Point Collecting Incremental (Desmos Edition)
Posted October 21, 2025. Updated October 26, 2025. Played 288 times for a total of 104 hours.
description
An incremental game where you click to collect points, upgrade, and prestige for another upgrade... made in DESMOS
And used Desmos API for saving.
Inspired by "Grass Cutting Incremental" on Roblox for gameplay
If things go out of screen fullscreen/expand or show list on top left
Source Code












newest comments
Guys stop rating this so low, someone made a game in a CALCULATOR. dont put this to the same standards as everything else. You wouldn’t compare a gameboy game to one on the switch so dont compare this to others.
just calculate my equations bro
Better aim trainer than kovaak's 10/10
Tyayyyyy rgci website!
this is REALLY cool and impressive- i've always loved games made in unusual software! the ui looks really natural and it was hard to believe it was all desmos until i pulled out the equations tray. props to you!
top comments
impressive that this was mainly done on desmos but gameplay itself is nothing special (also its kind of janky and buggy)
Guys stop rating this so low, someone made a game in a CALCULATOR. dont put this to the same standards as everything else. You wouldn’t compare a gameboy game to one on the switch so dont compare this to others.
the main selling point is the fact that if you knov vhat you are doing you can modify everything about the game (or i THINK you can add nev features) only by the expressions tab, game itself isnt incredible but not bad
also kinda buggy
i changed how point gain works and made so I got 1x10^136 points idk why
this is REALLY cool and impressive- i've always loved games made in unusual software! the ui looks really natural and it was hard to believe it was all desmos until i pulled out the equations tray. props to you!