galaxyBETA
explore
· ·
log in

log me in

log in forgot password

don't have an account?

sign up

Karyofox

Thumbnail

developed by

developed by milo verifier

favorites

completed

140 ratings

rated 4.0 stars, 140 ratings.
idleprestigehourstext-basedsingle-player

Posted August 14, 2025. Updated August 15, 2025. Played 3406 times for a total of 4572 hours.

description


A genetics-inspired, fox-centred incremental game.
Please note that this game is not completely optimised for mobile.
is end-game!

website discord ko-fi

similar games

newest comments


Bingus today
+1comment score: 1

Are the quotes in genomes and apoptosis just ads?

RecycleBin today
+2comment score: 2

You could solve the issue with cell generations if you had them pay out every generation instead of at the end. That way the first time you buy it, it wouldn't be a huge nerf, it would be a very very minor buff.

corgis today
+1comment score: 1

Interested to see what will come next. Echoing the thought that Generations/Mitosis are introduced way too early to feel good using.

Embryonic today
+1comment score: 1

Cat and Dragon subordinate's aren't actually in game yet? That was a waste of time....

EdenGameMaster today
+1comment score: 1

Something wrong just happened which made my cell NaNed :/
I'm at

top comments


ducdat0507 countest August 16, 2025
+50comment score: 50

Beginner tip: Don't buy the max cell generation until you can get at least a 40% mitosis chance, otherwise your cell gain will actually get nerfed

Girokar August 15, 2025
+17comment score: 17

Thought I was crazy till I tested it. Using same import file found that increase max amount of cells nerfs your income. Going for same total it took 3 more seconds with 1 level in max cells than without it.

developer response: unfortunately a side effect of this kind of currency gain. maybe someone else will improve on it in their own project! it becomes bearable a little later on i promise.

unlucky_star August 16, 2025
+11comment score: 11

cell generations are crippling to economy. It takes about 16 generations for 20% mitosis to be profitable, about 9 generations for 30% to be profitable. Not really sure when it becomes worth it to start buying mitosis and generations because of the cost scaling. Probably once 100k cells can be generated in a reasonable amount of time

jaxeos0904 August 16, 2025
+9comment score: 9

holy moly
thats one big fox
humans have around 10^13 cells while my fox has 10^18
city sized fox

-WU35Xby9gjvBN- August 17, 2025
+7comment score: 7

you should get points on every generation, not just the last generation, because right now, it takes a lot of upgrading to make buying the generations upgrade actually give you more points/s

read all comments