comments for The Depths of Xia'phas
sort: go backdashing into some objects near a wall just kinda inverts the hitboxes
developer response: fixed! thank you for your report!
Very glad this got an update. Love all the Lore tidbits, extra visuals, and the many, many QoL changes.
I very much appreciate the resource baskets. Thanks to that, the only things I really needed to grind for were berrystone, moss, and mushrooms which only took a few runs when needed. The rebalanced resource amounts also allowed me to get many of the recipes that I didn't get before.
I think the companion is great. Their random gifts are very powerful (maybe even too powerful) and I found I got many of the things I needed just by wandering around. While I didn't really need their help since I've played the game before, they did add a lot of basic unintrusive guidance that many would appreciate.
While I did think the recipe fragments were interesting before, I can understand why you might want to lock them away till the endgame to avoid confusing people. The shades do a good job of replacing the gap. I also appreciate the louder music keys for the hidden secrets, which are also much easier to notice with the glowing lore fragments.
Suggestions (very minor and picky as there's not much else I had a problem with):
Maybe add a few keys to open/close/accept inside menus. Such as V or enter to accept or select whatever is selected. ESC would also be nice to exit out of menus quicker.
I got 100% and all the lore fragments though I never received the berrystone generator. I'm not sure if I missed it or not. Regardless it wasn't too bad to grind out berrystones.
When you push the game forwards, please add a setting menu of some kind. It doesn't need to be much, though volume, sound, particles, screenshake settings, etc. can all be some basic things that will improve QoL and accessibility of the game.
Please release another update to here when you have the steam page up so we can wishlist it.
developer response: thank you so so much for playing again and leaving feedback! great idea for the accepting/leaving menu buttons, and I love the settings menu idea (rebindable keys are really important for a few of my friends so that'll make the cut too!)
I've got the fix deployed for the Berrystone generator now!
will be sure to post the steam page when it's up! thank you again for all your support and I hope to see you in the next one 💖
I tried playing this game on mobile... and I can't find out how to move. Plz help!
developer response: I actually have not tested this at all for mobile, but if I get back to working on this I'll take a look at adding mobile controls, thanks for the post!
SAVE SLOT FOUR YEAHHHH
...it's non-incemental?
very unique game design and incredible visuals, very nice game :D
developer response: Thank you so much!
totally unrelated but you can climb on walls
developer response: is that in a specific place or just like, you figured out a way to bust through the walls anywhere? that'd be pretty wild xD