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TearonQ's Incremental

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developed by

developed by QnoraeT gamedev

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completed

82 ratings

rated 4.4 stars, 82 ratings.
jsactiveidleprestigeclicker

Posted December 2, 2024. Updated December 9, 2024. Played 6372 times for a total of 8449 hours.

description


CURRENT ENDGAME:

KNOWN BUGS:

  • ...

Previous name: Danidanijr's Incremental Revamp^2

This game was an extension of a previous scratch game made by Danidanijr. The original project link unfortunately doesn't exist anymore.

Inspiration from Jacorb, Hevipelle, MrRedShark77, a lot of TMT mods, and others!

latest update


v1.1.4 December 16, 2024

< --- Features --- >

  • None.

< --- Changes --- >

  • Rebalanced

< --- Bug Fixes --- >

  • Fixed gain.
view all updates

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newest comments


draconited7 December 29, 2024
+1comment score: 1

Damn, I managed to get F1e60 of everything with 0 points

AkumaNoTsubasa December 26, 2024
+1comment score: 1

In reply to the formatting problems I had: All screenshots and videos have been made on a fresh game in a chromium browser with default settings. I fixed the problems by manually setting the notation to scientific with 6 digits. With that the problems stopped.

EOEtoast December 21, 2024
+1comment score: 1

hey I319836 I got SU10 in only 2 minutes with only by getting

l319836 gamedev December 21, 2024
+1comment score: 1

Re: SU10 only requires Lvl 50k instead of 52k. But that requires great time control

l319836 gamedev December 21, 2024
+2comment score: 2

x10 Guide (Version 1.1.5.2):
- Requirements: (takes about 2.5 days to get)
- How to do:
- About the version: V1.1.5.2's endgame is e2k points (I got e2.9k as I'm writing this), and is unbuyable yet.
- Grind hard and have a good day.

top comments


Biroulik December 3, 2024
+14comment score: 14

I think there is an issue with the KBlessing? It says I need 10 to buy the first upgrade, but even with 71 I'm still unable to

developer response: should be fixed in v1.1.0

unpogged December 3, 2024
+8comment score: 8

ah yes, i love having attoseconds of offline time

developer response: real

Astralika December 3, 2024
+7comment score: 7

The method you've chosen to render the size of elements is somehow actively hostile to my usual user environment: you've made it purely based on window width, zoom level irrelevant and margin size unchangeable. Since I have an ultrawide monitor, it means that elements are too small to read in my normal half-screen square and too large if I full-screen it. This is honestly hilarious to me, but also in general it is making it hard to read and play for me. I think if you like. Made it possible to edit the margin size on the sides, since it feels like there's some unused space there? Or maybe it'll be used later, I'm not sure.

developer response: ahhh yikes, maybe me sticking to px instead of vh would've been better

HaBarvaz December 3, 2024
+6comment score: 6

I actually really like this game

Astral December 3, 2024
+5comment score: 5

1st KBlessing upgrade is unimplemented, it’s the endgame in this update!

developer response: should be fixed in v1.1.0

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