Rain Collector
favorites
completed
108 ratings
rated 2.6 stars, 108 ratings.
Posted March 9, 2025. Updated November 2, 2025. Played 4906 times for a total of 5173 hours.
description
Rain Collector is an idle game where you collect various falling currencies, buy upgrades, get auto collect, earn Achievements and more! // The game is still in an early version, lots of new content is planned & feedback gets considered
latest update
1 Year Anniversary v1.9 November 2, 2025
2025/11/02 v1.9:
Rain Collector is now one year old, happy birthday!
-> Audio:
- Replaced song with a new one I made ("Rain of Tropfen")
- Added sounds: click, upgrade, Raindrops, Bubbles, Muddrops, Iron
- Bubbles have 3 different sounds depending on their size, made by a good friend
- Added Setting to toggle sounds
- Added Setting for sound volume
- Music (and sounds) now enabled by default
-> Weather:
- New Weather: The Fog
- Falling stuff becomes transparent
- x1.5 worth, x1.25 speed, x1.33 spawn rate
- Split Weather info into multiple lines
-> Design:
- Your equipped items are now shown at the top, including durability
- When Temporary Boost / Super Auto is active, a duration bar appears in the top right
-> Upgrades:
- Multi Buy can no longer be used on Temporary Boost and Super Auto
- Optimized Multi Buy a bit
-> Other:
- Added unique collect animation for Water Coins
- Darker button for unequipping items
- Selecting an empty item slot no longer selects the first item
- Fixed item breaking issue
- Disabled right click and touchscreen issues
- Updated WGGJ from v1.3 to v1.5.1













newest comments
Satisfying game to click along with, though profession feels a little slow with the current mostly independent resources. Might make more sense for bubble gold to start at 50000 since the other upgrade caps were halved
developer response: thanks for the feedback and idea!
developer response: I thought the same, hence it was changed in an update (before seeing your comment) :)
Can't say I'm a fan of none of the previous effort mattering.
developer response: so far the 3 different main currencies are relatively independent, but in the future they will be connected more! and glowbles gain a boost from achievements, and bubbles are affected by water coins, which are shared, so some of your previous efforts do matter
top comments
developer response: Good idea - and it seems like many would prefer if just moving is enough - it will be changed soon! :)
Upgrades don't have much variety and prestige gives such a small boost that it doesn't really speed up the gameplay. Adding upgrades to buy with raingold (while keeping the 1% permanent boost) would make prestiging feel much more involved.
Also, I don't need a notification every 5 seconds that the game has saved, it's quite distracting and annoying.
developer response: thanks! as for prestige not speeding it up much, it's very much doable to get >300 in the first run, which does give you a noticeable difference. and the 2nd prestige currency has upgrades
Tried spending them all and getting back up to 1k but that didn't work either.
developer response: Ah my bad, there's a little typo - it's 10000 (1e4), not 1000. Will be fixed in a moment