Prestige Chain: Reincarnated
Posted September 30, 2024. Updated October 1, 2024. Played 28024 times for a total of 38899 hours.
description
The second version of Prestige Chain, centered around nine buyables for each layer. Upgrades cause buyables to give free levels of previous buyables, and number goes up ensues!













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And there's a lot of trade-off content after mid-late Ducks, such as those that multiply your gain but increase base cost of other buyables.
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Sure, you'll unlock some automation, but a major part of this requires active clicking to make any progress so far. And hoarding currency without buying upgrades is horribly ineffective, you pretty much can't save up for multiple levels at a time.
You get Automation for the A layer on the 4th B reset. Now I'm at e1300 B and I still don't have a shred of automation for the hundreds of buyable levels B requires.
Definitely leaning more towards active than idle with the amount of clicking. It'd be a bit better if the "click & sweep to buy upgrades" also applied to buyables... but no, you just have to click and hold on each one separately.
Still convinced the game's tags should be moved to active more so than idle, because progressing while idle is practically not possible.