.1M
bbbb May 22, 2026
+2comment score: 2
satisfying. enjoyed it alot 9/10
Someone9266 May 21, 2026
+2comment score: 2
Um. the pickaxe bottom left grows over time

top comments


nystrummis May 20, 2026
+3comment score: 3
Pretty fun game overall, and the sounds were satisfying to listening to. My only gripe is the symbol that shows how much time until you can throw your pickaxe grows over time. Not sure what makes it do that, but by the time I finished it covered a third of my screen. 4.5/5
Someone9266 May 21, 2026
+2comment score: 2
Um. the pickaxe bottom left grows over time
SoulGarurumon May 23, 2026
+2comment score: 2
Fully completed the demo and either it's because my pick goes for Iron more or not, there's like a massive resource total between Copper and Iron. I assume it's because a lot of the last upgrades require a lot of Copper but by the end my values between all the resources were:

Copper - 1.4M
Iron - 5.7M
Silver - 2M
Gold - 2.1M
ignDevi May 28, 2026
+2comment score: 2
very very fun, albeit gets a bit repetetive
bbbb May 22, 2026
+2comment score: 2
satisfying. enjoyed it alot 9/10

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