Incremental Fortress

Posted February 7, 2025. Updated February 8, 2025. Played 7915 times for a total of 11230 hours.
description
You are the Commandant of a fortress.
This is a major update. It is not compatible with saves from any of the previous version.
If you've played previous versions, here are the changes you should know about:
- Upgrades are no longer tied to Volcano Breathers and are instead moved into Prestige. So, game progress is no longer tied to real time
- Messengers don't disappear after arrival. You also get an indicator of an estimated time of arrival of the next one
- An additional gambling mini-game has been added which allows the player to spend coins faster while generally receiving the same amount of items (or even more)
- The first run now has milestones which awards the player items which make the first run faster and more pleasant.
- Loads of polish to the game, including a massive re-balancing of many mechanics, prices and item effects, and lots of quality-of-life improvements
newest comments
Help how do you obtain Peacock and Flamingo ?? I'm also missing a bunch of items in the treasury, I litteraly tried EVERY combinations I could, with curses, keys and keyholes, and both, and there's some items I just can't find, neither randomly nor with workshop. Worst is it seems like I obtained a Peacock at some point but I can't remember how at all. Does anybody can helpp ??
developer response: Be sure to read the Volcano pop-up. The last phase of Volcano Breather maturation is Blaze Season during which Peacocks are winnable in Gandlor's. You can get lots of them, and they will also add +5% to the rate.
Flamingo you get through the Workshop. I don't remember if you can also win it in Dicebox.
What a Great game! i Prestiged 2 times so far and kept enjoying the Gameplay, but i cant figure out how to get Cannibals? i bought it while prestiging but cant find a way to Produce them? whats the Clue pls help :D
developer response: Cannibals are gotten through items. You can get them in Gandlor's, through raids and through messengers. In the very beginning the game will quite aggressively push them so that you get enough.
One of if not my favorites games on this site. The only thing I'd like added if its not already there (i couldn't find it) is a bought upgrades screen for transmigration because i end up only half reading them and then completely missing a feature which is my fault. But it would still help a lot. Love the game
developer response: Thank you so much for the kind words and for playing!
You are totally right, there is no such feature. It is on my list, but given that it wasn't terribly critical, I decided to postpone it for later. Will def implement!
Just reached the ending for the first time (I ended up using the workshop to just make a bajillion Packs of Thunders and Cassowaries and then spammed BLTs until I hit 1 Qi mana). The game really opens up once you start unlocking the new mechanics via the prestige menu, there's a lot to discover. I think early-mid game could use a bit of work, it really does seem like a lot of the time you're just sitting around waiting for the Dwarven Scholar-type messengers that boost the hammer and then you spam the hammer button and prestige. Apart from that, I have no complaints honestly. Great game!
developer response: Thank you for playing!
One thing I want to add in the update (although not soon, I need a break!) are enemies. I think that might really jazz up the early/mid-game.
I got all except for the special items bar one which I did get being mosquito swarm. No idea how to get the rest. I'm sure it is by equipping an item that will then become another item later, but I don't know which ones do that.
developer response: You should equip Drunken Rabbit Banner! Messengers will change, and after a while the item will transform. The special rabbit messengers hint at the swarm.
top comments
the sounds THE SOUNDSSS I LOVE THEM
developer response: Ooh, thank you! Spent a lot of time finding and editing sounds, super glad you like them!
I played this in early development, and if I recall, it has the same main problem - namely, that the hammer multiplier boost makes all other progress seem trivial. So you just sort of sit around waiting for that one.
developer response: I would actually disagree on that one, and I worked a lot on the balance to ensure that this is no longer the case.
In the previous versions everything was incredibly slow. You could prestige for the first time in like a day. And so hammer boosts was the only thing that propelled you forward.
In this version waiting for the hammer will not get you very far. Instead, everything is done in a way that you can prestige frequently. In fact, the prices are done in such a way that when you unlock a new area, by the time you explore it, you have already accumulated enough mana to prestige and unlock the next big thing.
And this way the rare hammer boost is just that - a rare bonus that's actually no longer even necessary in the game.
Just make sure to take advantage of the stuff you open. Get items, many of which will add lots of boosts, especially those that provide cool combos like Owl/Frog Rain and Casswary/Thunder. Those can be obtained from normal Cave or Dicebox easily and give you massive boosts.
Cave and Dicebox themselves give you massive time boosts, if that's what you want. You can routinely win 10/20 minute boosts, and at Cave you can sometimes get a 1 hour boost.
You can essentially beat the whole game in 2-3 days if you're playing actively and engaging with stuff. The hammer is not required at all.
One of if not my favorites games on this site. The only thing I'd like added if its not already there (i couldn't find it) is a bought upgrades screen for transmigration because i end up only half reading them and then completely missing a feature which is my fault. But it would still help a lot. Love the game
developer response: Thank you so much for the kind words and for playing!
You are totally right, there is no such feature. It is on my list, but given that it wasn't terribly critical, I decided to postpone it for later. Will def implement!
Seems incredibly slow. I agree with Mantus that the only progress is hammer boosts, until I found some cannibals. Took me 22 hours to get to the first prestige, and I'm not like...bad at these games. It almost makes me wonder if maybe an old version was uploaded or something?
I also thought I unlocked a bunch of spells when I did my first prestige, but I don't see any spells anywhere and seem to just be doing the same slow climb again without any noticeable improvement. Maybe I'm misunderstanding this game?
developer response: Spells are additional upgrades that you get for units. The first volley of upgrades turns Weaklings into the most powerful unit. A second volley makes Humans the strongest.
how do the they do better when drunk
developer response: I guess their mood improves :D