Hyper Game

Posted September 20, 2023. Updated November 18, 2023. Played 27285 times for a total of 58574 hours.
description
A game based on Hyper-E. The spiritual successor to Array Game.
latest update
v1.4.0 + v1.4.1 + v1.4.2 November 18, 2023
- Added deuteric, deuterium and deuteric milestones
- Added deuteric challenges
- Finally added a save bank!
- Base points are now capped at 1000
- Added a base point progress bar
- Uncapped shadow/blood/divine crystal effects
- Added hotkeys for flavours
- Added a time played counter (should've done it way earlier)
- Added current time this cascade
- Fixed blood/divine upgrade 1 not showing their effects
- Fixed "buy max layers" not buying max 1st layers
- Power producers can now be bought with "buy max layers" even if layers aren't unlocked
- Long Hyper-E strings are now shorter
- Improved performance in various ways
- Other minor fixes and changes
newest comments
Okay, I found a problem ( like 225 hours in ). You cannot respec the "always have base 8 in challenges" when you have the "cluster upgrades are always bought for free"
what da dog doin?
This is the best ordinal markup mod since omdinal barkup
1081 deuteric, guess im done, 4/5 a tad spammy though
nuber go up be liek
top comments
Great job man
Numbers go up = monke brain happy
CLICK THE HYPER GAME TEXT IN THE CORNER NOW
if array game and ordinal markup had a baby
Spiritual successor to array game? So array game is dead now? Damn. I was waiting for that to update.
Well, for something that's seemingly inspired by Ordinal Markup it seems to be less annoying. The startup loop in OM got awfully grating, just terrible.
is this another ordinal markup reference?