Delooped
developed by ducdat0507 countest | rated 4.3 stars, 51 ratings.
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51 ratings
rated 4.3 stars, 51 ratings.
Posted May 29, 2023. Updated May 29, 2023. Played 1069 times for a total of 849 hours.
description
A game where you prevent enemies from breaking the ever-extending cycle. How far can you keep up with the constantly expanding playfield?
newest comments
This looks like it has some potential, but the early game is slow, confusing and frustrating. Income is slow and towers are expensive... The first hour of the game shouldnt be 2 clicks then walking away and hoping to get XP
and the red orbs should at least try to go near the towers
cycles need to be faaaaaaaar slower in early game
is sharpnova not english?
I soft locked myself in 10.86 seconds hahahaha!
top comments
Woah. First TD-esque game I've seen on this site so far. Only 1 run so far and to say the least it's a good take! I like how the stress builds before the HP does in the normal mode so that you don't instantly feel like it's too pressuring. 5/5 atm!
did NOT expect this to be a roguelike, but riddle me pleased because this is fun
epic
This is an awesome game. I love the strategy element to it.
Random UI comment: the capsule menu makes it look like you choose where to spend capsules for those upgrades, not that you get a random one on opening a capsule. I'd suggest putting the "Open Capsule" button above the upgrades, and maybe making the upgrade counters look less like buttons?
I got bamboozled. This is a roguelike. I can't believe this.
Thank you for this pleasant surprise. Very enjoyable game.