The Gold Factory: Regilded
favorites
completed
135 ratings
rated 3.7 stars, 135 ratings.
Posted July 11, 2025. Updated July 25, 2025. Played 7888 times for a total of 8868 hours.
description
The fan-made remake and expansion of The Gold Factory -a text-based incremental RPG inspired by Candy Box and A Dark Room.
discordlatest update
A small hotfix for good measure December 28, 2025
- Health potions now heal 35 hp instead of 30.
- Fixed the iron sword's shop button not being disabled properly.
- Fixed the max health display not being formatted correctly.
- Fixed a specific cipher being unsolvable in the intended way due to a missing space.













newest comments
developer response: Good catch, it seems that HTML compressed the two spaces into one, and I didn't notice. This should be fixed now.
developer response: Oops. Thanks for pointing this out, it will be fixed.
top comments
Code 1: MASTER BRANCH Hint: Num->Letter Reward: 100 gold
Code 2: There is a treasure hidden somewhere, it is located at a secret place in the Pacific Ocean Hint: Caesar Cipher Reward: 250 gold
Code 3: REGILDED Hint: Morse Code Reward: 5 Health Potions
Code 4: In a world full of blocks Hint: Shift every character left one position on the US keyboard Reward: 500 gold
Code 5: the other kind of dots Hint: Braille Reward: 50 iron
Code 6: The plant is famous because of the ability to cure some diseases Hint: Base64 Reward: 750 gold
Code 7: sinnesloschen Hint: Polybius Square Reward: 3 Poison Potions
Code 8: the gold factory was built long time ago, and it is the most famous gold factory in the world Hint: Rail Fence Cipher (I wasn't able to get it to work) Reward: 1000 gold
Code 9: PRACTICE MAKES PERFECT Hint 1: Base64 Hint 2: Morse Code Hint 3: Caesar Cipher Reward: Instant Cooldown Potion
https://gamehelp16.github.io/post/the-gold-factory-cipher-answers/
Much thanks to the original dev for providing a list of these. I don't think I'd ever get code 8 without it.
developer response: Awesome guide! I really appreciate it. I have now changed it so that you can continue to decipher codes even after buying the factory, because having permanently missable content like that didn't feel right to me. I also made the hint for code 8 a bit clearer - you have to do it multiple times.
developer response: Thank you for reporting this - it seems that the countdown resets whenever you buy an iron mining machine, which is definitely not how it should work. This will be fixed in the next update. (EDIT - it should be fixed now, please let me know if you're still experiencing this issue!)
I hadn't played the original so after finishing this one, I thought I'd give it a try. Wow, those are some really nice QoLs you added! Plenty of places you could work on if you wanted to make this more engaging, I had a few thoughts while playing.
Smaller ideas:
Some kind of separator in the bars/pizzas numbers, even a space would be better than nothing.
Invisibility potions - Need some use beyond the single fight you do once. Perhaps something like a 50% chance for the enemy to miss for a few seconds?
Either rename "poison potion" to "fire potion" or change the effect to a DoT, I wasn't sure they were working until I checked the potion page.
Nerf the gambler's potion. When you have like 1,000 max health it's so much better to use that when you're low instead of a health potion (couple with the invulnerability skill in case you roll badly, then you'll have time to use another potion). Maybe change it to a randomised health potion (e.g. between 1-100 health) or have a chance to gain or lose health (e.g. +200/-50)?
Some more skills? e.g. Berserk - double attack speed for X seconds, Vampirism/Absorption - Heal when attacking/Absorb damage for X seconds...
Is there a disc you can put in the computer? I never found one if so. Also slightly confused by the point of the button that BSoD's the PC but it is funny.
Much more involved ideas:
Improve on the Nether section by adding a fortress and the ability to buy a netherite sword/netherite armour (or make it). Could also be a place for different potion ingredients for more types of potions.
A use for the castle after you beat the zombie king. Maybe you could spend gold and iron bars to renovate various rooms in the castle, which would give you certain bonuses?
Maybe stick with the Minecraft theme a bit more and add The End after the Nether. After The End, you go to the castle in the sky and finish with the current ending?
developer response: Thank you for the feedback! I'll take what you said into consideration.
There is indeed a disc, but the way you get it is very strange and near impossible to figure out without looking into the code. It doesn't give you anything useful, though, it's just an easter egg and one of the weird things from the original game.