comments for DEFRAG~98.COM
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tristan countest • 2024/06/10 June 10, 2024 +129comment score: 129
how is this computer still running if i killed the kernel
Bit of a timewall at the end, but complete the and there's a definite ending. Very fun brief game, neat ideas.
(Is there any harm in closing tasks? Not sure what was going on there.)
(Is there any harm in closing tasks? Not sure what was going on there.)
nerf the timewall pls
Nice game and a short one too, I liked it!
However, i look at these prefixes and my eyes bleed. 1e6 is Msomething, not msomething. 1e9 is Gsomething, not gsomething.
SI prefixes are standard, man!
However, i look at these prefixes and my eyes bleed. 1e6 is Msomething, not msomething. 1e9 is Gsomething, not gsomething.
SI prefixes are standard, man!
When I closed the game, it didn't save
It's visually interesting, but it's a little hard to tell what's actually going on or what anything you're doing actually accomplished other than the defrag window, which quickly becomes automated. Eventually you're just sitting there staring at bars fill with no idea what any of it is doing. You see a button light up, you press it. You kill processes, you wonder what doing this accomplishes. I couldn't even figure out where to see your "currency". Very strange little game.
Pretty basic idea, doesn't really have a whole lot of micro-management past the initial part, and after you automate almost anything it becomes a simple waiting game. I think the more annoying aspect has to be that we don't really get to understand how each thing works, so I can only guess that clicking buttons makes numbers go up :)
Overall, I give this a 2.5/5, round up to 3.
Overall, I give this a 2.5/5, round up to 3.
let me get this straight: the player start running out of ways to boost their computing speed so they LITERALLY GRAB IPS FROM ALL OVER THE WORLD. WHAT
Severe timewall near the end.
a bit of annoying that the ending is time wall when you can't stop your automations to free 1/2 of computing speed. besides that, it's awesome :)
You need to make your game run in the background if you're going to include any type of timewalls.
how does anything work: the game
auto IP scan and hacking are actually cursed. I'm pretty sure most of the final timewall can be chalked up to those two tasks running intensive processes nonstop. there should be a way to turn off the automations
It becomes very idle at the end, but love the concept and it makes for a fun little single session game
an hour is about 50 days off
Definitely need to explain how to start better. Processing speed is determined by the length of the longest string, read from left to right. When a string hits the right wall, it wraps to the left, like text. You need to physically build your strings in the early game.
What is floating point for?
does defragmenting even do anything
It's not bad, I just feel like it lacks a lot of direction or purpose. I found myself a bit lost and it just wasn't crazy fun.
This is extremely well done. Great work. :)


















