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all updates for Birb

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Version 0.9.13 June 2, 2026

Added Mine shop upgrades:

Version 0.9.9.3 April 26, 2026

Aquarium

Fishing

Note: If you already have all fishing upgrades unlocked, you will probably not need to interact with Moneta currency until the next update.

Sparrow

(Working on making this UI a little more organized in the future, right know its a little mess, I didn't have enough time :c )

Progression and Balance

Quality of Life

This is the last update before 30/04! (With exception for possible bugfixes, of course)

Version 0.9.9 April 19, 2026

New

Changes

Quality of Life

Version 0.9.5 April 5, 2026

Early desert progression was rebalanced:

Update 0.9.0 March 24, 2026

New Content

Parrot, Gear, and Forge

Expedition and Progression

Sunflower Field

UI and Quality of Life

Important Fixes

Russian translation has been added, thanks to the amazing team at X/@PlatexStudio (@platexstudios)
The Russian text isn’t styled with the game’s current font yet, that can cause some containers to appear strange or break, I'm working on fixing those problems.

Remember to export a save to have a safe point to go back to if some game breaking bug occurs.

Keep Birbing!

Expedition and Map changes! 0.7.0 March 2, 2026

Version 0.7.0

Expedition is going to be changed for one last time.

Sacrifice is now made using skill points, enemies drop skill points instead of XP, level is based on points gained and the sacrifice works with milestones, parrot now has equipment (punch and armor) expedition chests will give skill points and we will have a different chest for artifacts that will drop with boss/elite kills, the chests have rarities that goes from common to legendary;

NOTE: The punch and armor are not removable, the punch starts with a multiplier of 0.10x So your bonus will show as negative bonus this is intended behavior.

Skill points will now give 1 flat status
So 1 dmg, 1hp, 1hp/s

Things that will be reset:

What will not:

The parrot ranking will start to count for skill points gained instead of level

This updates comes from the necessity of making expedition more fun to play, the current mechanics don't align well with the ideas I had in mind for it, but don't worry, u can still chill fishing and punching monsters, the core gameplay did not change

For now only a limited amount of artifacts is released, i intend to release the rest between today and tomorrow, they aren't in this release because I didn't have time to finish them yet.

Remember to export a save, big changes usually come with a lot of bugs, be sure to have a safe point to go back if some major game breaking bug occurs.

If you notice any performance issues or visual glitches, please inform them in the ⁠bug-reports channel on discord, you can ping me anytime!

Getting ready to evolve V!