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Shark Game: New Frontiers

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developed by base4 gamedev
rated 4.7 stars, 334 ratings.
rated 4.7 stars, 334 ratings.
activejsresource-managementstorydays

Posted June 21, 2023. Updated June 21, 2023. Played 13450 times for a total of 27774 hours.

description


You are a shark. Catch fish, hire animals, build machines, and uncover an ancient, interdimensional mystery.

Total conversion mod of Cirrial's Untitled Shark Game.
original: http://cirri.al/sharks/

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newest comments


EnderSand2486 October 13, 2024
+1comment score: 1

im in the and theres a sotring my stuff. Wish I had one in real life.

EnderSand2486 October 13, 2024
+1comment score: 1

i like shork. Great game!

keybounce September 3, 2024
0comment score: 0

OK -- I bought 5 rays even though they aren't profitable. Now with 5 rays, 10 crabs, and 50 sharks, and all that has happened is a buy many bar.

I still make more fish by buying more rays.
Sand ... ???
Crystal ... ???

keybounce September 3, 2024
0comment score: 0

New player comment -- what happens next? I'm recruiting a lot of sharks for fish, I have two rays, more sand than I know what to do with -- but each ray is 5 times as expensive as sharks for getting more fish, so I'm getting a lot of sharks, fish, etc -- but nothing is happening. There is no "Next unlock at xxx", no ideas for guiance.

IliKeIncRemEntals July 12, 2024
+4comment score: 4

but besides that, 10/5 very epic gaming

top comments


Awsomewasd June 22, 2023
+37comment score: 37

is anyhting changed from the original?

developer response: Yeah. It's not easy to summarize it all, but these three are the most significant, overarching kinds of changes:

- Gave each world a unique story, mechanics, animals, and upgrade tree, as opposed to the original game's worlds, which generally had either just multipliers or a single unique mechanic.

- Scrapped and replaced nearly the entire prestige system, adding a visual upgrade tree and rewards for beating worlds more quickly than intended.

- Greatly improved the UI everywhere, including the addition of tooltips, grotto multiplier breakdown, the log on the right side, lots and lots of new art, and much, much more.

yhvr owner July 3, 2023
+31comment score: 31

@incraldanerd: If you insist, I'll add RedditGalaxy Gold so you can gild games and give the developer a week of RedditGalaxy Premium and 100 RedditGalaxy Coins.

(Only kidding, of course. That's never coming, and if it does, please stop using this site and beat some sense into me c:)

RomanQrr June 26, 2023
+20comment score: 20

The original was a pretty interesting incremental with a few nice ideas and a lot of different resources. This version not only makes the UI better, but also has various incentives to find optimal routes through the worlds, as well as making each world completely distinct, like a flavor of incremention instead of a mistake you can make during reset.

The new update, Turbulence world, is a bit disappointing. It's only difference from very beginning of the game, as far as I can tell, is another fish to gather fish (which we had in dolphins, but dolphins had their own tech), charts (which, okay, that was neat how you get 1 map), and storm (which disappears after 1 research without any repercussion). Maybe make it so that there is limited space for sharks and other producers, so you have to look for other caves or build shelter. And if you have more producers than you can support, the storm starts blowing them all away, including breeders, until you aren't overcrowded? Because otherwise it plays a lot like the other worlds, especially with the whole "sacrifice a resource you produce faster than science for science" and there isn't even an alternative use for it.

Still love the game. Will probably reset completely and beat the game again.

developer response: Thank you for the feedback, and I'm glad you're enjoying the game! Tempestuous originally had some other ideas involving the storm (e.g. explorers get blown away slowly over time) but I ended up scrapping them early on because I found them annoying. I decided only to put it at the start for that reason. Your idea is great, though. There's a concept for another world which uses a similar mechanic.

In the end, Tempestuous was always meant to be a bit more vanilla than the other worlds. It also went through a lot of reworks, so finding a good design was hard. When I landed on a good one, it stuck. Maybe some day I'll go back and tweak it, though.

incraldanerd counter July 3, 2023
+7comment score: 7

the more i play this, the more i LOVE it. would vote 6/5, but yhvr didn't add that for some reason lol

horosphere June 24, 2023
+6comment score: 6

The original was pretty great, but this is so much better than even that. Truly one of the best incremental games out there.

5/5, shorks++

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