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Elemental

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developed by

developed by zygzaggaming

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completed

37 ratings

rated 3.4 stars, 37 ratings.
resource-managementstrategyclickeractivehours

Posted November 22, 2023. Updated November 24, 2023. Played 1450 times for a total of 1622 hours.

description


(VERY WIP)

Idle alchemy game inspired by Antimatter Dimensions' Glyph Alchemy mechanic.

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newest comments


Softcapped November 29, 2024
+1comment score: 1

I cannot upload my save game!!!

nature1996 November 20, 2024
+2comment score: 2

I Respeced the duality upgrade, and now I'm locked with negative delta value that wont go up

unicodes gamedev July 18, 2024
+1comment score: 1

i love the info cat

steve2116 countest May 8, 2024
+1comment score: 1

Very fun game, but it is very easy to softlock yourself at the start of the game. Just buy a few to many "A to B" before you buy the first "Clock Started" special reaction

eerosiuh counter December 8, 2023
+1comment score: 1

This looks sick!

top comments


unlucky_star November 24, 2023
+7comment score: 7

Managed to softlock myself. Used A to B until I had 0 A's, then used ABCs until I had 0 b's, then before I realized what was going on my heat fell too far and I couldn't use C-mingly to get any back

developer response: Thanks for commenting! I've just added simple softlock detection, which should resolve this.

ducdat0507 countest November 24, 2023
+5comment score: 5

Just a quick note: on Firefox the navigator.clipboard.readText function is not available unless the player specifically toggles a hidden config in their browser, so the "Import file from clipboard" button does nothing. Consider using a text box instead.

yahtzee countest November 25, 2023
+2comment score: 2

This game is good, the mechanics are interesting and I like the interactions between the elements/heat. The only problem I have is the red text on dark grey backgrounds, it makes the text completely unreadable.

developer response: Sorry! I'm colorblind, so I can't tell which colors work better or worse. I've tweaked the color of red text, but I'm not very sure it's better.

Lustre November 25, 2023
+2comment score: 2

A bit simple, but seems like an okay start to something decent. Would honestly like to see a game like this where you can take several different ways to boost everything. Instead of just one path, and slowly getting more of everything over time.

chutz747 November 25, 2023
+2comment score: 2

same thing happened to me as happened to star, happened to me at least 4 times now, after multiple resets happens again. Needs to have some sort of system to prevent heat from going below 1 or something.

developer response: Thanks for commenting! Simple softlock detection has now been implemented.

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