Ordinal Pringles
developed by FlamemasterNXF verifier | rated 4.3 stars, 100 ratings.
|
100 ratings
Posted May 9, 2023. Updated October 11, 2024. Played 8195 times for a total of 17790 hours.
description
Ordinal Pringles: a Spiritual Successor to Ordinal Markup
This game is in heavy development! If you'd like to help test the game or suggest new features, consider joining the Discord :)
This game contains content remade from Ordinal Markup and is based around a similar premise.
However, it includes completely original features - including an entirely new Prestige Layer after Collapse - and also massively overhauls most OM features and greatly expands both the Boosters and Collapse layers!
Increase your Automation Speeds, gain Boosters and Cardinals, and reach unimaginably huge Ordinals through strategic, easy-to-understand, and timewall free progression!
latest update
The Pringle Update 0.4 October 11, 2024
The largest update in Pringle's history, adding my own 100% original Prestige layer and greatly improving previous content.
NEW CONTENT
- Added Obliteration, unlocked by the final Purifcation Milestone
- Added Pringles
- Added Fractal and Passive Energy
- Added Instability
SIGNIFICANT CHANGES
- Hierarchy Upgrades are now Milestones and are unlocked Automatically
- Hierarchy Rebuyables now have a BuyMax unlocked by the H(w*2) Singularity Function
- The RUP AutoBuyer now runs 100x faster (excludes the second row)
- Negative Charge is no longer capped
- The Singularity's boost to Baseless Realms has been replaced by a boost based on Charge
- The 2nd Baselessness Rebuyable is now an exponent
- Almost all Baselessness Rebuyables have been buffed
- There is now a Dynamic Shift AutoPrestiger, unlocked by the first Purification Milestone
- The Singularity is now capped at H(w^2*5)
- Many things were Decimalized
QOL CHANGES
- The AutoBuyer and AutoPrestiger tabs were merged into one unified "Automation" tab
- Attemtping to buy a BUP will now also attempt to buy all BUPs above it
- You can now see your best Collapse's Cardinal gain
MINOR CHANGES
- "Permanent" Singularity Functions are now called "Persistent" due to the existence of a higher Prestige Layer
- All main Tabs are now larger
- Achievements have been improved
- The BUP info text has been greatly improved
I hope you all enjoy :)
view all updates
newest comments
i beat challenge 3 before i bead challenge 2
challenge 2 is quite annoying
i may be stupid but how the HELL does cardinal gain work why that sht just be going up and down what's the correlation with factor boosts
developer response: So Cardinal gain was actually very slightly bugged for a short time - it is fixed now. The gain is directly tied to your Factor Boost count and should be more obvious with the fix :)
Sometimes it says you have enough to finish the challenge but it's counting how much you will gain on markup. So just markup and it will automatically complete challenge.
I'm confused - I'm doing challenge 2 and it says 100% but it's not completing. Is it bugged or am I missing something?
developer response: The progress bar is based on what you gain on markup, sorry for any confusion!
top comments
I feel bad for the people that don't know you can hold the keys down xD.
🦞
a few timewalls scattered about that i'm not too fond of, but other than that i'm really enjoying the game so far (i just completed the first challenge) , very creative and coming from someone who already enjoyed ordinal markup this is like 100 times better!! 5/5
developer response: Greatly appreciate it!
Interesting, and also feels much better than the original game!
developer response: Thank you!
Great Remake of Ordinal Markup turning it into a proper playable game instead of just timewall the game