Resource Grid

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completed
94 ratings
rated 4.2 stars, 94 ratings.
Posted May 17, 2023. Updated May 17, 2023. Played 7471 times for a total of 15531 hours.
description
Fill a 9x9 grid with various Resources!
(thumbnail by manfroze)
newest comments
If somebody needs a short tutorial without spoilers (but try to figure it out by yourself):
- Nothing is automated at first, except trees (from seeds).
- You need to click on icons to generate the resource.
- Whatever is shown on the top right (when hovering over a resource) is what you consume to create the resource.
- You unlock more resources when you create other resources, so just produce everything (you need all).
- Generators have a gear-icon under them (example: hover over seeds). It means that this generator tries to produce the item next to the gear.
- You cannot manually produce items which are auto-generated (like trees). You can only get more of the generators (=seeds) to improve production.
- You can stop automatic production by clicking first on "Toggle Auto" and then on the resource you want to stop auto-producing.
i don't understand this game, i just pressed toggle auto and i have 23 trees now, but still 0 logs and nothing else. would like to know how this game is played
There seems to be a huge wall when trying to get Cluster 41, since getting 41 Replicanti Boost 2 seems crazy. The progression was very satisfying until now, but I don't make any progress anymore and don't even come close to achieving progress.
i have 1 million logs but only 5 planks
WHY IS IT NOT AUTOMATED???
No idea where to start and I currently have 376K trees, so I've given up. Not really sure how it works at all, sadly.
top comments
starts slow, no tutorial, no clue what's going on, but that's a lot of the charm. stick with it. you'll know you're getting into the meat of it when you have to start balancing production amounts to keep things running smoothly. the scaling offered by the prestige system feels rewarding while simultaneously imposing new challenges on production management. fast enough to babysit actively, but most rewarding when you let a balanced build run for some hours and come back to spend your loot.
Really enjoying this so far. Took a bit to understand but now I'm hooked.
it's like grindcraft
grid of resources and they all influence each other it's fun
Fun game that has quite a bit of potential play time. I've come to realize however, that there is something janky with the rate calculations. It seems to keep happening that rates for things the game is reporting are not what is actually being gathered. Just now I had my lava gathering staying near 0 as if it couldn't keep up with demand, but on reloading the game (no building count changed) it is way way more than enough and collects many thousands per second. I've seen this multiple times where it will tell me I'm gathering say 5k per second, but its obviously only actually getting like 0.75k/sec, even with nothing else consuming it. So, cool game, but need some fixing and maybe a bit of quality of life changes to make it really good.
Really fun and requires quite a bit of thinking to make a system of production that runs efficiently, expect a lot of tweaking to make sure you can avoid various bottlenecks. Please note that row 8 only has four items and one slot in row 5 is always going to be empty.