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The Fame Tree

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developed by jezzacozzie
rated 4.1 stars, 43 ratings
rated 4.1 stars, 43 ratings
tmtjsactiveprestigehours

Posted December 1, 2023. Updated January 7, 2024. Played 2384 times for a total of 3441 hours.

description


get more famous i guess

latest update


Bugfixes v0.4.1 February 3, 2024

  • Nerfed costs of advertisements when grinding for karma milestone 5
  • Added an interaction milestone
view all updates

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newest comments


Electromagneta February 20, 2024
+1comment score: 1

No worries i was talking about the endgame Hyperinflation

developer response: lol i was scared

Electromagneta February 8, 2024
+1comment score: 1

Galaxy user's worst nightmare : Hyperinflation.

developer response: where???????? im scared now

bdh2022 January 20, 2024
+4comment score: 4

The game was fun, but it gets very repetitive at interactions, karma layer. And row 3 is extremely repetitive, I think this should be fixed by reducing requirements. I chose followers first by the way.

TruePureGold January 19, 2024
+2comment score: 2

@lustre not sure why you think the upgrade would do that, it doesnt say "get 50 viewers per tick"

Lustre January 18, 2024
-1comment score: -1

The fifth viewer upgrade "Membership" I think is explained wrong. It says I gain 50 more viewers for base, which is obviously wrong, because I'm not getting 50+ viewers every tick.

developer response: I thought I explained it well enough but what it does is it adds 50+ viewers to your effect so say you had 10 + 50 for the upgrade you would have 60 but it would only show 10

top comments


Termt December 2, 2023
+7comment score: 7

I don't think the beginning's right?
0.2 base popularity gain (Exist & Post-Existence) * 2.5 (Growth) should be .5, but my actual gain is .37?
And the first Viewer seemingly provides no bonus.

developer response: you are very correct lol. I coded the start of the game with awful js knowledge, but it's balanced isn't it?

edit: looked into it, growth is added before post-existence.

Mystery7520 December 1, 2023
+5comment score: 5

Really good TMT mod.

bdh2022 January 20, 2024
+4comment score: 4

The game was fun, but it gets very repetitive at interactions, karma layer. And row 3 is extremely repetitive, I think this should be fixed by reducing requirements. I chose followers first by the way.

Termt January 7, 2024
+4comment score: 4

Still feel like the passive Interaction gain could be 10% instead of 1%. I don't notice the existence of the 1% gain when I actually need more interactions, only notice its existence after already completing all the karma milestones and upgrades. The subscribers double interaction count, alleviating the issue a bit.

developer response: it used to be 10% but I thought it was causing too many balancing issues
new update might change that

UserDidntUnderstand December 2, 2023
+4comment score: 4

Cool tree, with big numbers!

developer response: im kinda scared, how big did your numbers get

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