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Elemental

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developed by zygzaggaming
rated 3.3 stars, 27 ratings
rated 3.3 stars, 27 ratings
resource-managementstrategyclickeractivehours

Posted November 22, 2023. Updated November 24, 2023. Played 824 times for a total of 1261 hours.

description


(VERY WIP)

Idle alchemy game inspired by Antimatter Dimensions' Glyph Alchemy mechanic.

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newest comments


steve2116 countest May 8, 2024
+1comment score: 1

Very fun game, but it is very easy to softlock yourself at the start of the game. Just buy a few to many "A to B" before you buy the first "Clock Started" special reaction

eerosiuh counter December 8, 2023
+1comment score: 1

This looks sick!

marcmagus December 4, 2023
+1comment score: 1

Game is fun with some nice interactions.

It seems like Duality Respec charged me the amount of delta-elemnents I'd spent a second time instead of refunding them. I currently have no Delta Reactions, -51 delta-a and -340 delta-b.

Destrictor December 1, 2023
+1comment score: 1

i softlocked after a duality

tutorialsSeen|fractional_elements,secret_formulas,welcome,clockStarted,clickers,superclickers,duality,delta_reaction_respec,softlocks\
elementAmts|catalyst:0,element_a:1,element_b:0,element_c:0,element_d:0,element_e:0,element_f:0,element_g:0,heat:10,delta_catalyst:486.56794474650223,delta_element_a:505.84069370576924,delta_element_b:50.01773891017672,delta_element_c:62.40893274081449,delta_element_d:2.2003975028047025,delta_element_e:3.846153889260424,delta_element_f:0,delta_element_g:0,delta_heat:75.83198130937589,omega:33,alpha:32,dualities:8\
reactionAmts|clock_started:0,clockwork:0,massive_clock:16,heating_up:0,overheat:0,heat_sink:0,expon_ential:0,info_nerd:1,money_up:0\
timestamp|Fri Dec 01 2023\
timeSpent|90557.7719733715\
elementDeltas|catalyst:3186.5679447465022,element_a:695.8406937057692,element_b:410.0177389101767,element_c:82.40893274081449,element_d:2.2003975028047025,element_e:3.846153889260424,element_f:0,element_g:0,heat:75.83198130937589,delta_catalyst:172.92424888468108,delta_element_a:15.645963731889415,delta_element_b:35.90424049960514,delta_element_c:4.436552934984094,delta_element_d:0.12081917616744935,delta_element_e:0.2589604217396493,delta_element_f:0,delta_element_g:0,delta_heat:8.11842257632361,omega:1.6034205865453683,alpha:1.3383298279971965,dualities:0.2677376246550989\
flags|respec_unlocked,automagic,escapism1,better_clockwork_cost_scaling,escapism2\
page|options\
dualityMilestoneAmts|a_beginning:1,respect:1,automagic:1,escalate:2,synergy:1,harmony:1,cataclysm:0,para_alpha:0\
timeSinceLastDuality|133.55699944496155\
deltaReactionAmts|overclocking:2,escapism:2,alternate_duality:1,clicker_overload:2\
game_version|v2.0.0\
clickerData|6;Elements;DISABLED!MANUAL!AUTO;AUTO;1;6;1.9849vw;6.64509vw,7;Elements;DISABLED!MANUAL!AUTO;AUTO;1;6;5.52319vw;9.83819vw,1;Elements;DISABLED;DISABLED;4;6;18.6408vw;6.21359vw,2;Elements;DISABLED;DISABLED;4;6;8.37109vw;7.16289vw,3;Elements;DISABLED;DISABLED;4;6;5.00539vw;21.6613vw,4;Elements;DISABLED;DISABLED;4;6;13.808vw;9.06149vw,5;Elements;DISABLED;DISABLED;4;6;31.2406vw;10.1834vw\

A_person gamedev November 26, 2023
0comment score: 0

hmmmmm, WHY is the game 17,000 lines long, like that is a LOT for a game, like most are only >4000

developer response: it's compiled from Kotlin.

top comments


unlucky_star November 24, 2023
+7comment score: 7

Managed to softlock myself. Used A to B until I had 0 A's, then used ABCs until I had 0 b's, then before I realized what was going on my heat fell too far and I couldn't use C-mingly to get any back

developer response: Thanks for commenting! I've just added simple softlock detection, which should resolve this.

ducdat0507 countest November 24, 2023
+5comment score: 5

Just a quick note: on Firefox the navigator.clipboard.readText function is not available unless the player specifically toggles a hidden config in their browser, so the "Import file from clipboard" button does nothing. Consider using a text box instead.

yahtzee countest November 25, 2023
+2comment score: 2

This game is good, the mechanics are interesting and I like the interactions between the elements/heat. The only problem I have is the red text on dark grey backgrounds, it makes the text completely unreadable.

developer response: Sorry! I'm colorblind, so I can't tell which colors work better or worse. I've tweaked the color of red text, but I'm not very sure it's better.

Lustre November 25, 2023
+2comment score: 2

A bit simple, but seems like an okay start to something decent. Would honestly like to see a game like this where you can take several different ways to boost everything. Instead of just one path, and slowly getting more of everything over time.

chutz747 November 25, 2023
+2comment score: 2

same thing happened to me as happened to star, happened to me at least 4 times now, after multiple resets happens again. Needs to have some sort of system to prevent heat from going below 1 or something.

developer response: Thanks for commenting! Simple softlock detection has now been implemented.

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