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Shaperino

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developed by

developed by manfroze gamedev

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completed

61 ratings

rated 3.8 stars, 61 ratings.
clickeridlejshoursbeta

Posted May 24, 2023. Updated May 25, 2023. Played 1845 times for a total of 1339 hours.

description


A shape-based clicker!
Click on the central shape to gain tokens based on its shape, color and... what else?

latest update


Shaperino 0.6 May 25, 2023

  • tweaked progression
  • added playground
  • added achievements
  • added catalogue
  • removed wonderbar (didn't do anything)
view all updates

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newest comments


ninjazyborg March 14, 2026
+2comment score: 2
playground seems really slow and idk how to progress at this point
Someone9266 December 8, 2025
+3comment score: 3
confused:(
Scpxinf November 17, 2025
+1comment score: 1
I broke the game I think? I have one quintillon per click and one quadrillion per second without using the playground
NanoShade August 31, 2025
+2comment score: 2
Add autosave!!!!!! please!!!!
EnderSand2486 oversight August 5, 2025
+2comment score: 2
how do i get hypercharge?

top comments


windy May 24, 2023
+11comment score: 11
a little overwhelming
Maxalon oversight October 3, 2023
+8comment score: 8
i cant see the right half of the screen, pls fix 😭
TransientTraveler August 28, 2023
+7comment score: 7
A very interesting premise, but unfinished at the moment.

Hyper is easily bugged, because it tries to make you pay any item you have unlocked, even the combined items which only generate base shape/color/charges. You can refresh the page and spam click hyper to refresh the item until it works.

I also have no idea what's going on with the playground. Generating the 5 primary colors at a max of 11/s doesn't seem to do anything, and slowly grinding secondaries for 2 "primary stones" per and a single speed increase (?) after a long time doesn't do much. Though I can buy light red producers which don't even exist at 10k purple produce which is fun.
Dapog May 25, 2023
+5comment score: 5
Please add an manual export button to the game, there’s a bug on some browsers where it treats localStorage as sessionStorage, so we’d have to make frequent cloud saves, but without that, the save will just get resetted everytime you close your pc down

developer response: Done!

Lustre May 24, 2023
+5comment score: 5
It's okay. A neat concept, but rather short. Would like to see more layers to add to the combinations. This could end up as a pretty awesome game for people who like to think about solutions.

developer response: Thank you. I had some things planned, I hope to find the time for an update!

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