TearonQ's Incremental
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Posted December 2, 2024. Updated December 9, 2024. Played 6948 times for a total of 9051 hours.
description
CURRENT ENDGAME:
KNOWN BUGS:
- ...
Previous name: Danidanijr's Incremental Revamp^2
This game was an extension of a previous scratch game made by Danidanijr. The original project link unfortunately doesn't exist anymore.
Inspiration from Jacorb, Hevipelle, MrRedShark77, a lot of TMT mods, and others!
latest update
v1.1.4 December 16, 2024
< --- Features --- >
- None.
< --- Changes --- >
- Rebalanced
< --- Bug Fixes --- >
- Fixed gain.
newest comments
i like to think that your endgame is different than my endgame because im at e1.870 B KProofs and e75.955 M Points
my points are getting taxed by the irs
Damn, I managed to get F1e60 of everything with 0 points
In reply to the formatting problems I had: All screenshots and videos have been made on a fresh game in a chromium browser with default settings. I fixed the problems by manually setting the notation to scientific with 6 digits. With that the problems stopped.
hey I319836 I got SU10 in only 2 minutes with only 27k levels in dotgenous by getting about 600 levels in compliance and holding down the kblessings button. I ended with about 500k kblessings
top comments
I think there is an issue with the KBlessing? It says I need 10 to buy the first upgrade, but even with 71 I'm still unable to
developer response: should be fixed in v1.1.0
ah yes, i love having attoseconds of offline time
developer response: real
The method you've chosen to render the size of elements is somehow actively hostile to my usual user environment: you've made it purely based on window width, zoom level irrelevant and margin size unchangeable. Since I have an ultrawide monitor, it means that elements are too small to read in my normal half-screen square and too large if I full-screen it. This is honestly hilarious to me, but also in general it is making it hard to read and play for me. I think if you like. Made it possible to edit the margin size on the sides, since it feels like there's some unused space there? Or maybe it'll be used later, I'm not sure.
developer response: ahhh yikes, maybe me sticking to px instead of vh would've been better
I actually really like this game
1st KBlessing upgrade is unimplemented, it’s the endgame in this update!
developer response: should be fixed in v1.1.0