Fishing Inc.
developed by plasma4 countest | rated 3.5 stars, 65 ratings.
|
65 ratings
rated 3.5 stars, 65 ratings.
Posted May 8, 2024. Updated May 17, 2024. Played 3130 times for a total of 2755 hours.
description
Website link | Discord link
Whether you enjoy fishing or not, enjoy this Roblox-themed tycoon game and start getting rich! Now the third game by the same developer, you can enjoy a game that actually has menus but with all the simplicity of Atomic Star. (But don't worry: you still have to use your brain!)
(Inc.->Incremental)
latest update
More zones May 17, 2024
Wait times have been reduced/removed even more. Additionally, two new zones, and , now are a part of the game.
view all updates
newest comments
I like it and I hope I'm not too deep into it but it is a bit slow
Oh shit atomuc star 2 just came out
Everything was great and went well, but it seemed that I cannot manually catch space fish despite having over 100k space bait and rely on sturdy spacefishers, had to save up 1t from tropical fish to afford one to get any space fish.
developer response: Thanks for letting me know: it should be fixed now!
now I'm really ready with 100,000 sturdy spacefishers and 2.939T spacefish worth 1.176Q
developer response: I'm a little concerned that it would take about 100 minutes to get that many sturdy space fishers given the easy click rate, but okay!
nah I think Im more ready @KSY4C 66,666 sturdy spacefishers I could get more but takes a while
top comments
oh, artificially slowed down clicking simulator here we go
developer response: ɪnˈfleɪʃən
"artificially slowed down clicking" is one of the descriptions of all time by some guy
i blame roblox for this (roblox devs would have you pay 999 bobux or smth to remove the cooldown)
developer response: haha, this was in fact Roblox-inspired
no transactions
(((you can always change the font though)))))))))))))))...
Why does automation (currently) stop at the basic fish?
You need a ton of grass carp, a massive amount really, to progress to shrimp. But there's 0 automation for them (I'm not counting the bait fish generator), at most an upgrade to make fishing for them a bit better. Let me repurpose some of my automatic fishers or something. Or maybe make that superfisher have a chance at getting grass carp? Still feel like the superfisher would be overpriced if it did that. Only bought a single one after I'd already unlocked shrimp, so past the point where it would've been useful.
developer response: I made the superfisher start catching grass carp, although this is meant to be the type of game where you play active, then take a break, and suddenly you have a ton of money and you're able to progress to the next stage. I get that's why it isn't for everyone though. (I guess part of the reason is the timers that are involved.)
Catching carp sometimes consumes bait without giving you carp.
developer response: It DOES give carp, it's just that it won't always give you grass carp/the type of carp that you want. You can see the "other fish" go up in response to this, although it is difficult to tell.
Since people have been confused about the grass carp/fish catch chance, here's the list:
1) The first "Catch a carp" button has a 30% chance to be common carp and 70% to be silver carp.
2) The next one you unlock has a 70% chance of grass carp, a 10.5% chance to be common carp, and a 19.5% chance to be silver carp.
Any particular reason for only some of the grass carp progress bars to award fish? I just had it "misfire" 5 times in a row.
Also wondering if it's really necessary to keep the whole "you can purchase a small lake" text visible? The only interesting part is the +50% sell price after you've bought it.