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Karyofox

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developed by

developed by milo verifier

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completed

211 ratings

rated 4.0 stars, 211 ratings.
idleprestigehourstext-basedsingle-player

Posted August 14, 2025. Updated August 15, 2025. Played 6026 times for a total of 7721 hours.

description


A genetics-inspired, fox-centred incremental game.
Please note that this game is not completely optimised for mobile.
is end-game!

website discord ko-fi

latest update


0.1.1 September 1, 2025

Karyofox 0.1.1 is out!

This update focuses on fixing up stuff based on feedback received after release. Thank you to everyone that provided their input and reported bugs! Here are the changes:
||- added a max generation selector

  • fixed an apoptosis milestone
  • updated fourth hypercell upgrade
  • attempted to fix the NaN glitch, i'm sorry if it's still an issue
  • fixed z-index of apoptosis button
  • fixed styling for genomes that can be afforded but are not connected to an already bought genome
  • made affordable genomes more apparent
  • made two more genomes permanent
  • made end-game a little clearer
  • added two options (compress stats, show max generation selector)||
    Thank you for playing, and if you encounter anymore issues, don't hesitate to let me know! Gup gup!
view all updates

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newest comments


SoupyFox September 1, 2025
+2comment score: 2

@milo / dev
fix works <3

SoupyFox September 1, 2025
+2comment score: 2

just reached level 21 and i can't ^^"

developer response: sorry about this, go ahead and do a hard refresh (ctrl + shift + r on firefox, ctrl + shit + f5 on chrome) as i've fixed up the css to make the button work again :D

Aleksei21 August 31, 2025
+1comment score: 1

Make the mitosis/generation upgrade at 1million cells

ahardusername August 29, 2025
+2comment score: 2

I got NaN'd

UnephenStephen August 20, 2025
-5comment score: -5
[this comment is unfavored]

developer response: end game

top comments


ducdat0507 countest August 16, 2025
+66comment score: 66

Beginner tip: Don't buy the max cell generation until you can get at least a 40% mitosis chance, otherwise your cell gain will actually get nerfed

Girokar August 15, 2025
+21comment score: 21

Thought I was crazy till I tested it. Using same import file found that increase max amount of cells nerfs your income. Going for same total it took 3 more seconds with 1 level in max cells than without it.

developer response: unfortunately a side effect of this kind of currency gain. maybe someone else will improve on it in their own project! it becomes bearable a little later on i promise.

unlucky_star August 16, 2025
+14comment score: 14

cell generations are crippling to economy. It takes about 16 generations for 20% mitosis to be profitable, about 9 generations for 30% to be profitable. Not really sure when it becomes worth it to start buying mitosis and generations because of the cost scaling. Probably once 100k cells can be generated in a reasonable amount of time

jaxeos0904 August 16, 2025
+11comment score: 11

holy moly
thats one big fox
humans have around 10^13 cells while my fox has 10^18
city sized fox

-WU35Xby9gjvBN- August 17, 2025
+9comment score: 9

you should get points on every generation, not just the last generation, because right now, it takes a lot of upgrading to make buying the generations upgrade actually give you more points/s

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