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Atomic Star

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developed by plasma4 countest
rated 3.8 stars, 90 ratings
rated 3.8 stars, 90 ratings
jsidleprestigegoogologyclicker

Posted April 14, 2024. Updated May 13, 2024. Played 5040 times for a total of 4223 hours.

description


Website link | Discord link
Want a number to go up? Introducing Atomic Star: made by the creator of Time Transcending Clocks and with less text than ever! Create stars, produce vortexes, and enjoy a weird mix of The Modding Tree and The Clock Game.

That sounded dumb, but have fun!

latest update


Issue fix 0.7.0 May 13, 2024

Bumped endgame up further and also fixed an issue where you got 1,000 of everything on reload. Oops!

view all updates

similar games

newest comments


Francisc0 July 26, 2024
+1comment score: 1

There's a hardlock at HyperQuantum generators

AndyShow1 June 26, 2024
+1comment score: 1

WHY DONT EZCLICKERS WORK ON SUPERMASSIVE BLACK HOLES

Elohim June 19, 2024
+1comment score: 1

I like the gameplay loop, I just feel like the UI could be somewhat improved

developer response: At some point, if I ever come back to the game, I'll make menu sections the default. Thanks for playing my game!

probablypeenuts counter May 30, 2024
+1comment score: 1

response: i have no problem with the EZclickers, its just very precise to autoclick

probablypeenuts counter May 28, 2024
+1comment score: 1

when trying to autoclick sometimes it doesnt work

developer response: In the specific case of EZClicking, yes, sometimes you won't be able to due to the cost. It will try to get as much as possible, and if it doesn't work, it quits. You can make sure you have enough (in the case of supermassive black holes, easy click longer on normal black holes) OR you can dismantle all EZClickers.

top comments


Sovereign April 17, 2024
+18comment score: 18

Needs a max button.

developer response: Whelp, this seems to be a popular request for many of my games.
Now, you might be asking me, "Why do most of your games have very few max buttons? You've responded to other requests, so why not this one? It's pretty difficult to deal with."

Well, the answer is that my games tend to not use exponential or even quadratic cost increases. So, if there is a max button, then there WILL be, eventually, exponential growth. This can be shown (in this game) by the "Max all strange planets" and "Max all strange stars" buttons. You might not notice it at the start, but upon getting tickspeed, it will increase quite intensely at an exponential rate, allowing you to get to above 1e1,000 of both.

I know this can make some people quite mad, but easy clicking is meant to help. Of course, it is a delicate balancing act. (This is already in many incremental games: it's called "holding down the enter button." This just extends it to mobile and makes sure that, keyboard or not, holding down SOMETHING makes it easier.)

(Sorry I took so long to respond, by the way. That was a lot. I know my games have unique concepts in them that may turn people away, and I get that.)

Laniebird91 April 17, 2024
+13comment score: 13

Easy to accidentally reset. I'm blind and use a screen reader, and while rapidly hitting the spacebar to get hydrogen, I accidentally moved to the reset button. I clicked it and clicked where it says, "Are you sure?", without realizing it, and before I knew it, I was back to 10 hydrogen and all progress gone. I suggest putting the confirmation in a dialog with yes and no or okay and cancel buttons, so this isn't so easy to do.

developer response: Sorry about that...I've added additional confirmation and also made the "Are you sure?" text more clear. (In the future I might bother to make a setup menu and add sections)

Idkwhatiam April 17, 2024
+9comment score: 9

very nice concept!

developer response: Thanks!

lool8421 May 12, 2024
+8comment score: 8

i love the smell of reality breaking down in the morning

developer response: This message was brought to you by [SOFTCAPPED]

tylert528 countest April 19, 2024
+7comment score: 7

EZClickers seem to be broken, I've tried holding down almost every button in the game, but they all are going at the same speed...

developer response: Sorry, that's my fault. I should have fixed it now: just reload!

Mind you, EZClickers are a little weird.
The idea of EZClickers is that you have to get enough of the items by holding down for longer so that easy clicking with EZClickers works. So, you have to get 100 times the amount of black holes per EZClick for it to work with supermassive black holes. (Which is about 5 seconds, because it is 20 times/sec.)

It's a little confusing, I know.

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