saved
The saved
response is requested by the save
action and contains information about the action’s save request.
responding action
properties
-
error
(boolean)
Whether the action encountered an error. -
message
(string?)
Present whenerror
is true, tells the reason why the action encountered an error. Valid values are:"too_big"
: The save data exceeded the 256,000 character limit."no_account"
: The player was logged out."invalid_slot"
: Theslot
value was invalid."server_error"
: The game couldn’t connect to Galaxy’s servers.
-
slot
(number)
The save slot number.
examples
If the save was successful:
{
type: "saved",
error: false,
slot: 0,
}
If it wasn’t:
{
type: "saved",
error: true,
message: "too_big",
slot: 0,
}