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Resource Grid

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developed by

developed by Spotky1004 gamedev

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completed

132 ratings

rated 4.1 stars, 132 ratings.
idleautomationjsprestigeresource-management

Posted May 17, 2023. Updated May 17, 2023. Played 16196 times for a total of 28167 hours.

description


Fill a 9x9 grid with various Resources!
(thumbnail by manfroze)

Spotky's Game!

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newest comments


Termt March 17, 2026
+1comment score: 1
I do dislike how the offline calculations are somehow noticeably worse than when running the game.
Game is active and my coal is fine. But when I come back after having closed the game it ends up being 0.
JadeRabbit March 9, 2026
+2comment score: 2
I didn't like the game at first because of many reasons, with the most frustrating being that the efficiency was broken for logs making it nearly impossible to get more seeds and apples. Then I continued to play the game hoping it would get better, but it got worse. I finally quit playing when I found out that volcanoes don't produce lava on their own. They for some reason even want you to provide charcoal.... to a pit of already molten rock, that's what volcanoes are, right? Or am I just crazy?
polos April 18, 2025
+5comment score: 5
reached the bottleneck. there should be another energy upgrade, but it isn't. I guess fun time here is over.
Tetrinity April 11, 2025
+4comment score: 4
I found a small exploit that effectively lets you . To do it, . It's a minor thing but it can be helpful especially early on, I mostly used it to .

Fun game overall, though I've now hit the wall that Boebi mentioned and it's pretty brutal. Might just have to switch to a more idle playstyle for a while and see where it goes.
polos April 8, 2025
+1comment score: 1
this is fun for me. would try similar to this.

top comments


derelict June 30, 2023
+30comment score: 30
starts slow, no tutorial, no clue what's going on, but that's a lot of the charm. stick with it. you'll know you're getting into the meat of it when you have to start balancing production amounts to keep things running smoothly. the scaling offered by the prestige system feels rewarding while simultaneously imposing new challenges on production management. fast enough to babysit actively, but most rewarding when you let a balanced build run for some hours and come back to spend your loot.
CoolRadGamer countest June 7, 2023
+14comment score: 14
it's like grindcraft

grid of resources and they all influence each other it's fun
Tuketi May 30, 2023
+13comment score: 13
Really enjoying this so far. Took a bit to understand but now I'm hooked.
ArchanoxFox July 30, 2023
+10comment score: 10
Fun game that has quite a bit of potential play time. I've come to realize however, that there is something janky with the rate calculations. It seems to keep happening that rates for things the game is reporting are not what is actually being gathered. Just now I had my lava gathering staying near 0 as if it couldn't keep up with demand, but on reloading the game (no building count changed) it is way way more than enough and collects many thousands per second. I've seen this multiple times where it will tell me I'm gathering say 5k per second, but its obviously only actually getting like 0.75k/sec, even with nothing else consuming it. So, cool game, but need some fixing and maybe a bit of quality of life changes to make it really good.
Piterpicher mod June 7, 2023
+10comment score: 10
Really fun and requires quite a bit of thinking to make a system of production that runs efficiently, expect a lot of tweaking to make sure you can avoid various bottlenecks. Please note that row 8 only has four items and one slot in row 5 is always going to be empty.

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