Botnet Clicker

Posted March 19, 2025. Updated March 19, 2025. Played 1321 times for a total of 1167 hours.
description
Botnet Clicker
Botnet Clicker is a hacking-themed incremental game where you build and manage your own botnet by cracking passwords, compromising devices, and installing cryptocurrency miners across a network of controlled machines.
Overview
In Botnet Clicker, you start with a simple laptop and must work your way up to controlling an entire network of compromised machines. Hack into devices, earn cryptocurrency, purchase upgrades, and eventually reach a state where you can reset for permanent bonuses.
Features
- Realistic Hacking Simulation: Crack passwords, compromise devices, and build your botnet
- Cryptocurrency Mining: Run miners on compromised machines to generate income
- Desktop-style UI: Manage multiple windows including hack console, botnet control panel, and crypto wallet
- Dark Web Interface: Purchase new targets and upgrades through a simulated TorX browser
- Prestige System: Reset your progress to gain permanent bonuses with Master Key tokens
- Save & Load: Export and import save codes to continue your progress
- Progressive Difficulty: From simple student laptops to government mainframes and quantum computers
How to Play
- Start Mining: Open the Personal Crypto Miner and type
start
to begin earning cryptocurrency - Buy Your First Target: Once you have 25 CC (cryptocurrency), open the TorX Browser from the Upgrade Store button and navigate to the Dark Forum to purchase access to your first target
- Hack Devices: Use the Hack Console to select targets and perform password cracking attempts
- Install Miners: After compromising a device, install a crypto miner on it from the Botnet Control Panel
- Upgrade Your System: Purchase upgrades from the TorX Browser's Black Market to improve your hacking efficiency
- Expand Your Botnet: Continue compromising higher-tier devices and growing your network
- Prestige: Once you've accumulated 1,000,000 password attempts, activate the Global Master Key to reset with permanent bonuses
Game Windows
- Personal Crypto Miner: Terminal interface for mining cryptocurrency on your own machine
- Hack Console: Select and hack target machines
- Botnet Control Panel: Manage compromised machines and install miners
- Crypto Wallet: Track your cryptocurrency balance and transaction history
- TorX Browser: Access the dark web for purchasing targets and upgrades
- System Performance: Monitor resource generation rates and prestige progress
- Settings: Save and load game progress
Progression
The game features 30 devices across 6 tiers of progression:
- Personal Devices: Student laptops, desktops, and gaming PCs
- Home Network: Routers, NAS servers, and mining rigs
- Small Business: Office equipment and web hosting servers
- Corporate: Firewalls, database servers, and data centers
- Government/Research: University servers, financial institutions, and government databases
- Advanced/Specialized: AI clusters, quantum computing labs, and global network infrastructure
newest comments
I got to the point I could purchase every upgrade and bounced around with a save state to test some of the upgrade bugs other people mentioned. I really like the style and theme of this game, so I wanted to collect things in a single post for the dev.
I tried all the upgrades in every way I could. Individually, groups, complete sets, etc.
The GPU and CPU upgrades for your own machine seem to be fine. I watched my outputs when purchasing them and they seemed to exactly as the upgrade said. However, when purchasing GPU upgrades I noticed that I would have to stop my miner, and then start it back up for the upgrade to take effect. Not sure if this is a bug or a feature, with the hacker theming.
Broken upgrades are present in nearly every upgrade path though.
1. The first "Each target requires x% fewer attempts to crack" upgrade seems to work, but none of the others do.
2. All "+x% to all compromised devices' CPU and GPU output" upgrades are bugged. 20, 50, and 75 do nothing, and 35 actually multiples .35 instead of adding .35 to the multiplier, meaning it actually cuts your outputs by over half.
3. I tried looking at every stat I could and did not see "Increase overall output" upgrades do anything? I might have overlooked something, or maybe it's changing something that doesn't have a hard number attached, but I couldn't find anything different after purchasing them individually, or collectively.
4. I have the worst luck in the world, but I did my best to test the "auto complete" upgrades. I purchased both upgrades, saved. I would load the save, buy a target, and then load back. I did this 50 times (I'll bill for my playtesting later) and didn't get an auto complete once. I can see if things change at any point in the future, but my progress is getting slow from the lack of intended upgrades, so it's taking awhile to hack targets now.
I did all this testing around in an attempt to be helpful. Hope it does something for you, lawlessguy.
Obviously others have commented about the bugs that need to be addressed. The core of the game is really fun though, and I'm really eager to see the next tier of the game!
First you just need to verify all of the upgrades work as intended, and add a save button to chuck that save string into localstorage instead of leaving it to the user to store it.
developer response: Thanks for the feedback! I'm glad you like the non-buggy parts of the game. Hopefully today I will push out an update fixing the upgrades and the save functionality.
Every game has issues. The feeling of the game is really immersive. Your UI is awesome. There's alot of little details that really bring the whole thing together. Even though there are some features left to be desired, you obviously put alot of thought and effort into making your first game. I think alot of commenters here forgot what makes galaxy.click so great. I'm eager to replay it after you fix the major bugs.
To add on to Zeforas' comment: not only is there no autosave, there is no save at all.
All there is is export your save string and import it later. Which is not something I want to bother with.
You should play your game to see if its basic functions work before uploading it publicly.
top comments
all hacked stuff gives 35% more actually sets your multiplier to 0.35 instead of 1.35
Hi everyone, first off I would like to thank everyone for holding with me while I fix the bugs in this game.
- I've read all of your comments and feedback so far and am working on
fixes for everything.
- This is my first game and everything is coded in JS so give me some
time.
- So if you could avoid leaving a low review until the next update that
would be much appreciated.
- Also if there are any changes / features you would like added to the
game, comment here and let me know!
- Thanks again for understanding and I am so glad that some of you are
enjoying my buggy first game!
Fair warning : there is NO auto-save implanted, or is not working on Brave Browser at the very least.
Also, the upgrade that make "all hacked stuff to give 35% more" is bugged, reducing my total production by 66%, which made me reload the page to try and fix the bug.
I got to the point I could purchase every upgrade and bounced around with a save state to test some of the upgrade bugs other people mentioned. I really like the style and theme of this game, so I wanted to collect things in a single post for the dev.
I tried all the upgrades in every way I could. Individually, groups, complete sets, etc.
The GPU and CPU upgrades for your own machine seem to be fine. I watched my outputs when purchasing them and they seemed to exactly as the upgrade said. However, when purchasing GPU upgrades I noticed that I would have to stop my miner, and then start it back up for the upgrade to take effect. Not sure if this is a bug or a feature, with the hacker theming.
Broken upgrades are present in nearly every upgrade path though.
1. The first "Each target requires x% fewer attempts to crack" upgrade seems to work, but none of the others do.
2. All "+x% to all compromised devices' CPU and GPU output" upgrades are bugged. 20, 50, and 75 do nothing, and 35 actually multiples .35 instead of adding .35 to the multiplier, meaning it actually cuts your outputs by over half.
3. I tried looking at every stat I could and did not see "Increase overall output" upgrades do anything? I might have overlooked something, or maybe it's changing something that doesn't have a hard number attached, but I couldn't find anything different after purchasing them individually, or collectively.
4. I have the worst luck in the world, but I did my best to test the "auto complete" upgrades. I purchased both upgrades, saved. I would load the save, buy a target, and then load back. I did this 50 times (I'll bill for my playtesting later) and didn't get an auto complete once. I can see if things change at any point in the future, but my progress is getting slow from the lack of intended upgrades, so it's taking awhile to hack targets now.
I did all this testing around in an attempt to be helpful. Hope it does something for you, lawlessguy.
Every game has issues. The feeling of the game is really immersive. Your UI is awesome. There's alot of little details that really bring the whole thing together. Even though there are some features left to be desired, you obviously put alot of thought and effort into making your first game. I think alot of commenters here forgot what makes galaxy.click so great. I'm eager to replay it after you fix the major bugs.