Incremental Blocks
developed by Spotky1004 gamedev | rated 4.0 stars, 33 ratings |
33 ratings
rated 4.0 stars, 33 ratings
Posted May 17, 2023. Updated May 17, 2023. Played 1441 times for a total of 3270 hours.
description
Incremental game about blocks!
thumbnail by manfroze
newest comments
so i spent 1000 hours for 4x blocks (BEYOND)
The omega rune reset is too bad to build back from
Offline calculation exists but it's wrong.
Runes' power feature is draining 60% of my income, but when I come back I'm broke instead of having earned more money.
Game becomes MUCH slower after reaching runes.
Of the first 6 runes, only the 1st and 2nd provide a direct boost to income. 3 through 6 provide a subtle increase by way of the Token aspect, which is overall rather underwhelming and requires you to check back every 2 minutes. And you need a stockpile of tokens, which you only get from clicking.
Haven't reached the 7th rune yet but from its description it seems to finally add another way to increase income.
Spending resources on unlocking the next part and the next part then being useless for a while is definitely reverse dopamine.
The fact the BPS multiplier from the tokens segment has no interaction with "x% of BPS gets added to BPC" was also disappointing.
top comments
I choked at the 1x BUPC upgrade
not bad, just not the biggest fan of the game slowing down immensely after reaching the next stage.
BUPC means "Blocks Used Per Click", referring to the Buildings.
Building 20 is too click-needy
Would probably help if there was an explanation of the acronyms. BUPC?