Breaking the Limits (CONCEPT)
Posted May 22, 2025. Updated May 24, 2025. Played 1910 times for a total of 764 hours.
description
This branch/version of the game is not being updated anymore. It currently serves as a proof of concept.
Game is completed at 1,000,000 Limits
(There isn't much content, after all)
I plan to return to the game in the future, but it will likely be under a different link. I have so many ideas for the game that I still do want to try out, especially for the Extend layer.













newest comments
Me: "It'll probably just cost points instead of limits."
reads upgrade description
Me: surprised Pikachu face
developer response: Thanks for both the feedback and enjoying the game!
Good point with Structure Generation wordings, I'll keep that in mind!
I am taking note to make interactable buttons more noticible as well as their interactivity!
The upgrades dialog still needs a bit of a rework, where I thought it was fixed and fixed it again I think twice! So I definitely will invest more time into polishing that part too!
Again, thanks for playing the game, and I hope to bring you a more polished update to the game in the future!
developer response: Glad the game was able to give you an enjoyable experience! (I think that's the word you're looking for?)
developer response: It was supposed to unlock access to the EXTEND Layer, but it's disabled in the code as of the last update I committed, especially since there is no content there yet... (You can access the empty tab by changing tabindex[0] to 2)
TL;DR: You completed the game in it's current state! (ie reached endgame)
top comments
developer response: Thanks for the encouragement! I hope to not disappoint!
Me: "It'll probably just cost points instead of limits."
reads upgrade description
Me: surprised Pikachu face
developer response: It was supposed to unlock access to the EXTEND Layer, but it's disabled in the code as of the last update I committed, especially since there is no content there yet... (You can access the empty tab by changing tabindex[0] to 2)
TL;DR: You completed the game in it's current state! (ie reached endgame)