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saved

The saved response is requested by the save action and contains information about the action’s save request.

responding action

properties

  • error (boolean)
    Whether the action encountered an error.

  • message (string?)
    Present when error is true, tells the reason why the action encountered an error. Valid values are:

    • "too_big": The save data exceeded the 256,000 character limit.
    • "no_account": The player was logged out.
    • "invalid_slot": The slot value was invalid.
    • "server_error": The game couldn’t connect to Galaxy’s servers.
  • slot (number)
    The save slot number.

examples

If the save was successful:

{
	type: "saved",
	error: false,
	slot: 0,
}

If it wasn’t:

{
	type: "saved",
	error: true,
	message: "too_big",
	slot: 0,
}