Shaperino
developed by manfroze gamedev | rated 3.7 stars, 42 ratings.
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42 ratings
rated 3.7 stars, 42 ratings.
Posted May 24, 2023. Updated May 25, 2023. Played 733 times for a total of 895 hours.
description
A shape-based clicker!
Click on the central shape to gain tokens based on its shape, color and... what else?
latest update
Shaperino 0.6 May 25, 2023
- tweaked progression
- added playground
- added achievements
- added catalogue
- removed wonderbar (didn't do anything)
newest comments
i cant see the upgrade costs
There's no save button
Hmm... I can't get past square either... Maybe it's something about my tablet that cuts off the way to progress? It seems to happen everywhere that stuff gets cut off on my tablet...
uhhhhhhhhh 9 octillion X's but 200 thousand down?
WAT
very laggy when the shape mesh triggers
top comments
a little overwhelming
Please add an manual export button to the game, there’s a bug on some browsers where it treats localStorage as sessionStorage, so we’d have to make frequent cloud saves, but without that, the save will just get resetted everytime you close your pc down
developer response: Done!
i cant see the right half of the screen, pls fix 😭
It's okay. A neat concept, but rather short. Would like to see more layers to add to the combinations. This could end up as a pretty awesome game for people who like to think about solutions.
developer response: Thank you. I had some things planned, I hope to find the time for an update!
A very interesting premise, but unfinished at the moment.
Hyper is easily bugged, because it tries to make you pay any item you have unlocked, even the combined items which only generate base shape/color/charges. You can refresh the page and spam click hyper to refresh the item until it works.
I also have no idea what's going on with the playground. Generating the 5 primary colors at a max of 11/s doesn't seem to do anything, and slowly grinding secondaries for 2 "primary stones" per and a single speed increase (?) after a long time doesn't do much. Though I can buy light red producers which don't even exist at 10k purple produce which is fun.