idle2.html
Posted October 6, 2024. Updated October 6, 2024. Played 5089 times for a total of 3877 hours.
description
An unfinished incremental-puzzle prototype made with the help of Jacorb. Abandoned in 2021, published in 2022, remastered for galaxy in 2024.
Solve ARG puzzles as you progress through a game that seems to be slowly falling apart. If you'd rather not, there's accessibility features to give you the answers to the puzzles.
CHECK THE GUIDE BEFORE LEAVING A COMMENT!
You can access the guide via the link in the footer (only visible in the options tab).
If you change the guide's content using the buttons present in it, the guide can contain progression tips or even flat-out solutions to puzzles. You'll get your questions answered quicker if you just check there.
latest update
obligatory SECOND patch for everything ELSE i missed October 6, 2024
- fix a bug related to harvesting plants in point farm
- fix the animation for the guide window appearing
- hide password input flair text in hard mode
newest comments
Ohh, looks like I just searched wrong. I tried googling "bytes to text" instead of "binary decoder"..
Did anybody here understand what does https://yhvr.me/i2g/idling/anotherThing.txt mean?
developer response: https://cryptii.com/pipes/binary-decoder
NOOOO THEY'RE HASHED
Indeed it does get harder
i hope someone picks the game back up soon.
top comments
TIP: To start the game, go to Options and click on Gain 1 Point
Currently playing whack-a-mole with the strange colorful rectangles bc I think something happens when you click them 😂
It took me a while to find the debug button
elaboration on the two comments before this one- pretty much all of the puzzle aspects can be trivialized if you so desire by using the Guide which can be found in the footer and switching it to the useful mode. this also reveals how you get to 2 points :)
Love this, the mix of ARG and idle is right up my alley, would love to see more like this