Short description: "Player navigates between sections of the game as physical spaces, maps, or other non-abstract locations."

Examples: CLEANSED ( https://galaxy.click/play/44 ), The Gold Factory: Regilded ( https://galaxy.click/play/569 ), Mine Your Way Out 2 ( https://galaxy.click/play/265 ), Odyssos ( https://galaxy.click/play/330 ), Cavernous II ( https://galaxy.click/play/461 ), The Depths of Xia'phas ( https://galaxy.click/play/434 )

Key idea being captured: Abstract game progression being correlated with concrete locational progression, similar to a traditional adventure game.

Contrasting ideas: "Spreadsheet simulator" (Game has little to no sense of place with all information being presented via interfaces and menus), "Abstract" (Game features progression elements that are themed as more 'game-like' than 'life-like', points vs gold coins for example)

Related but not overlapping ideas: "Story" (Game presents a narrative alongside progression), "Player avatar" (Playing the game is done mostly through a controllable entity within the game's world, less through interfaces or menus)


Honestly I'm not sure suggestions for new tags are even really being considered in general at the moment, but I have thought that this one would be a good inclusion.