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Module Incremental

Thumbnail
developed by Spotky1004 gamedev
rated 2.7 stars, 39 ratings.
rated 2.7 stars, 39 ratings.
jsactiveprestigehoursabandoned

Posted May 29, 2023. Updated May 29, 2023. Played 943 times for a total of 1140 hours.

description


Incremental game based on modular upgrades!
(thumbnail by manfroze)

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newest comments


Momm September 23, 2024
+1comment score: 1

Prestige IV already costs scientific notation start

unicodes gamedev July 3, 2024
+1comment score: 1

@HOPeAndFriends48
why do you need to do it

HOPeAndFriends48 November 17, 2023
+1comment score: 1

how do i UNEQUIP a thing?

sbloom85 November 13, 2023
+1comment score: 1

Of course it's abandoned...

MG96 November 8, 2023
+1comment score: 1

There's a rounding error with Extra Module's I currently have 8 T4 modules and only have 3.97 max modules

top comments


arkhaic countest May 30, 2023
+21comment score: 21

i don't understand ANYTHING bro

lingluo May 31, 2023
+9comment score: 9

Gold duplicator is only useful with T2 'extra module', so it's useless when it's just unlocked. I think we should have 1 more starting module slot, so new unlocks are immediately useful. This will greatly reduce confusion. The extra module thing should then be unlocked after the growth and decay, so it's also immediately useful when unlocked.

FryTheGuy June 6, 2023
+5comment score: 5

The Prestige gain should just be a free module that does not take up space, the fact that it requires one greatly restricts the gameplay

EpicArtRobloxer June 10, 2023
+4comment score: 4

how do i level up the prestige module

Crazdd May 31, 2023
+3comment score: 3

It took me way WAY too long to understand that I need to prestige at 0 prestige to get the 'modules' there needs to me some basic tutorial.

read all comments